Player Matchup

Artemis
Artemis
CantFindPeace
Artemis
Level 13
God Stats
26W - 12L
1,649 SR
Queue Stats
27W - 14L
1,622 Elo+
Party 2
Apollo
Apollo
NemesisIsQueen
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,693 Elo+
Party 2
Anubis
Anubis
WhiteyWetMan
Anubis
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,711 Elo+
Party 2
Atlas
Atlas
xNot Even Close
Atlas
Level 159
God Stats
21W - 7L
1,754 SR
Queue Stats
64W - 36L
1,768 Elo+
Party 2
Sun Wukong
Sun Wukong
xlTaurus
Sun Wukong
Level 144
God Stats
11W - 4L
1,630 SR
Queue Stats
459W - 232L
1,699 Elo+
Party 2
Team Averages
Level 92
1,606 SR
1,699 Elo+

VS

Team Averages
Level 102
1,455 SR
1,612 Elo+
Chaac
Chaac
AdamMP
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,605 Elo+
Party 1
Chernobog
Chernobog
MiguelTooWavy
Chernobog
Level 59
God Stats
3W - 4L
1,362 SR
Queue Stats
54W - 44L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Mopzy
Baron Samedi
Level 47
God Stats
3W - 4L
1,295 SR
Queue Stats
50W - 50L
1,811 Elo+
Party 1
The Morrigan
The Morrigan
Slayerboy0216
The Morrigan
Level 129
God Stats
4W - 6L
1,467 SR
Queue Stats
273W - 266L
1,570 Elo+
Party 1
Shiva
Shiva
TomahawkWarrior
Shiva
Level 160
God Stats
12W - 9L
1,652 SR
Queue Stats
305W - 297L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
10 / 4 / 4
14,165
567
22,135
20,350
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 4
14,668
587
20,847
23,353
10,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
18
4 / 8 / 12
12,923
517
17,243
20,155
10,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 10
11,176
447
7,993
20,594
23,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
xlTaurus
Sun Wukong
20
9 / 4 / 12
14,247
570
25,737
25,207
27,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdamMP
Chaac
18
10 / 5 / 6
12,256
490
29,108
35,373
30,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
MiguelTooWavy
Chernobog
20
4 / 7 / 5
12,925
517
7,636
15,780
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Mopzy
Baron Samedi
19
3 / 5 / 13
12,135
485
10,880
23,045
25,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Slayerboy0216
The Morrigan
20
5 / 9 / 6
12,826
513
15,304
20,624
8,979
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 8 / 11
12,676
507
18,135
30,568
29,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
69
34
Kills
28
28
Deaths
34
42
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
AdamMP
Chaac
10
5
6
2.6
W
Artemis
10
4
4
3
L
Chernobog
MiguelTooWavy
Chernobog
4
7
5
0.93
L
Baron Samedi
Mopzy
Baron Samedi
3
5
13
1.9
W
10
6
4
2
L
The Morrigan
Slayerboy0216
The Morrigan
5
9
6
0.89
L
6
8
11
1.44
W
Anubis
4
8
12
1.25
W
1
6
10
1
W
Sun Wukong
xlTaurus
Sun Wukong
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,955
Damage
81,063
109,659
Taken
125,390
80,201
Mitigated
101,078
31,785
Healing
47,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AdamMP
Chaac
29,108
5,197
0
17,957
35,373
30,402
0
9,616
25,757
0
99,423
W
Artemis
22,135
15,283
0
9,342
20,350
9,253
1,484
690
19,660
0
111,158
L
Chernobog
MiguelTooWavy
Chernobog
7,636
4,154
0
3,600
15,780
6,381
629
1,807
13,973
0
104,030
L
Baron Samedi
Mopzy
Baron Samedi
10,880
1,087
2,492
5,787
23,045
25,823
165
6,919
16,126
35,341
0
W
20,847
16,318
0
5,842
23,353
10,447
2,697
7,098
16,255
0
145,023
L
The Morrigan
Slayerboy0216
The Morrigan
15,304
2,122
178
5,330
20,624
8,979
2,143
2,039
18,584
104,185
2,041
L
18,135
3,469
1,252
10,414
30,568
29,493
321
5,463
25,105
0
76,959
W
Anubis
17,243
987
0
4,314
20,155
10,131
1,828
3,321
15,736
62,139
0
W
7,993
2,135
0
2,343
20,594
23,009
202
5,268
15,326
33,545
0
W
Sun Wukong
xlTaurus
Sun Wukong
25,737
5,632
0
9,944
25,207
27,361
1,309
7,929
17,278
0
93,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,179
Gold Earned
62,818
626
Minions Killed
661
0
Camps Cleared
0
2,255,482
Distance Traveled
2,230,452
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,256
490
140
6
0
491,991
5
W
Artemis
14,165
567
152
6
0
419,754
0
L
Chernobog
12,925
517
164
7
0
414,203
9
L
Baron Samedi
12,135
485
40
2
0
447,313
1
W
Apollo
14,668
587
182
7
0
494,036
4
L
The Morrigan
12,826
513
186
7
0
431,782
1
L
Shiva
12,676
507
131
5
0
445,163
6
W
Anubis
12,923
517
91
4
0
379,457
1
W
Atlas
11,176
447
34
1
0
452,332
22
W
Sun Wukong
14,247
570
167
7
0
509,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role