Player Matchup

Sol
Sol
ForgottenRituaL
Sol
Level 88
God Stats
66W - 70L
1,442 SR
Queue Stats
957W - 1,022L
1,402 Elo+
Solo
Guan Yu
Guan Yu
SqirrrttT
Guan Yu
Level 100
God Stats
270W - 195L
1,514 SR
Queue Stats
1,034W - 1,057L
1,423 Elo+
Party 1
Cerberus
Cerberus
VG-ANONYMOUS
Cerberus
Level 10
God Stats
23W - 24L
1,049 SR
Queue Stats
87W - 85L
1,089 Elo+
Party 1
Neith
Neith
its-binlooted
Neith
Level 56
God Stats
2W - 1L
1,470 SR
Queue Stats
89W - 114L
1,310 Elo+
Solo
Mercury
Mercury
rasta-ld24
Mercury
Level 87
God Stats
11W - 6L
1,434 SR
Queue Stats
490W - 541L
1,350 Elo+
Party 1
Team Averages
Level 68
1,382 SR
1,315 Elo+

VS

Team Averages
Level 57
1,321 SR
1,295 Elo+
Ymir
Ymir
Bedivere009
Ymir
Level 47
God Stats
3W - 7L
1,100 SR
Queue Stats
240W - 334L
1,237 Elo+
Party 2
Sol
Sol
JeJeMarie2020
Sol
Level 59
God Stats
31W - 47L
1,412 SR
Queue Stats
96W - 148L
1,260 Elo+
Party 2
Susano
Susano
Krazt318
Susano
Level 60
God Stats
7W - 7L
1,514 SR
Queue Stats
129W - 131L
1,350 Elo+
Solo
Guan Yu
Guan Yu
SethStacyYT
Guan Yu
Level 56
God Stats
2W - 10L
1,198 SR
Queue Stats
121W - 153L
1,352 Elo+
Solo
Poseidon
Poseidon
tek_dwr
Poseidon
Level 64
God Stats
0W - 2L
1,382 SR
Queue Stats
20W - 39L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,968
536
3,707
4,241
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
SqirrrttT
Guan Yu
14
7 / 1 / 4
8,507
654
11,445
11,438
8,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
VG-ANONYMOUS
Cerberus
10
2 / 4 / 8
6,749
519
3,266
11,231
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
5 / 2 / 3
7,070
544
6,369
6,890
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
rasta-ld24
Mercury
11
4 / 1 / 8
6,851
527
4,458
7,719
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
7,396
569
7,430
10,861
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 6 / 2
6,838
526
7,351
9,766
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Krazt318
Susano
9
0 / 2 / 2
5,398
415
2,085
8,169
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
SethStacyYT
Guan Yu
10
1 / 3 / 0
5,934
456
2,103
7,492
3,231
Cudgel

Cudgel

+10
Physical Power
+75
Health

Poseidon
tek_dwr
Poseidon
12
2 / 6 / 0
6,831
525
4,490
7,197
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
22
Kills
9
10
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
4
2
2
2.5
L
4
6
2
0.83
L
Susano
Krazt318
Susano
0
2
2
0.5
L
Guan Yu
SethStacyYT
Guan Yu
1
3
0
0.33
W
Guan Yu
SqirrrttT
Guan Yu
7
1
4
9
W
Cerberus
VG-ANONYMOUS
Cerberus
2
4
8
1.5
W
5
2
3
3.25
W
Mercury
rasta-ld24
Mercury
4
1
8
8
L
Poseidon
tek_dwr
Poseidon
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
23,459
41,519
Taken
43,485
20,068
Mitigated
14,961
11,059
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,430
1,530
0
633
10,861
4,866
111
2,125
8,736
27,065
0
W
3,707
527
0
1,007
4,241
1,154
700
1,780
2,461
31,172
0
L
7,351
2,560
24
1,918
9,766
2,659
317
2,801
6,965
27,799
3,716
L
Susano
Krazt318
Susano
2,085
247
0
3,841
8,169
2,385
0
863
7,306
0
21,138
L
Guan Yu
SethStacyYT
Guan Yu
2,103
258
0
1,109
7,492
3,231
680
563
6,929
0
20,938
W
Guan Yu
SqirrrttT
Guan Yu
11,445
1,516
468
3,147
11,438
8,545
268
4,508
6,930
7,579
52,319
W
Cerberus
VG-ANONYMOUS
Cerberus
3,266
341
118
1,557
11,231
6,248
450
6,254
4,977
11,533
0
W
6,369
2,177
0
2,226
6,890
1,889
1,745
3,271
3,619
0
32,923
W
Mercury
rasta-ld24
Mercury
4,458
2,477
0
2,536
7,719
2,232
0
2,654
5,065
0
22,438
L
Poseidon
tek_dwr
Poseidon
4,490
213
0
250
7,197
1,820
141
2,633
4,564
48,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
32,397
284
Minions Killed
257
0
Camps Cleared
0
1,290,979
Distance Traveled
1,242,181
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,396
569
37
3
0
244,075
2
W
Sol
6,968
536
53
4
0
263,549
0
L
Sol
6,838
526
50
4
0
239,324
2
L
Susano
5,398
415
44
3
0
295,837
3
L
Guan Yu
5,934
456
43
3
0
227,085
2
W
Guan Yu
8,507
654
104
8
0
254,103
0
W
Cerberus
6,749
519
23
2
0
228,993
1
W
Neith
7,070
544
61
5
0
240,617
0
W
Mercury
6,851
527
43
3
0
303,717
1
L
Poseidon
6,831
525
83
6
0
235,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role