Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CDHizzle
Ares
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
193W - 211L
1,419 Elo+
Party 1
Xbalanque
Xbalanque
Elcharliee
Xbalanque
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 130L
1,469 Elo+
Solo
Nu Wa
Nu Wa
MeeshellObama
Nu Wa
Level 125
God Stats
10W - 6L
1,473 SR
Queue Stats
250W - 275L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
SheriDeez
Sylvanus
Level 133
God Stats
2W - 3L
1,568 SR
Queue Stats
164W - 183L
1,453 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,451 Elo+

VS

Team Averages
Level 76
1,616 SR
1,334 Elo+
Guan Yu
Guan Yu
Endoleaf13
Guan Yu
Level 160
God Stats
3W - 9L
1,591 SR
Queue Stats
395W - 412L
1,471 Elo+
Solo
Anubis
Anubis
MT_Clips_420
Anubis
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 238L
1,304 Elo+
Solo
Arachne
Arachne
Rah1009098
Arachne
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 376L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Redzcified
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,069 Elo+
Solo
Nu Wa
Nu Wa
Zues4457
Nu Wa
Level 83
God Stats
7W - 1L
1,989 SR
Queue Stats
246W - 238L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 1 / 17
10,032
912
14,250
8,723
3,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
15
4 / 4 / 21
10,290
935
9,449
19,881
13,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Elcharliee
Xbalanque
16
12 / 3 / 14
10,239
931
20,356
11,640
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 1 / 21
10,612
965
15,848
5,549
2,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SheriDeez
Sylvanus
15
1 / 3 / 16
8,996
818
8,219
10,205
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Endoleaf13
Guan Yu
15
1 / 4 / 9
8,080
735
6,800
16,560
19,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
15
4 / 9 / 4
9,207
837
10,304
12,627
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Rah1009098
Arachne
13
0 / 7 / 8
7,182
653
4,446
20,931
8,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Redzcified
Sun Wukong
15
4 / 9 / 5
8,863
806
9,964
15,863
18,149
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Zues4457
Nu Wa
15
3 / 4 / 1
7,896
718
13,069
7,764
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
39
33
Kills
12
12
Deaths
33
89
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
17
16.5
W
Ares
4
4
21
3.63
W
Xbalanque
Elcharliee
Xbalanque
12
3
14
6.33
L
Guan Yu
Endoleaf13
Guan Yu
1
4
9
1.38
L
Anubis
4
9
4
0.67
W
8
1
21
18.5
L
Arachne
Rah1009098
Arachne
0
7
8
0.57
L
Sun Wukong
Redzcified
Sun Wukong
4
9
5
0.72
W
Sylvanus
SheriDeez
Sylvanus
1
3
16
3
L
Nu Wa
Zues4457
Nu Wa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,122
Damage
44,583
55,998
Taken
73,745
28,710
Mitigated
54,264
24,975
Healing
19,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,250
3,513
514
3,127
8,723
3,373
1,954
3,929
4,494
42,054
0
W
Ares
9,449
583
5,162
6,455
19,881
13,709
229
8,741
10,514
14,140
0
W
Xbalanque
Elcharliee
Xbalanque
20,356
9,331
1,185
2,609
11,640
4,823
872
4,756
6,437
0
41,373
L
Guan Yu
Endoleaf13
Guan Yu
6,800
1,230
5,860
5,783
16,560
19,950
0
10,693
5,867
1,029
12,516
L
Anubis
10,304
2,267
0
479
12,627
5,403
0
8,488
4,139
19,655
0
W
15,848
4,497
929
725
5,549
2,175
1,495
1,646
3,697
41,482
0
L
Arachne
Rah1009098
Arachne
4,446
2,749
337
5,599
20,931
8,179
0
12,752
8,179
0
11,966
L
Sun Wukong
Redzcified
Sun Wukong
9,964
1,399
67
749
15,863
18,149
0
9,004
6,859
1,319
17,392
W
Sylvanus
SheriDeez
Sylvanus
8,219
2,996
2,306
1,963
10,205
4,630
633
4,156
5,656
17,236
2,500
L
Nu Wa
Zues4457
Nu Wa
13,069
3,199
386
659
7,764
2,583
0
5,679
2,085
27,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
41,228
191
Minions Killed
92
0
Camps Cleared
0
913,173
Distance Traveled
850,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,032
912
64
6
0
169,469
0
W
Ares
10,290
935
5
0
0
193,656
0
W
Xbalanque
10,239
931
45
4
0
183,743
1
L
Guan Yu
8,080
735
12
1
0
212,934
0
L
Anubis
9,207
837
19
2
0
121,318
0
W
Nu Wa
10,612
965
49
4
0
217,299
0
L
Arachne
7,182
653
15
1
0
169,083
0
L
Sun Wukong
8,863
806
15
1
0
163,561
0
W
Sylvanus
8,996
818
28
3
0
149,006
0
L
Nu Wa
7,896
718
31
3
0
183,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role