Player Matchup

Shiva
Shiva
Kahvipannu33
Shiva
Level 149
God Stats
7W - 7L
1,825 SR
Queue Stats
120W - 115L
1,693 Elo+
Solo
Fafnir
Fafnir
MugilTime
Fafnir
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 213L
1,589 Elo+
Solo
Merlin
Merlin
Sephmora
Merlin
Level 115
God Stats
2W - 2L
1,811 SR
Queue Stats
219W - 237L
1,626 Elo+
Solo
Ullr
Ullr
ShaftMyBalls
Ullr
Level 147
God Stats
1W - 3L
1,683 SR
Queue Stats
32W - 27L
1,601 Elo+
Party 1
Ravana
Ravana
ilitirate
Ravana
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,485 Elo+
Party 1
Team Averages
Level 137
1,664 SR
1,599 Elo+

VS

Team Averages
Level 154
1,504 SR
1,593 Elo+
King Arthur
King Arthur
DeceiveFatal
King Arthur
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 204L
1,629 Elo+
Solo
Ymir
Ymir
Richard4red
Ymir
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iZ1pi
Morgan Le Fay
Level 147
God Stats
15W - 10L
1,623 SR
Queue Stats
326W - 329L
1,658 Elo+
Solo
Shiva
Shiva
raki33
Shiva
Level 158
God Stats
4W - 8L
1,404 SR
Queue Stats
156W - 159L
1,544 Elo+
Solo
Charybdis
Charybdis
sQbiid
Charybdis
Level 154
God Stats
1W - 0L
1,494 SR
Queue Stats
38W - 43L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,208
521
3,043
7,417
2,510
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
MugilTime
Fafnir
7
0 / 4 / 0
4,619
462
2,483
7,901
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Sephmora
Merlin
11
0 / 2 / 0
5,811
581
1,119
3,474
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,772
477
3,556
5,717
812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
ilitirate
Ravana
9
0 / 4 / 0
4,912
491
1,166
5,884
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeceiveFatal
King Arthur
11
4 / 0 / 2
6,434
643
5,996
6,720
2,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 0 / 4
4,927
493
1,459
3,469
2,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
iZ1pi
Morgan Le Fay
12
5 / 0 / 2
7,097
710
4,126
3,669
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
raki33
Shiva
11
3 / 0 / 3
6,354
635
2,168
5,700
2,202
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
sQbiid
Charybdis
11
4 / 0 / 1
6,188
619
6,316
6,414
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
17
17
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeceiveFatal
King Arthur
4
0
2
5
L
0
4
0
0
L
Fafnir
MugilTime
Fafnir
0
4
0
0
W
1
0
4
3
L
Merlin
Sephmora
Merlin
0
2
0
0
L
0
3
0
0
W
Morgan Le Fay
iZ1pi
Morgan Le Fay
5
0
2
6
L
Ravana
ilitirate
Ravana
0
4
0
0
W
Shiva
raki33
Shiva
3
0
3
4.5
W
Charybdis
sQbiid
Charybdis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
20,065
30,393
Taken
25,972
10,822
Mitigated
9,977
6,057
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeceiveFatal
King Arthur
5,996
1,320
0
1,885
6,720
2,453
0
287
6,433
0
34,012
L
3,043
208
0
2,122
7,417
2,510
0
0
7,417
0
29,248
L
Fafnir
MugilTime
Fafnir
2,483
936
0
1,354
7,901
4,833
20
1,147
6,754
8,700
0
W
1,459
371
75
1,340
3,469
2,143
162
900
2,569
8,450
0
L
Merlin
Sephmora
Merlin
1,119
41
0
890
3,474
926
0
2,283
1,191
39,824
0
L
3,556
1,125
0
1,245
5,717
812
0
864
4,853
0
25,720
W
Morgan Le Fay
iZ1pi
Morgan Le Fay
4,126
639
0
1,286
3,669
1,288
0
1,406
2,263
41,745
1,566
L
Ravana
ilitirate
Ravana
1,166
177
0
446
5,884
1,741
0
1,087
4,797
0
30,217
W
Shiva
raki33
Shiva
2,168
381
0
1,389
5,700
2,202
0
167
5,533
0
37,357
W
Charybdis
sQbiid
Charybdis
6,316
3,475
0
3,761
6,414
1,891
523
842
5,572
0
45,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
31,000
298
Minions Killed
341
0
Camps Cleared
0
949,215
Distance Traveled
1,018,523
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,434
643
61
6
0
215,734
3
L
Shiva
5,208
521
67
7
0
210,709
2
L
Fafnir
4,619
462
12
1
0
185,637
2
W
Ymir
4,927
493
18
2
0
205,883
2
L
Merlin
5,811
581
97
10
0
184,853
2
L
Ullr
4,772
477
61
6
0
175,787
2
W
Morgan Le Fay
7,097
710
100
10
0
202,424
6
L
Ravana
4,912
491
61
6
0
192,229
0
W
Shiva
6,354
635
78
8
0
218,968
0
W
Charybdis
6,188
619
84
8
0
175,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role