Player Matchup

Jormungandr
Jormungandr
Bryandark68
Jormungandr
Level 6
God Stats
23W - 24L
1,500 SR
Queue Stats
121W - 129L
1,089 Elo+
Party 3
Baron Samedi
Baron Samedi
Donju
Baron Samedi
Level 16
God Stats
6W - 10L
1,500 SR
Queue Stats
44W - 70L
1,105 Elo+
Party 1
Fenrir
Fenrir
Scaillix3
Fenrir
Level 46
God Stats
19W - 17L
1,500 SR
Queue Stats
161W - 162L
1,254 Elo+
Party 3
Freya
Freya
WuZkO
Freya
Level 4
God Stats
8W - 16L
1,500 SR
Queue Stats
209W - 217L
1,172 Elo+
Party 3
Arachne
Arachne
hudaverdi-
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 138L
1,238 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,171 Elo+

VS

Team Averages
Level 65
1,467 SR
1,283 Elo+
Sylvanus
Sylvanus
DraknesHUN
Sylvanus
Level 101
God Stats
1W - 3L
1,355 SR
Queue Stats
1W - 8L
968 Elo+
Party 2
Neith
Neith
Mateking1
Neith
Level 11
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 2
Nu Wa
Nu Wa
Ryan25
Nu Wa
Level 100
God Stats
10W - 4L
1,850 SR
Queue Stats
122W - 127L
1,457 Elo+
Solo
Bakasura
Bakasura
stojkovlc
Bakasura
Level 69
God Stats
2W - 4L
1,259 SR
Queue Stats
47W - 32L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
xYourDead
Cu Chulainn
Level 44
God Stats
3W - 1L
1,536 SR
Queue Stats
53W - 72L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bryandark68
Jormungandr
18
2 / 5 / 1
11,749
435
10,363
19,130
14,185
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Donju
Baron Samedi
20
7 / 8 / 1
13,009
482
23,752
22,941
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Scaillix3
Fenrir
17
2 / 4 / 2
11,486
425
7,896
21,961
24,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
WuZkO
Freya
17
1 / 14 / 3
9,957
369
3,881
22,067
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
hudaverdi-
Arachne
18
1 / 9 / 3
11,552
428
4,652
26,843
10,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DraknesHUN
Sylvanus
19
6 / 2 / 14
13,989
518
14,338
24,552
33,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Mateking1
Neith
20
8 / 4 / 17
13,790
511
19,754
19,223
9,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Ryan25
Nu Wa
20
13 / 6 / 6
15,854
587
29,751
14,620
5,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
stojkovlc
Bakasura
20
9 / 2 / 6
17,253
639
15,253
24,550
14,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
xYourDead
Cu Chulainn
20
4 / 1 / 5
13,925
516
7,178
12,166
12,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
13
Kills
40
40
Deaths
15
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bryandark68
Jormungandr
2
5
1
0.5
L
Baron Samedi
Donju
Baron Samedi
7
8
1
0.94
W
Sylvanus
DraknesHUN
Sylvanus
6
2
14
6.5
W
Neith
Mateking1
Neith
8
4
17
4.13
W
Nu Wa
Ryan25
Nu Wa
13
6
6
2.67
L
Fenrir
Scaillix3
Fenrir
2
4
2
0.75
L
Freya
WuZkO
Freya
1
14
3
0.18
L
Arachne
hudaverdi-
Arachne
1
9
3
0.28
W
Bakasura
stojkovlc
Bakasura
9
2
6
6
W
Cu Chulainn
xYourDead
Cu Chulainn
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
86,274
112,942
Taken
95,111
65,546
Mitigated
76,119
26,420
Healing
34,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bryandark68
Jormungandr
10,363
2,729
0
2,514
19,130
14,185
360
5,774
12,986
83,554
0
L
Baron Samedi
Donju
Baron Samedi
23,752
1,907
1,370
7,269
22,941
9,907
0
8,796
13,483
101,267
0
W
Sylvanus
DraknesHUN
Sylvanus
14,338
1,840
3,656
9,362
24,552
33,852
2,072
11,005
13,295
49,432
0
W
Neith
Mateking1
Neith
19,754
11,742
0
9,028
19,223
9,904
4,896
6,284
12,722
0
79,615
W
Nu Wa
Ryan25
Nu Wa
29,751
9,906
0
3,120
14,620
5,788
5,475
7,722
6,520
120,529
0
L
Fenrir
Scaillix3
Fenrir
7,896
1,087
0
4,977
21,961
24,372
0
7,934
13,483
1,940
33,828
L
Freya
WuZkO
Freya
3,881
1,676
0
4,510
22,067
6,259
0
11,084
10,805
44,177
0
L
Arachne
hudaverdi-
Arachne
4,652
2,185
0
5,780
26,843
10,823
0
9,970
15,709
0
70,332
W
Bakasura
stojkovlc
Bakasura
15,253
10,972
0
7,740
24,550
14,101
1,429
7,505
16,775
0
182,070
W
Cu Chulainn
xYourDead
Cu Chulainn
7,178
1,211
0
1,634
12,166
12,474
2,332
5,127
6,972
3,662
58,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,753
Gold Earned
74,811
580
Minions Killed
730
0
Camps Cleared
0
2,240,106
Distance Traveled
2,385,841
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,749
435
164
6
0
452,213
6
L
Baron Samedi
13,009
482
180
7
0
409,837
4
W
Sylvanus
13,989
518
49
2
0
410,501
1
W
Neith
13,790
511
107
4
0
427,359
0
W
Nu Wa
15,854
587
176
7
0
436,987
15
L
Fenrir
11,486
425
36
1
0
487,385
3
L
Freya
9,957
369
81
3
0
417,990
2
L
Arachne
11,552
428
119
4
0
472,681
1
W
Bakasura
17,253
639
286
11
0
605,293
6
W
Cu Chulainn
13,925
516
112
4
0
505,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role