Player Matchup

Heimdallr
Heimdallr
Flaowr
Heimdallr
Level 158
God Stats
7W - 2L
1,660 SR
Queue Stats
310W - 164L
1,623 Elo+
Party 1
Mulan
Mulan
KoreanGoblin
Mulan
Level 17
God Stats
10W - 17L
1,505 SR
Queue Stats
114W - 118L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
Mama Le Fay
Baron Samedi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1
Janus
Janus
Skrapyfallz
Janus
Level 160
God Stats
5W - 0L
1,725 SR
Queue Stats
292W - 283L
1,546 Elo+
Party 1
Anhur
Anhur
joshthelandlord
Anhur
Level 160
God Stats
8W - 12L
1,451 SR
Queue Stats
179W - 174L
1,566 Elo+
Party 1
Team Averages
Level 106
1,568 SR
1,580 Elo+

VS

Team Averages
Level 72
1,560 SR
1,460 Elo+
Bastet
Bastet
AquaDiscotekaa
Bastet
Level 62
God Stats
36W - 38L
1,556 SR
Queue Stats
199W - 231L
1,505 Elo+
Solo
Ares
Ares
Luigimen101
Ares
Level 78
God Stats
13W - 14L
1,370 SR
Queue Stats
257W - 252L
1,438 Elo+
Solo
Da Ji
Da Ji
Magic Pete94
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,388 Elo+
Solo
Vamana
Vamana
lilbrownbean57
Vamana
Level 71
God Stats
5W - 5L
1,574 SR
Queue Stats
816W - 885L
1,464 Elo+
Solo
Medusa
Medusa
xUncle Morton
Medusa
Level 106
God Stats
6W - 3L
1,802 SR
Queue Stats
79W - 71L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flaowr
Heimdallr
16
4 / 3 / 5
9,961
586
13,300
10,249
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 7
8,470
498
1,869
9,771
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Mama Le Fay
Baron Samedi
17
6 / 1 / 10
10,260
604
13,920
10,574
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 4
10,719
631
8,275
6,809
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 2
10,946
644
13,690
10,971
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,564
445
5,656
8,865
2,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 3
6,836
402
4,252
18,559
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 8 / 2
6,950
409
4,373
13,028
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 4 / 4
7,476
440
5,606
18,537
13,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 0
7,636
449
4,225
11,741
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
27
Kills
9
9
Deaths
27
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Heimdallr
Flaowr
Heimdallr
4
3
5
2.17
W
2
2
7
2.75
L
1
6
3
0.42
L
2
8
2
0.38
W
Baron Samedi
Mama Le Fay
Baron Samedi
6
1
10
11
W
8
2
4
5
W
7
1
2
8
L
1
4
4
0.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
24,112
48,374
Taken
70,730
22,624
Mitigated
33,787
18,336
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,656
886
0
2,487
8,865
2,687
0
4,369
4,344
0
35,985
W
Heimdallr
Flaowr
Heimdallr
13,300
6,403
0
2,372
10,249
5,155
1,864
410
9,839
0
70,281
W
1,869
352
0
1,435
9,771
6,502
416
879
8,892
0
16,341
L
4,252
286
0
2,541
18,559
12,865
0
8,620
9,770
11,855
0
L
4,373
927
0
2,846
13,028
3,652
0
3,156
9,729
0
36,329
W
Baron Samedi
Mama Le Fay
Baron Samedi
13,920
1,616
1,050
5,999
10,574
5,256
65
1,312
9,262
76,219
0
W
8,275
1,228
0
1,820
6,809
2,225
456
454
6,355
67,159
0
W
13,690
7,856
0
5,660
10,971
3,486
1,803
1,197
9,774
0
90,558
L
5,606
3,153
695
6,265
18,537
13,179
0
5,191
12,685
0
29,865
L
4,225
1,672
0
2,321
11,741
1,404
102
571
11,170
0
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
36,462
556
Minions Killed
303
0
Camps Cleared
0
1,575,794
Distance Traveled
1,559,054
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,564
445
69
4
0
250,383
2
W
Heimdallr
9,961
586
110
6
0
267,629
0
W
Mulan
8,470
498
31
2
0
301,855
0
L
Ares
6,836
402
6
0
0
320,551
5
L
Da Ji
6,950
409
68
4
0
317,229
2
W
Baron Samedi
10,260
604
128
8
0
362,539
2
W
Janus
10,719
631
126
7
0
335,053
6
W
Anhur
10,946
644
161
9
0
308,718
3
L
Vamana
7,476
440
59
3
0
403,275
0
L
Medusa
7,636
449
101
6
0
267,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role