Player Matchup

Cerberus
Cerberus
TheDominions
Cerberus
Level 106
God Stats
1W - 1L
1,824 SR
Queue Stats
31W - 35L
1,384 Elo+
Solo
Mercury
Mercury
alexroces01
Mercury
Level 31
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 10L
1,102 Elo+
Party 1
Baron Samedi
Baron Samedi
elMister_07
Baron Samedi
Level 13
God Stats
0W - 2L
1,348 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 1
Thor
Thor
manuroces11
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 1
Merlin
Merlin
pelayoroces97
Merlin
Level 29
God Stats
3W - 6L
1,074 SR
Queue Stats
4W - 9L
1,102 Elo+
Party 1
Team Averages
Level 36
1,409 SR
1,259 Elo+

VS

Team Averages
Level 42
1,425 SR
1,426 Elo+
Chang'e
Chang'e
LaLazyTurtle
Chang'e
Level 32
God Stats
12W - 6L
1,220 SR
Queue Stats
82W - 80L
1,362 Elo+
Solo
Tyr
Tyr
MadAxes_
Tyr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,498 Elo+
Party 2
Camazotz
Camazotz
ReallyShikan
Camazotz
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,515 Elo+
Party 2
Apollo
Apollo
WildflowerRonin
Apollo
Level 44
God Stats
2W - 1L
1,690 SR
Queue Stats
53W - 52L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
felrub7404
Morgan Le Fay
Level 43
God Stats
1W - 3L
1,217 SR
Queue Stats
15W - 21L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheDominions
Cerberus
18
3 / 9 / 7
13,081
1,189
14,472
36,564
47,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
alexroces01
Mercury
17
3 / 10 / 7
12,019
1,093
9,866
22,161
8,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
elMister_07
Baron Samedi
17
1 / 7 / 8
11,323
1,029
11,296
21,375
8,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 13 / 7
11,351
1,032
9,075
23,085
8,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 5 / 5
12,210
1,110
13,599
12,747
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LaLazyTurtle
Chang'e
19
4 / 2 / 18
12,931
1,176
11,569
11,017
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 18
12,716
1,156
20,069
16,728
18,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
ReallyShikan
Camazotz
20
14 / 3 / 22
14,657
1,332
23,466
17,090
6,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 2 / 17
12,685
1,153
15,997
11,003
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
felrub7404
Morgan Le Fay
19
12 / 3 / 19
14,193
1,290
30,704
12,093
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
137
14
Kills
43
44
Deaths
14
34
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chang'e
LaLazyTurtle
Chang'e
4
2
18
6.5
W
7
4
18
4
W
Camazotz
ReallyShikan
Camazotz
14
3
22
8.33
L
Cerberus
TheDominions
Cerberus
3
9
7
0.72
W
6
2
17
7.25
L
Mercury
alexroces01
Mercury
3
10
7
0.65
L
Baron Samedi
elMister_07
Baron Samedi
1
7
8
0.71
W
Morgan Le Fay
felrub7404
Morgan Le Fay
12
3
19
7.17
L
2
13
7
0.42
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,308
Damage
101,805
115,932
Taken
67,931
77,722
Mitigated
37,937
10,807
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
LaLazyTurtle
Chang'e
11,569
806
3,871
4,754
11,017
3,479
0
6,983
4,034
40,189
0
W
20,069
3,137
0
2,579
16,728
18,754
0
8,766
7,962
4,947
25,950
W
Camazotz
ReallyShikan
Camazotz
23,466
8,152
0
6,195
17,090
6,716
0
8,645
8,327
0
42,303
L
Cerberus
TheDominions
Cerberus
14,472
1,040
0
7,300
36,564
47,048
0
12,294
23,115
40,765
0
W
15,997
12,257
0
2,927
11,003
3,813
0
8,060
2,943
0
27,349
L
Mercury
alexroces01
Mercury
9,866
4,933
0
201
22,161
8,478
0
7,727
13,707
0
22,235
L
Baron Samedi
elMister_07
Baron Samedi
11,296
1,395
1,353
1,953
21,375
8,858
0
7,636
13,186
26,297
0
W
Morgan Le Fay
felrub7404
Morgan Le Fay
30,704
5,492
0
3,121
12,093
5,175
0
6,913
5,180
42,879
0
L
9,075
3,504
0
0
23,085
8,643
0
8,666
13,810
0
23,361
L
13,599
318
0
0
12,747
4,695
0
5,911
6,493
34,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,984
Gold Earned
67,182
172
Minions Killed
218
3
Camps Cleared
8
1,078,204
Distance Traveled
1,112,552
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,931
1,176
102
9
2
227,755
0
W
Tyr
12,716
1,156
22
2
0
227,714
0
W
Camazotz
14,657
1,332
52
5
3
231,140
0
L
Cerberus
13,081
1,189
62
6
2
206,393
0
W
Apollo
12,685
1,153
14
1
0
208,982
0
L
Mercury
12,019
1,093
11
1
1
242,970
1
L
Baron Samedi
11,323
1,029
25
2
0
194,700
0
W
Morgan Le Fay
14,193
1,290
28
3
3
216,961
1
L
Thor
11,351
1,032
35
3
0
215,453
0
L
Merlin
12,210
1,110
39
4
0
218,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role