Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BIG-BLACKmax2
King Arthur
Level 69
God Stats
6W - 12L
1,282 SR
Queue Stats
110W - 101L
1,497 Elo+
Solo
Neith
Neith
Kalonin
Neith
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,166 Elo+
Solo
Anubis
Anubis
Teklanikaa
Anubis
Level 126
God Stats
5W - 6L
1,427 SR
Queue Stats
276W - 287L
1,463 Elo+
Solo
Medusa
Medusa
mombata777
Medusa
Level 127
God Stats
52W - 57L
1,611 SR
Queue Stats
249W - 284L
1,528 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,431 Elo+

VS

Team Averages
Level 83
1,509 SR
1,431 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Ceaser0070
Artemis
Level 63
God Stats
2W - 2L
1,497 SR
Queue Stats
11W - 15L
1,403 Elo+
Solo
Thanatos
Thanatos
Chaos15Warrior
Thanatos
Level 77
God Stats
4W - 3L
1,231 SR
Queue Stats
181W - 199L
1,452 Elo+
Party 1
Achilles
Achilles
Mitsuro__
Achilles
Level 85
God Stats
2W - 0L
1,690 SR
Queue Stats
75W - 85L
1,342 Elo+
Party 1
Scylla
Scylla
cajumilie
Scylla
Level 63
God Stats
11W - 5L
1,626 SR
Queue Stats
89W - 71L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 2 / 10
11,948
1,086
15,274
9,825
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
BIG-BLACKmax2
King Arthur
17
3 / 10 / 6
10,898
991
11,071
23,010
22,373
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Kalonin
Neith
16
0 / 12 / 4
9,908
901
3,177
15,462
5,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Teklanikaa
Anubis
17
5 / 9 / 5
12,410
1,128
14,002
19,407
7,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
mombata777
Medusa
17
5 / 4 / 7
12,495
1,136
12,935
14,269
3,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

66

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
15 / 2 / 13
15,093
1,372
21,860
16,353
11,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Ceaser0070
Artemis
19
5 / 5 / 17
11,774
1,070
18,862
12,760
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
17
6 / 4 / 13
11,906
1,082
14,687
10,980
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Mitsuro__
Achilles
19
9 / 3 / 15
13,087
1,190
14,351
15,481
16,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
cajumilie
Scylla
18
2 / 1 / 11
11,194
1,018
7,968
8,936
2,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
15
Kills
37
37
Deaths
15
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
10
3.5
W
Jormungandr
 
Jormungandr
15
2
13
10.75
L
King Arthur
BIG-BLACKmax2
King Arthur
3
10
6
0.6
W
Artemis
Ceaser0070
Artemis
5
5
17
2.7
W
Thanatos
6
4
13
3.13
L
Neith
Kalonin
Neith
0
12
4
0.17
W
Achilles
Mitsuro__
Achilles
9
3
15
5.5
L
Anubis
Teklanikaa
Anubis
5
9
5
0.83
W
Scylla
cajumilie
Scylla
2
1
11
7.5
L
Medusa
mombata777
Medusa
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,459
Damage
77,728
81,973
Taken
64,510
41,095
Mitigated
38,843
6,289
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,274
4,814
0
281
9,825
2,653
0
2,310
7,364
32,894
0
W
Jormungandr
 
Jormungandr
21,860
5,524
201
2,390
16,353
11,153
0
9,012
7,341
50,019
0
L
King Arthur
BIG-BLACKmax2
King Arthur
11,071
1,789
239
662
23,010
22,373
0
10,448
12,173
0
22,471
W
Artemis
Ceaser0070
Artemis
18,862
10,058
0
2,601
12,760
4,618
0
5,079
7,681
0
50,467
W
Thanatos
14,687
4,876
0
6,410
10,980
3,906
0
4,785
6,195
0
24,717
L
Neith
Kalonin
Neith
3,177
2,015
0
3
15,462
5,051
0
3,765
11,629
0
12,620
W
Achilles
Mitsuro__
Achilles
14,351
4,761
0
2,149
15,481
16,457
0
5,849
9,632
0
27,962
L
Anubis
Teklanikaa
Anubis
14,002
991
0
3,744
19,407
7,319
0
6,510
12,668
48,715
0
W
Scylla
cajumilie
Scylla
7,968
1,729
0
1,310
8,936
2,709
0
4,551
4,385
38,686
0
L
Medusa
mombata777
Medusa
12,935
5,660
0
1,360
14,269
3,699
0
6,795
7,360
0
38,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,659
Gold Earned
63,054
211
Minions Killed
244
6
Camps Cleared
11
942,577
Distance Traveled
943,796
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,948
1,086
44
4
0
196,013
0
W
Jormungandr
15,093
1,372
53
5
0
198,557
0
L
King Arthur
10,898
991
16
1
2
189,075
0
W
Artemis
11,774
1,070
66
6
6
160,331
0
W
Thanatos
11,906
1,082
10
1
4
203,842
3
L
Neith
9,908
901
12
1
0
166,681
1
W
Achilles
13,087
1,190
31
3
1
200,722
0
L
Anubis
12,410
1,128
86
8
0
186,157
1
W
Scylla
11,194
1,018
84
8
0
180,344
0
L
Medusa
12,495
1,136
53
5
4
204,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role