Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tizmit
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,427 Elo+
Party 1
Cupid
Cupid
eltotolpqtp
Cupid
Level 160
God Stats
20W - 11L
1,561 SR
Queue Stats
1,171W - 1,219L
1,322 Elo+
Solo
Pele
Pele
rydberg136
Pele
Level 109
God Stats
11W - 15L
1,308 SR
Queue Stats
178W - 174L
1,586 Elo+
Party 1
Persephone
Persephone
vjade
Persephone
Level 138
God Stats
106W - 80L
1,558 SR
Queue Stats
210W - 198L
1,538 Elo+
Party 1
Team Averages
Level 111
1,486 SR
1,475 Elo+

VS

Team Averages
Level 66
1,596 SR
1,611 Elo+
Heimdallr
Heimdallr
All2cool
Heimdallr
Level 67
God Stats
4W - 3L
1,742 SR
Queue Stats
29W - 29L
1,542 Elo+
Party 2
Cliodhna
Cliodhna
BellonaTHighs
Cliodhna
Level 18
God Stats
2W - 0L
1,761 SR
Queue Stats
14W - 0L
1,944 Elo+
Party 2
Anubis
Anubis
HorthHorth
Anubis
Level 68
God Stats
5W - 2L
1,670 SR
Queue Stats
15W - 7L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
StronkJonk
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
whateveryoulyke
Kumbhakarna
Level 107
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 3 / 0
5,862
533
4,171
8,314
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Tizmit
Cthulhu
7
0 / 4 / 0
4,459
405
1,598
5,646
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,982
362
462
2,313
338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 2
5,231
476
1,736
8,831
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
vjade
Persephone
10
4 / 3 / 0
6,437
585
6,641
6,418
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
All2cool
Heimdallr
11
3 / 0 / 1
6,534
594
4,134
4,892
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
BellonaTHighs
Cliodhna
13
7 / 0 / 3
7,550
686
7,849
6,938
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
HorthHorth
Anubis
11
2 / 3 / 2
6,304
573
3,051
6,096
2,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
StronkJonk
Baba Yaga
10
1 / 2 / 3
5,463
497
2,617
3,936
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
whateveryoulyke
Kumbhakarna
9
1 / 1 / 3
5,921
538
2,240
6,268
3,120
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
14
14
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
0
0.67
W
Heimdallr
All2cool
Heimdallr
3
0
1
3.5
W
Cliodhna
BellonaTHighs
Cliodhna
7
0
3
8.5
W
Anubis
HorthHorth
Anubis
2
3
2
1
W
Baba Yaga
StronkJonk
Baba Yaga
1
2
3
1.25
L
Cthulhu
Tizmit
Cthulhu
0
4
0
0
L
0
1
0
0
L
0
3
2
0.33
L
Persephone
vjade
Persephone
4
3
0
1.33
W
Kumbhakarna
whateveryoulyke
Kumbhakarna
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,608
Damage
19,891
31,522
Taken
28,130
9,807
Mitigated
10,618
10,359
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,171
1,274
0
3,868
8,314
4,357
0
2,320
5,994
0
26,231
W
Heimdallr
All2cool
Heimdallr
4,134
2,147
0
1,933
4,892
1,577
0
2,030
2,818
0
44,080
W
Cliodhna
BellonaTHighs
Cliodhna
7,849
1,324
0
1,934
6,938
2,411
0
1,147
5,675
0
51,410
W
Anubis
HorthHorth
Anubis
3,051
124
0
2,427
6,096
2,450
0
2,944
2,896
35,612
0
W
Baba Yaga
StronkJonk
Baba Yaga
2,617
207
0
1,351
3,936
1,060
306
0
3,936
18,743
0
L
Cthulhu
Tizmit
Cthulhu
1,598
257
0
729
5,646
1,455
0
1,668
3,978
12,223
0
L
462
152
0
794
2,313
338
0
250
2,063
0
7,894
L
1,736
259
0
3,058
8,831
2,212
0
1,342
7,489
0
25,782
L
Persephone
vjade
Persephone
6,641
43
0
1,910
6,418
1,445
0
2,327
4,088
35,013
0
W
Kumbhakarna
whateveryoulyke
Kumbhakarna
2,240
472
391
1,959
6,268
3,120
13
1,624
4,566
12,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
31,772
218
Minions Killed
314
0
Camps Cleared
0
970,769
Distance Traveled
1,136,313
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,862
533
52
5
0
208,528
2
W
Heimdallr
6,534
594
101
9
0
207,918
2
W
Cliodhna
7,550
686
97
9
0
277,118
1
W
Anubis
6,304
573
69
6
0
188,853
0
W
Baba Yaga
5,463
497
39
4
0
226,364
3
L
Cthulhu
4,459
405
23
2
0
195,877
0
L
Cupid
3,982
362
20
2
0
77,168
2
L
Pele
5,231
476
62
6
0
243,295
4
L
Persephone
6,437
585
61
6
0
245,901
5
W
Kumbhakarna
5,921
538
8
1
0
236,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role