Player Matchup

Baron Samedi
Baron Samedi
Blobchus
Baron Samedi
Level 141
God Stats
32W - 4L
1,831 SR
Queue Stats
827W - 221L
1,937 Elo+
Party 1
Atlas
Atlas
bobopinguin
Atlas
Level 154
God Stats
13W - 2L
1,876 SR
Queue Stats
297W - 83L
1,941 Elo+
Party 1
Anhur
Anhur
derBibabutzemann
Anhur
Level 154
God Stats
4W - 0L
1,819 SR
Queue Stats
91W - 11L
2,147 Elo+
Party 1
Team Averages
Level 150
1,842 SR
2,008 Elo+

VS

Team Averages
Level 147
1,402 SR
1,667 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Skillboost
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,814 Elo+
Solo
Guan Yu
Guan Yu
chipolo
Guan Yu
Level 122
God Stats
2W - 6L
1,207 SR
Queue Stats
708W - 496L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blobchus
Baron Samedi
14
5 / 3 / 6
9,426
857
14,729
11,804
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 10
9,398
854
11,343
16,493
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 7
9,114
829
11,256
11,600
3,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 5 / 0
8,488
772
11,079
14,022
4,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 6 / 1
7,207
655
11,228
12,582
5,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
chipolo
Guan Yu
11
0 / 1 / 3
7,363
669
6,955
15,864
15,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
4
4
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
0
0.6
W
Baron Samedi
Blobchus
Baron Samedi
5
3
6
2.67
L
1
6
1
0.25
W
2
0
10
7
L
Guan Yu
chipolo
Guan Yu
0
1
3
1.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
29,262
39,897
Taken
42,468
23,365
Mitigated
25,275
19,944
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,079
4,549
0
2,482
14,022
4,050
0
9,611
4,411
0
34,432
W
Baron Samedi
Blobchus
Baron Samedi
14,729
1,389
2,135
5,718
11,804
4,245
636
5,128
6,676
45,162
0
L
11,228
1,242
0
2,451
12,582
5,290
0
8,610
3,972
32,763
0
W
11,343
3,975
0
6,038
16,493
15,885
384
3,661
12,832
27,635
0
L
Guan Yu
chipolo
Guan Yu
6,955
893
1,196
2,646
15,864
15,935
0
8,066
7,798
0
14,549
W
11,256
5,950
0
6,053
11,600
3,235
1,842
3,334
8,266
0
32,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
23,058
133
Minions Killed
115
8
Camps Cleared
1
641,336
Distance Traveled
609,767
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,488
772
48
4
0
193,506
4
W
Baron Samedi
9,426
857
65
6
6
208,119
2
L
Agni
7,207
655
51
5
1
182,693
2
W
Atlas
9,398
854
24
2
0
231,013
2
L
Guan Yu
7,363
669
16
1
0
233,568
1
W
Anhur
9,114
829
44
4
2
202,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role