Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GeechieTheGod
Kumbhakarna
Level 126
God Stats
4W - 6L
1,089 SR
Queue Stats
63W - 58L
1,652 Elo+
Party 1
Nox
Nox
Invincible Oni
Nox
Level 150
God Stats
14W - 16L
1,649 SR
Queue Stats
169W - 155L
1,653 Elo+
Party 1
Team Averages
Level 145
1,413 SR
1,601 Elo+

VS

Team Averages
Level 85
1,629 SR
1,564 Elo+
Tsukuyomi
Tsukuyomi
HitokiriYudea
Tsukuyomi
Level 141
God Stats
0W - 1L
1,643 SR
Queue Stats
50W - 38L
1,500 Elo+
Party 2
Geb
Geb
iTzChristianG
Geb
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 41L
1,582 Elo+
Party 2
Discordia
Discordia
itzcodyl
Discordia
Level 45
God Stats
1W - 1L
1,744 SR
Queue Stats
62W - 30L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
13 / 0 / 16
11,808
984
17,558
9,779
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
GeechieTheGod
Kumbhakarna
12
1 / 1 / 25
9,137
761
4,236
13,388
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
16 / 0 / 13
11,642
970
10,045
7,324
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HitokiriYudea
Tsukuyomi
11
1 / 10 / 0
7,348
612
8,068
12,567
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 10 / 1
7,415
618
2,967
17,760
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
itzcodyl
Discordia
11
0 / 10 / 1
7,222
602
8,791
11,198
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
3
30
Kills
1
1
Deaths
30
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
0
16
21
W
Kumbhakarna
GeechieTheGod
Kumbhakarna
1
1
25
13.5
L
Tsukuyomi
HitokiriYudea
Tsukuyomi
1
10
0
0.1
W
16
0
13
22.5
L
0
10
1
0.05
L
Discordia
itzcodyl
Discordia
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
19,826
30,491
Taken
41,525
18,080
Mitigated
21,135
10,977
Healing
1,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,558
6,723
0
2,654
9,779
4,145
1,130
3,558
6,221
0
49,589
W
Kumbhakarna
GeechieTheGod
Kumbhakarna
4,236
353
0
4,803
13,388
11,225
73
5,080
8,308
6,614
0
L
Tsukuyomi
HitokiriYudea
Tsukuyomi
8,068
1,304
0
255
12,567
5,303
0
5,999
6,355
0
28,880
W
10,045
428
0
3,520
7,324
2,710
760
3,601
3,723
42,591
0
L
2,967
746
187
1,200
17,760
11,972
0
4,019
13,498
7,598
0
L
Discordia
itzcodyl
Discordia
8,791
803
0
120
11,198
3,860
0
3,747
7,387
26,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
21,985
135
Minions Killed
68
8
Camps Cleared
1
700,179
Distance Traveled
562,785
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,808
984
68
6
2
234,921
4
W
Kumbhakarna
9,137
761
6
1
0
220,767
2
L
Tsukuyomi
7,348
612
28
2
0
194,488
4
W
Nox
11,642
970
61
5
6
244,491
1
L
Geb
7,415
618
1
0
0
189,808
0
L
Discordia
7,222
602
39
3
1
178,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role