Player Matchup

Erlang Shen
Erlang Shen
Chuck00711
Erlang Shen
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 22L
852 Elo+
Party 3
Xing Tian
Xing Tian
PTG x Wheezy
Xing Tian
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,695 Elo+
Party 2
Ne Zha
Ne Zha
Ultimazero777
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
979 Elo+
Party 3
Medusa
Medusa
xFROSTxHYDRAx
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,646 Elo+
Party 2
Da Ji
Da Ji
yandereweeb69
Da Ji
Level 40
God Stats
1W - 4L
1,349 SR
Queue Stats
3W - 21L
979 Elo+
Party 3
Team Averages
Level 44
1,428 SR
1,230 Elo+

VS

Team Averages
Level 72
1,525 SR
1,411 Elo+
Zeus
Zeus
Casauble
Zeus
Level 18
God Stats
17W - 13L
1,398 SR
Queue Stats
29W - 36L
1,371 Elo+
Party 1
Bellona
Bellona
FirsthandBobcat
Bellona
Level 84
God Stats
10W - 4L
1,702 SR
Queue Stats
66W - 67L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
Ki-Khaled
Aphrodite
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
780W - 814L
1,389 Elo+
Solo
Pele
Pele
WindmillCalamity
Pele
Level 25
God Stats
10W - 13L
1,526 SR
Queue Stats
79W - 81L
1,469 Elo+
Party 1
Artemis
Artemis
unlimited_swords
Artemis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chuck00711
Erlang Shen
7
0 / 2 / 0
4,244
424
880
5,876
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
PTG x Wheezy
Xing Tian
7
1 / 1 / 5
5,343
534
3,439
8,605
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
4,880
488
853
9,073
2,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 2 / 1
5,700
570
5,918
5,173
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 2
4,439
444
1,654
7,577
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 0 / 5
6,099
610
4,522
2,179
620
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 1 / 4
6,574
657
5,075
4,772
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
Ki-Khaled
Aphrodite
7
0 / 3 / 1
4,844
484
2,445
6,463
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
1 / 0 / 2
6,312
631
2,991
4,090
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 2
4,953
495
5,227
5,866
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
13
15
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
0
5
5.5
L
Erlang Shen
Chuck00711
Erlang Shen
0
2
0
0
W
7
1
4
9
W
Aphrodite
Ki-Khaled
Aphrodite
0
3
1
0.17
L
Xing Tian
PTG x Wheezy
Xing Tian
1
1
5
3.5
L
0
4
0
0
W
1
0
2
2
W
2
2
2
1.5
L
5
2
1
2.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,744
Damage
20,260
36,304
Taken
23,370
13,785
Mitigated
9,162
7,056
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,522
1,812
0
1,323
2,179
620
852
346
1,833
24,989
0
L
Erlang Shen
Chuck00711
Erlang Shen
880
619
0
925
5,876
1,646
0
0
5,526
0
9,773
W
5,075
1,774
0
1,340
4,772
2,812
0
211
4,561
0
34,268
W
Aphrodite
Ki-Khaled
Aphrodite
2,445
504
602
3,199
6,463
3,159
54
2,091
4,372
13,956
0
L
Xing Tian
PTG x Wheezy
Xing Tian
3,439
628
166
1,538
8,605
5,612
80
2,393
6,212
11,310
0
L
853
286
0
1,752
9,073
2,629
0
2,737
6,336
0
24,575
W
2,991
709
0
2,143
4,090
1,709
654
0
4,090
0
36,558
W
5,227
2,253
0
1,811
5,866
862
254
791
5,075
0
17,508
L
5,918
2,194
0
1,034
5,173
1,782
312
1,146
4,027
0
32,971
L
1,654
383
0
1,641
7,577
2,116
0
691
6,886
0
15,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
28,782
178
Minions Killed
255
0
Camps Cleared
0
929,625
Distance Traveled
938,362
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,099
610
52
5
0
180,206
1
L
Erlang Shen
4,244
424
21
2
0
208,123
0
W
Bellona
6,574
657
64
6
0
232,560
0
W
Aphrodite
4,844
484
16
2
0
170,435
0
L
Xing Tian
5,343
534
17
2
0
186,718
1
L
Ne Zha
4,880
488
46
5
0
177,741
0
W
Pele
6,312
631
90
9
0
176,443
1
W
Artemis
4,953
495
33
3
0
178,718
1
L
Medusa
5,700
570
57
6
0
187,040
1
L
Da Ji
4,439
444
37
4
0
170,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role