Player Matchup

Ymir
Ymir
CptchaosEMP
Ymir
Level 20
God Stats
0W - 2L
1,093 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
SnifflyJungle64
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
He Bo
He Bo
pL Mikasa
He Bo
Level 108
God Stats
1W - 3L
1,528 SR
Queue Stats
34W - 44L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
positiverkaktus
Kukulkan
Level 65
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
vietnam_sapa
Mulan
Level 128
God Stats
15W - 16L
1,444 SR
Queue Stats
383W - 408L
1,469 Elo+
Solo
Team Averages
Level 74
1,378 SR
1,520 Elo+

VS

Team Averages
Level 64
1,450 SR
1,486 Elo+
Sylvanus
Sylvanus
JoeMamaFat69420
Sylvanus
Level 26
God Stats
2W - 1L
1,480 SR
Queue Stats
25W - 8L
1,671 Elo+
Party 3
Gilgamesh
Gilgamesh
Kazyone06
Gilgamesh
Level 57
God Stats
1W - 1L
1,370 SR
Queue Stats
22W - 29L
1,282 Elo+
Party 2
Chaac
Chaac
TweeElephant
Chaac
Level 97
God Stats
3W - 1L
1,682 SR
Queue Stats
226W - 212L
1,544 Elo+
Party 3
Sol
Sol
VanillaWeis13
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,434 Elo+
Solo
Jing Wei
Jing Wei
mrmagnum0718
Jing Wei
Level 15
God Stats
9W - 8L
1,218 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,150
410
1,839
7,140
4,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 1
7,377
492
7,390
8,707
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
pL Mikasa
He Bo
10
0 / 8 / 2
6,278
419
3,372
11,449
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
11
1 / 2 / 2
7,202
480
3,850
5,752
1,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 0
5,872
391
3,661
15,059
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
7 / 0 / 4
9,320
621
8,898
9,725
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Kazyone06
Gilgamesh
14
7 / 1 / 4
8,452
563
8,261
7,830
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
9 / 0 / 2
9,037
602
14,515
11,991
8,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 5
7,696
513
3,599
8,043
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
mrmagnum0718
Jing Wei
14
0 / 1 / 5
8,418
561
1,009
6,870
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
23
23
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Sylvanus
7
0
4
9
W
Gilgamesh
Kazyone06
Gilgamesh
7
1
4
9
L
2
5
1
0.5
W
9
0
2
10
W
0
1
5
2.5
W
Jing Wei
mrmagnum0718
Jing Wei
0
1
5
2.5
L
He Bo
pL Mikasa
He Bo
0
8
2
0.13
L
Kukulkan
1
2
2
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,112
Damage
36,282
48,107
Taken
44,459
18,106
Mitigated
22,786
11,790
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,839
515
0
1,360
7,140
4,946
0
2,491
4,593
23,447
0
W
Sylvanus
8,898
2,981
1,020
5,627
9,725
5,117
2,445
1,124
8,566
44,475
19,143
W
Gilgamesh
Kazyone06
Gilgamesh
8,261
2,264
0
1,381
7,830
4,609
0
3,410
4,420
0
40,313
L
7,390
4,392
0
2,377
8,707
2,126
306
1,169
7,494
0
46,020
W
14,515
3,145
0
4,515
11,991
8,238
519
1,880
9,905
0
52,302
W
3,599
750
0
3,648
8,043
2,441
238
1,619
6,367
41,091
0
W
Jing Wei
mrmagnum0718
Jing Wei
1,009
673
0
2,880
6,870
2,381
2,760
1,028
5,842
0
42,138
L
He Bo
pL Mikasa
He Bo
3,372
46
0
2,214
11,449
2,287
0
1,893
9,516
28,059
0
L
Kukulkan
3,850
289
214
1,333
5,752
1,680
0
1,639
3,961
31,656
0
L
3,661
706
178
4,114
15,059
7,067
0
3,688
11,227
0
25,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
42,923
307
Minions Killed
417
0
Camps Cleared
0
1,391,847
Distance Traveled
1,461,851
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,150
410
36
2
0
289,463
0
W
Sylvanus
9,320
621
112
7
0
267,982
4
W
Gilgamesh
8,452
563
69
5
0
342,303
2
L
Izanami
7,377
492
82
5
0
298,333
6
W
Chaac
9,037
602
78
5
0
322,452
3
W
Sol
7,696
513
71
5
0
252,357
3
W
Jing Wei
8,418
561
87
6
0
276,757
0
L
He Bo
6,278
419
61
4
0
265,139
2
L
Kukulkan
7,202
480
76
5
0
271,260
0
L
Mulan
5,872
391
52
3
0
267,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role