Player Matchup

Sobek
Sobek
DeadLoneC
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 135L
1,555 Elo+
Solo
King Arthur
King Arthur
Helliuos
King Arthur
Level 17
God Stats
1W - 3L
1,276 SR
Queue Stats
32W - 41L
1,331 Elo+
Solo
Ullr
Ullr
Henrynorka
Ullr
Level 118
God Stats
2W - 10L
1,500 SR
Queue Stats
721W - 709L
1,441 Elo+
Solo
Mercury
Mercury
MrFkgInvincible
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 116L
1,438 Elo+
Solo
Fafnir
Fafnir
Toiko6906
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,254 Elo+
Solo
Team Averages
Level 83
1,455 SR
1,404 Elo+

VS

Team Averages
Level 50
1,502 SR
1,547 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SHADOW_LURKER17
Cernunnos
Level 26
God Stats
5W - 5L
1,679 SR
Queue Stats
318W - 340L
1,498 Elo+
Solo
Medusa
Medusa
jormentheking
Medusa
Level 109
God Stats
2W - 0L
1,657 SR
Queue Stats
22W - 12L
1,676 Elo+
Party 1
Bastet
Bastet
millievds23
Bastet
Level 17
God Stats
1W - 0L
1,390 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Artemis
Artemis
theTerminator1
Artemis
Level 69
God Stats
1W - 0L
1,284 SR
Queue Stats
81W - 63L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeadLoneC
Sobek
16
2 / 7 / 5
10,172
678
11,047
24,534
42,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Helliuos
King Arthur
18
3 / 7 / 5
10,482
699
12,698
30,866
33,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 6 / 6
10,346
690
17,240
17,303
8,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 9 / 3
9,083
606
7,956
14,170
6,062
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Toiko6906
Fafnir
15
1 / 9 / 4
9,654
644
3,671
21,402
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
13 / 4 / 18
12,727
848
23,179
15,206
11,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
SHADOW_LURKER17
Cernunnos
17
5 / 3 / 25
10,761
717
16,983
11,425
5,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 20
13,207
880
23,800
17,432
9,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
15
1 / 3 / 22
9,961
664
3,721
7,109
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 2 / 26
11,948
797
26,060
10,913
5,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
149
12
Kills
38
38
Deaths
13
23
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
4
18
5.5
L
Sobek
DeadLoneC
Sobek
2
7
5
0.64
L
King Arthur
Helliuos
King Arthur
3
7
5
0.79
L
3
6
6
1
L
3
9
3
0.5
W
Cernunnos
SHADOW_LURKER17
Cernunnos
5
3
25
5.83
L
Fafnir
Toiko6906
Fafnir
1
9
4
0.33
W
12
1
20
22
W
Bastet
1
3
22
4
W
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,612
Damage
93,743
108,275
Taken
62,085
109,061
Mitigated
34,818
28,096
Healing
31,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
23,179
4,734
1,624
6,979
15,206
11,546
384
3,477
11,729
0
36,079
L
Sobek
DeadLoneC
Sobek
11,047
252
2,280
8,004
24,534
42,565
0
0
24,534
25,690
0
L
King Arthur
Helliuos
King Arthur
12,698
1,194
1,134
7,665
30,866
33,754
52
0
30,866
0
30,637
L
17,240
9,417
1,105
4,253
17,303
8,573
633
0
17,303
0
36,036
L
7,956
1,691
603
810
14,170
6,062
0
0
14,170
0
16,517
W
Cernunnos
SHADOW_LURKER17
Cernunnos
16,983
6,587
3,013
4,024
11,425
5,525
3,012
3,371
8,054
0
27,654
L
Fafnir
Toiko6906
Fafnir
3,671
1,878
0
2,242
21,402
18,107
780
0
21,402
8,232
0
W
23,800
12,324
977
8,484
17,432
9,487
188
3,570
13,862
0
57,979
W
Bastet
3,721
803
0
287
7,109
2,784
371
1,234
5,875
0
6,529
W
26,060
12,735
935
4,682
10,913
5,476
1,580
3,066
7,847
0
43,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,737
Gold Earned
58,604
126
Minions Killed
159
0
Camps Cleared
0
1,222,963
Distance Traveled
1,386,373
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,727
848
31
2
0
278,018
0
L
Sobek
10,172
678
17
1
0
262,536
0
L
King Arthur
10,482
699
27
2
0
270,472
0
L
Ullr
10,346
690
39
3
0
206,341
1
L
Mercury
9,083
606
30
2
0
276,484
0
W
Cernunnos
10,761
717
19
1
0
252,010
4
L
Fafnir
9,654
644
13
1
0
207,130
0
W
Medusa
13,207
880
51
3
0
305,052
2
W
Bastet
9,961
664
4
0
0
319,888
0
W
Artemis
11,948
797
54
4
0
231,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role