Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FoxSinner
Freya
Level 109
God Stats
19W - 9L
1,609 SR
Queue Stats
83W - 91L
1,476 Elo+
Solo
Mulan
Mulan
NightXiso
Mulan
Level 127
God Stats
26W - 16L
1,578 SR
Queue Stats
468W - 486L
1,474 Elo+
Solo
Sobek
Sobek
SleepyAkuma
Sobek
Level 86
God Stats
2W - 3L
1,306 SR
Queue Stats
140W - 144L
1,477 Elo+
Solo
Da Ji
Da Ji
zenotan777
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,465 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,478 Elo+

VS

Team Averages
Level 111
1,563 SR
1,498 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BuzzIsBoss
Ymir
Level 60
God Stats
18W - 6L
1,552 SR
Queue Stats
287W - 275L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
MegaBolas
Ao Kuang
Level 152
God Stats
2W - 6L
1,407 SR
Queue Stats
65W - 75L
1,474 Elo+
Solo
Freya
Freya
TiiMark
Freya
Level 103
God Stats
5W - 4L
1,856 SR
Queue Stats
217W - 221L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 3
7,087
591
6,342
5,204
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
FoxSinner
Freya
9
1 / 7 / 2
5,988
499
6,162
9,002
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
NightXiso
Mulan
13
1 / 3 / 2
7,318
610
4,613
9,876
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 3
6,253
521
3,591
10,813
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
11
5 / 3 / 2
6,922
577
7,486
7,699
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 6
7,336
611
7,290
10,336
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
 
Shiva
11
3 / 2 / 6
6,987
582
6,847
11,704
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 0
7,158
597
5,603
10,007
9,370
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
MegaBolas
Ao Kuang
12
4 / 2 / 2
7,331
611
4,896
8,847
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
TiiMark
Freya
12
2 / 3 / 2
6,867
572
4,887
7,101
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
16
16
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
0
3
4.5
W
Olorun
 
Olorun
4
1
6
7
W
Shiva
 
Shiva
3
2
6
3
W
3
3
0
1
L
Freya
FoxSinner
Freya
1
7
2
0.29
W
Ao Kuang
MegaBolas
Ao Kuang
4
2
2
2.5
L
Mulan
NightXiso
Mulan
1
3
2
0.67
L
1
3
3
0.83
W
Freya
TiiMark
Freya
2
3
2
1
L
Da Ji
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
29,523
42,594
Taken
47,995
20,223
Mitigated
26,064
11,188
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,342
1,695
0
500
5,204
1,631
0
3,169
2,035
41,532
0
W
Olorun
 
Olorun
7,290
2,486
981
6,827
10,336
3,639
512
3,777
6,390
47,655
0
W
Shiva
 
Shiva
6,847
1,084
372
3,159
11,704
7,933
0
4,818
6,886
0
21,439
W
5,603
2,142
0
2,008
10,007
9,370
0
1,547
8,460
37,696
0
L
Freya
FoxSinner
Freya
6,162
1,938
0
2,606
9,002
2,705
164
6,124
2,878
28,003
4,854
W
Ao Kuang
MegaBolas
Ao Kuang
4,896
1,480
0
764
8,847
3,045
81
2,538
6,309
50,885
0
L
Mulan
NightXiso
Mulan
4,613
647
0
4,253
9,876
6,070
0
5,585
4,291
0
40,822
L
3,591
714
0
2,949
10,813
7,151
0
5,566
5,247
13,701
0
W
Freya
TiiMark
Freya
4,887
1,874
0
2,318
7,101
2,077
0
2,556
4,545
33,819
0
L
Da Ji
7,486
2,153
0
880
7,699
2,666
0
2,232
5,467
0
35,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
35,679
327
Minions Killed
357
0
Camps Cleared
0
1,216,600
Distance Traveled
1,203,570
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,087
591
84
7
0
257,769
4
W
Olorun
7,336
611
86
7
0
222,383
1
W
Shiva
6,987
582
36
3
0
266,225
4
W
Ymir
7,158
597
70
6
0
229,281
1
L
Freya
5,988
499
61
5
0
216,672
1
W
Ao Kuang
7,331
611
95
8
0
254,219
1
L
Mulan
7,318
610
104
9
0
224,713
4
L
Sobek
6,253
521
14
1
0
270,142
5
W
Freya
6,867
572
70
6
0
231,462
4
L
Da Ji
6,922
577
64
5
0
247,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role