Player Matchup

Janus
Janus
BAD9I
Janus
Level 107
God Stats
4W - 6L
1,381 SR
Queue Stats
195W - 242L
1,503 Elo+
Party 1
Fafnir
Fafnir
Dxyxyng
Fafnir
Level 73
God Stats
6W - 5L
1,497 SR
Queue Stats
106W - 143L
1,412 Elo+
Party 1
Medusa
Medusa
SinfulSeath
Medusa
Level 101
God Stats
5W - 2L
1,489 SR
Queue Stats
147W - 184L
1,502 Elo+
Party 1
Team Averages
Level 94
1,456 SR
1,472 Elo+

VS

Team Averages
Level 96
1,513 SR
1,456 Elo+
Fenrir
Fenrir
Firrothe
Fenrir
Level 51
God Stats
15W - 28L
1,462 SR
Queue Stats
79W - 92L
1,564 Elo+
Solo
Rama
Rama
PBV96
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,197 Elo+
Solo
Thoth
Thoth
呕屁蛋子
Thoth
Level 132
God Stats
67W - 49L
1,576 SR
Queue Stats
74W - 55L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BAD9I
Janus
16
2 / 5 / 19
11,372
711
9,556
14,814
10,758
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
Dxyxyng
Fafnir
16
4 / 4 / 22
13,161
823
6,471
19,179
26,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
19
23 / 3 / 4
14,759
922
26,758
16,533
7,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Firrothe
Fenrir
17
7 / 8 / 3
12,184
762
9,362
16,737
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
PBV96
Rama
14
2 / 14 / 5
10,228
639
7,235
19,620
4,975
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 7 / 5
11,034
690
19,751
11,577
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
29
Kills
12
12
Deaths
29
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
BAD9I
Janus
2
5
19
2.3
W
Fafnir
Dxyxyng
Fafnir
4
4
22
3.75
L
Fenrir
Firrothe
Fenrir
7
8
3
1.06
L
Rama
PBV96
Rama
2
14
5
0.32
W
Medusa
23
3
4
8.33
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
36,348
50,526
Taken
47,934
44,026
Mitigated
15,193
18,470
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BAD9I
Janus
9,556
543
0
4,289
14,814
10,758
442
7,395
7,419
39,007
0
W
Fafnir
Dxyxyng
Fafnir
6,471
961
817
6,853
19,179
26,210
40
6,799
12,380
20,274
0
L
Fenrir
Firrothe
Fenrir
9,362
2,538
0
1,917
16,737
7,269
240
4,999
11,738
0
26,256
L
Rama
PBV96
Rama
7,235
6,568
0
2,288
19,620
4,975
352
6,875
12,745
0
22,892
W
Medusa
26,758
17,347
803
5,708
16,533
7,058
1,826
5,786
10,747
0
63,217
L
19,751
98
0
580
11,577
2,949
429
4,689
6,888
55,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
33,446
174
Minions Killed
143
4
Camps Cleared
6
889,494
Distance Traveled
744,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,372
711
58
4
1
279,364
1
W
Fafnir
13,161
823
17
1
1
297,670
3
L
Fenrir
12,184
762
29
2
6
284,301
1
L
Rama
10,228
639
26
2
0
201,237
1
W
Medusa
14,759
922
99
6
2
312,460
0
L
Thoth
11,034
690
88
6
0
259,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role