Player Matchup

Thanatos
Thanatos
Kakashidu08
Thanatos
Level 67
God Stats
1W - 1L
1,270 SR
Queue Stats
39W - 56L
1,304 Elo+
Party 1
Tiamat
Tiamat
WCman_045
Tiamat
Level 86
God Stats
5W - 4L
1,594 SR
Queue Stats
128W - 137L
1,399 Elo+
Solo
Mulan
Mulan
YASIS_ANDY
Mulan
Level 88
God Stats
13W - 16L
1,485 SR
Queue Stats
251W - 284L
1,381 Elo+
Solo
Chiron
Chiron
dark_koure
Chiron
Level 95
God Stats
11W - 7L
1,832 SR
Queue Stats
48W - 43L
1,462 Elo+
Solo
Horus
Horus
liognard
Horus
Level 69
God Stats
11W - 15L
1,374 SR
Queue Stats
67W - 97L
1,325 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,374 Elo+

VS

Team Averages
Level 74
1,435 SR
1,399 Elo+
Nu Wa
Nu Wa
BACK_STABBER_234
Nu Wa
Level 67
God Stats
12W - 16L
1,416 SR
Queue Stats
91W - 92L
1,432 Elo+
Solo
Arachne
Arachne
BK_Crime_
Arachne
Level 44
God Stats
55W - 56L
1,461 SR
Queue Stats
136W - 153L
1,399 Elo+
Solo
Merlin
Merlin
Escanor989240
Merlin
Level 109
God Stats
4W - 9L
1,343 SR
Queue Stats
421W - 467L
1,336 Elo+
Solo
He Bo
He Bo
Sleepy_4ever_
He Bo
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
172W - 183L
1,381 Elo+
Solo
Vulcan
Vulcan
garo33440
Vulcan
Level 105
God Stats
19W - 11L
1,455 SR
Queue Stats
225W - 215L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kakashidu08
Thanatos
15
4 / 6 / 5
9,331
518
8,982
16,537
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
WCman_045
Tiamat
17
10 / 2 / 4
10,643
591
12,370
11,836
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
16
3 / 1 / 2
9,293
516
3,623
11,205
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
dark_koure
Chiron
15
13 / 2 / 6
10,368
576
10,722
11,542
3,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
liognard
Horus
13
0 / 6 / 12
8,078
449
4,291
14,385
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,908
550
14,100
10,685
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
BK_Crime_
Arachne
13
7 / 10 / 4
8,970
498
9,698
18,014
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 7 / 5
8,975
499
9,542
11,581
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 10 / 2
8,334
463
6,075
12,519
2,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
garo33440
Vulcan
2
0 / 1 / 0
5,177
288
188
1,066
91
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
30
Kills
16
17
Deaths
30
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Arachne
BK_Crime_
Arachne
7
10
4
0.9
L
4
7
5
0.93
W
Thanatos
Kakashidu08
Thanatos
4
6
5
1.08
L
2
10
2
0.3
W
Tiamat
WCman_045
Tiamat
10
2
4
6
W
Mulan
3
1
2
4
W
Chiron
dark_koure
Chiron
13
2
6
8
L
Vulcan
garo33440
Vulcan
0
1
0
0
W
Horus
liognard
Horus
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,988
Damage
39,603
65,505
Taken
53,865
33,545
Mitigated
12,080
25,542
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,100
3,759
0
2,309
10,685
2,568
0
1,596
8,744
58,103
0
L
Arachne
BK_Crime_
Arachne
9,698
7,753
0
5,375
18,014
4,094
0
5,608
12,032
0
41,562
L
9,542
395
307
2,051
11,581
2,630
111
3,227
8,159
44,536
0
W
Thanatos
Kakashidu08
Thanatos
8,982
2,530
0
8,374
16,537
5,705
0
6,330
10,041
0
58,035
L
6,075
191
763
1,432
12,519
2,697
115
1,419
10,811
41,580
0
W
Tiamat
WCman_045
Tiamat
12,370
1,124
0
2,994
11,836
5,038
913
6,576
5,128
69,064
0
W
Mulan
3,623
510
261
3,287
11,205
9,699
1,117
3,952
6,851
0
52,427
W
Chiron
dark_koure
Chiron
10,722
4,862
770
4,755
11,542
3,572
2,606
6,019
5,405
0
54,565
L
Vulcan
garo33440
Vulcan
188
32
0
250
1,066
91
0
0
1,066
1,878
0
W
Horus
liognard
Horus
4,291
2,360
1,412
3,689
14,385
9,531
345
5,980
8,175
0
26,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
41,364
467
Minions Killed
314
0
Camps Cleared
0
1,724,402
Distance Traveled
1,285,200
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,908
550
110
6
0
319,425
2
L
Arachne
8,970
498
65
4
0
304,044
0
L
Merlin
8,975
499
73
4
0
328,856
0
W
Thanatos
9,331
518
94
5
0
366,913
0
L
He Bo
8,334
463
63
4
0
307,673
4
W
Tiamat
10,643
591
132
7
0
336,678
1
W
Mulan
9,293
516
106
6
0
302,783
1
W
Chiron
10,368
576
95
5
0
362,469
2
L
Vulcan
5,177
288
3
0
0
25,202
0
W
Horus
8,078
449
40
2
0
355,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role