Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MrVaro
Ymir
Level 46
God Stats
2W - 3L
1,719 SR
Queue Stats
18W - 27L
1,444 Elo+
Solo
Yemoja
Yemoja
koooosha
Yemoja
Level 146
God Stats
2W - 4L
1,425 SR
Queue Stats
208W - 196L
1,490 Elo+
Party 1
Medusa
Medusa
rizos91
Medusa
Level 45
God Stats
9W - 11L
1,327 SR
Queue Stats
77W - 79L
1,487 Elo+
Solo
Discordia
Discordia
uniMunik
Discordia
Level 117
God Stats
3W - 1L
1,525 SR
Queue Stats
167W - 166L
1,517 Elo+
Party 1
Team Averages
Level 98
1,499 SR
1,488 Elo+

VS

Team Averages
Level 92
1,575 SR
1,586 Elo+
Raijin
Raijin
 
Raijin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Colonel_Morgan
Ratatoskr
Level 147
God Stats
13W - 10L
1,513 SR
Queue Stats
384W - 306L
1,630 Elo+
Party 2
Neith
Neith
EGCN TU3A
Neith
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 68L
1,673 Elo+
Party 3
Baron Samedi
Baron Samedi
Kane2803
Baron Samedi
Level 149
God Stats
8W - 5L
1,578 SR
Queue Stats
212W - 202L
1,565 Elo+
Party 2
Shiva
Shiva
paddyinit
Shiva
Level 91
God Stats
29W - 10L
1,783 SR
Queue Stats
216W - 173L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 0
6,097
469
2,786
8,407
2,484
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
MrVaro
Ymir
10
1 / 5 / 3
6,071
467
2,407
12,541
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
koooosha
Yemoja
11
1 / 6 / 2
6,857
527
9,060
11,287
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
rizos91
Medusa
11
1 / 2 / 1
6,677
514
4,282
7,683
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
uniMunik
Discordia
12
6 / 5 / 3
7,212
555
7,038
7,582
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 4 / 3
7,740
595
6,057
6,980
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Colonel_Morgan
Ratatoskr
12
4 / 4 / 4
7,336
564
5,747
9,746
2,913
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
EGCN TU3A
Neith
15
2 / 1 / 3
8,288
638
7,390
6,269
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Kane2803
Baron Samedi
12
2 / 2 / 9
7,505
577
6,185
11,410
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
paddyinit
Shiva
16
9 / 1 / 2
9,046
696
9,439
13,775
8,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
21
21
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
W
Raijin
 
Raijin
4
4
3
1.38
W
Ratatoskr
Colonel_Morgan
Ratatoskr
4
4
4
1.5
W
Neith
EGCN TU3A
Neith
2
1
3
3.5
W
Baron Samedi
Kane2803
Baron Samedi
2
2
9
3.25
L
Ymir
MrVaro
Ymir
1
5
3
0.5
L
Yemoja
koooosha
Yemoja
1
6
2
0.33
W
Shiva
paddyinit
Shiva
9
1
2
10
L
Medusa
rizos91
Medusa
1
2
1
0.75
L
Discordia
uniMunik
Discordia
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
34,818
47,500
Taken
48,180
21,179
Mitigated
24,175
8,718
Healing
19,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,786
1,286
0
1,686
8,407
2,484
0
1,476
6,823
0
31,215
W
Raijin
 
Raijin
6,057
949
0
841
6,980
2,200
29
3,475
3,093
45,972
0
W
Ratatoskr
Colonel_Morgan
Ratatoskr
5,747
2,108
0
1,233
9,746
2,913
0
2,569
7,087
0
42,199
W
Neith
EGCN TU3A
Neith
7,390
4,153
0
3,001
6,269
2,025
0
443
5,786
0
63,245
W
Baron Samedi
Kane2803
Baron Samedi
6,185
937
969
5,089
11,410
8,979
65
3,348
7,450
18,529
0
L
Ymir
MrVaro
Ymir
2,407
762
0
839
12,541
7,542
0
4,466
7,986
13,012
0
L
Yemoja
koooosha
Yemoja
9,060
2,003
583
1,608
11,287
6,871
419
1,315
9,926
35,514
4,823
W
Shiva
paddyinit
Shiva
9,439
1,798
77
7,874
13,775
8,058
72
7,010
6,729
0
54,180
L
Medusa
rizos91
Medusa
4,282
2,054
0
2,777
7,683
1,952
0
530
7,153
0
46,905
L
Discordia
uniMunik
Discordia
7,038
329
0
1,225
7,582
2,330
0
3,934
3,370
29,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
39,915
302
Minions Killed
397
0
Camps Cleared
0
1,168,586
Distance Traveled
1,275,481
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,097
469
61
5
0
281,165
4
W
Raijin
7,740
595
101
8
0
227,515
6
W
Ratatoskr
7,336
564
62
5
0
274,098
1
W
Neith
8,288
638
120
9
0
244,259
5
W
Baron Samedi
7,505
577
13
1
0
251,409
2
L
Ymir
6,071
467
19
1
0
237,711
2
L
Yemoja
6,857
527
75
6
0
197,652
4
W
Shiva
9,046
696
101
8
0
278,200
6
L
Medusa
6,677
514
97
7
0
221,119
0
L
Discordia
7,212
555
50
4
0
230,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role