Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sk8erjaxxUS
Morgan Le Fay
Level 74
God Stats
26W - 26L
1,432 SR
Queue Stats
275W - 295L
1,435 Elo+
Solo
Hercules
Hercules
ruimoraisYT69
Hercules
Level 100
God Stats
8W - 9L
1,256 SR
Queue Stats
111W - 103L
1,550 Elo+
Solo
Ullr
Ullr
yTu_nyTu
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,658 Elo+
Solo
Team Averages
Level 117
1,438 SR
1,529 Elo+

VS

Team Averages
Level 86
1,474 SR
1,454 Elo+
Ymir
Ymir
METALMIKE
Ymir
Level 143
God Stats
24W - 20L
1,583 SR
Queue Stats
460W - 495L
1,516 Elo+
Solo
Awilix
Awilix
MarvelSky2020
Awilix
Level 86
God Stats
10W - 7L
1,488 SR
Queue Stats
317W - 358L
1,477 Elo+
Solo
Nu Wa
Nu Wa
NJ20_
Nu Wa
Level 123
God Stats
36W - 63L
1,487 SR
Queue Stats
406W - 412L
1,523 Elo+
Solo
Xbalanque
Xbalanque
RBKrocket
Xbalanque
Level 36
God Stats
4W - 5L
1,367 SR
Queue Stats
42W - 74L
1,362 Elo+
Solo
Hera
Hera
damianek101
Hera
Level 41
God Stats
11W - 9L
1,443 SR
Queue Stats
183W - 205L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 5 / 3
9,244
1,156
6,857
14,211
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
 
Heimdallr
12
0 / 0 / 0
7,096
887
0
1,208
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
Sk8erjaxxUS
Morgan Le Fay
14
2 / 0 / 2
8,732
1,092
6,434
7,633
2,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ruimoraisYT69
Hercules
14
1 / 5 / 4
8,491
1,061
8,734
17,254
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
14
1 / 2 / 4
8,404
1,051
3,240
8,166
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

259

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 9
9,282
1,160
5,785
7,564
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 7
8,535
1,067
3,692
6,632
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
NJ20_
Nu Wa
15
4 / 0 / 7
9,982
1,248
14,297
3,258
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
RBKrocket
Xbalanque
14
0 / 0 / 6
8,019
1,002
5,479
4,980
1,816
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 5
9,073
1,134
16,060
6,306
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
5
Kills
12
12
Deaths
5
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
3
0.5
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Ymir
2
2
9
3.25
W
1
2
7
2.25
W
Nu Wa
NJ20_
Nu Wa
4
0
7
7.5
W
Xbalanque
RBKrocket
Xbalanque
0
0
6
3
L
Morgan Le Fay
Sk8erjaxxUS
Morgan Le Fay
2
0
2
3
W
5
1
5
7.5
L
Hercules
ruimoraisYT69
Hercules
1
5
4
0.6
L
Ullr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
45,313
48,472
Taken
28,740
30,943
Mitigated
14,185
6,640
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,857
40
377
1,938
14,211
16,164
0
9,313
4,321
13,985
0
L
Heimdallr
 
Heimdallr
0
0
0
0
1,208
350
0
1,100
0
0
0
W
Ymir
5,785
1,006
0
1,058
7,564
6,805
0
4,404
3,047
14,938
0
W
3,692
1,345
0
65
6,632
2,784
0
2,350
4,147
0
8,715
W
Nu Wa
NJ20_
Nu Wa
14,297
3,429
99
639
3,258
1,032
0
1,849
1,351
44,513
0
W
Xbalanque
RBKrocket
Xbalanque
5,479
3,575
0
407
4,980
1,816
0
2,464
2,476
0
17,453
L
Morgan Le Fay
Sk8erjaxxUS
Morgan Le Fay
6,434
522
71
1,037
7,633
2,462
0
7,044
267
36,005
0
W
16,060
3,486
0
442
6,306
1,748
0
2,224
3,893
24,428
0
L
Hercules
ruimoraisYT69
Hercules
8,734
2,387
0
3,217
17,254
9,301
0
11,629
5,243
0
25,199
L
Ullr
3,240
1,224
0
0
8,166
2,666
0
5,401
2,499
0
22,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
44,891
147
Minions Killed
160
3
Camps Cleared
9
630,777
Distance Traveled
783,048
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,244
1,156
11
1
1
157,544
1
L
Heimdallr
7,096
887
0
0
0
39,418
0
W
Ymir
9,282
1,160
39
5
1
145,224
0
W
Awilix
8,535
1,067
9
1
1
166,732
0
W
Nu Wa
9,982
1,248
49
6
6
153,553
0
W
Xbalanque
8,019
1,002
41
5
1
157,330
1
L
Morgan Le Fay
8,732
1,092
54
7
0
147,801
0
W
Hera
9,073
1,134
22
3
0
160,209
1
L
Hercules
8,491
1,061
38
5
2
157,101
3
L
Ullr
8,404
1,051
44
6
0
128,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role