Player Matchup

Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HypeBeastSupreme
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,681 Elo+
Party 1
Xing Tian
Xing Tian
THEREALJETWAY
Xing Tian
Level 141
God Stats
3W - 2L
1,839 SR
Queue Stats
258W - 176L
1,663 Elo+
Party 1
Team Averages
Level 75
1,613 SR
1,615 Elo+

VS

Team Averages
Level 96
1,469 SR
1,476 Elo+
Sobek
Sobek
 
Sobek
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HeqZa
Baron Samedi
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,351 Elo+
Party 2
Ullr
Ullr
SeVen7BzH
Ullr
Level 156
God Stats
9W - 10L
1,408 SR
Queue Stats
65W - 66L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 2 / 10
7,587
759
5,654
5,666
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
14 / 0 / 3
9,963
996
17,094
6,067
2,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
THEREALJETWAY
Xing Tian
12
2 / 0 / 11
8,339
834
4,426
12,826
14,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 7 / 0
6,230
623
1,697
13,563
12,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
HeqZa
Baron Samedi
10
0 / 8 / 1
6,057
606
5,369
10,244
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
2 / 3 / 0
6,888
689
6,438
7,944
1,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
18
Kills
2
2
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
10
3.5
L
Sobek
 
Sobek
0
7
0
0
L
Baron Samedi
HeqZa
Baron Samedi
0
8
1
0.06
W
14
0
3
15.5
L
Ullr
2
3
0
0.67
W
Xing Tian
THEREALJETWAY
Xing Tian
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,174
Damage
13,504
24,559
Taken
31,751
18,677
Mitigated
16,497
5,653
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,654
321
0
1,140
5,666
1,786
162
1,731
3,935
21,072
0
L
Sobek
 
Sobek
1,697
117
54
1,884
13,563
12,006
0
4,139
9,213
8,594
0
L
Baron Samedi
HeqZa
Baron Samedi
5,369
476
511
1,218
10,244
2,750
0
3,682
6,394
16,745
0
W
17,094
10,681
0
2,373
6,067
2,553
1,760
2,975
3,092
0
55,096
L
Ullr
6,438
1,352
0
709
7,944
1,741
0
2,066
5,724
0
26,985
W
Xing Tian
THEREALJETWAY
Xing Tian
4,426
529
101
2,039
12,826
14,338
24
2,646
10,180
13,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
19,175
136
Minions Killed
80
7
Camps Cleared
2
600,477
Distance Traveled
494,577
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,587
759
28
3
3
186,153
2
L
Sobek
6,230
623
11
1
2
158,404
1
L
Baron Samedi
6,057
606
19
2
0
160,178
1
W
Medusa
9,963
996
92
9
3
196,109
3
L
Ullr
6,888
689
50
5
0
175,995
3
W
Xing Tian
8,339
834
16
2
1
218,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role