Player Matchup

Fafnir
Fafnir
BIGTIME_JOKER
Fafnir
Level 129
God Stats
7W - 3L
1,870 SR
Queue Stats
341W - 349L
1,500 Elo+
Solo
Shiva
Shiva
ClaKoCu
Shiva
Level 128
God Stats
32W - 27L
1,553 SR
Queue Stats
306W - 322L
1,449 Elo+
Solo
Medusa
Medusa
Jinggo90
Medusa
Level 134
God Stats
5W - 4L
1,545 SR
Queue Stats
101W - 116L
1,458 Elo+
Solo
Nu Wa
Nu Wa
NotSpike____
Nu Wa
Level 106
God Stats
10W - 5L
1,614 SR
Queue Stats
153W - 162L
1,508 Elo+
Solo
Loki
Loki
Westy_299
Loki
Level 89
God Stats
6W - 3L
1,492 SR
Queue Stats
212W - 224L
1,503 Elo+
Solo
Team Averages
Level 117
1,615 SR
1,483 Elo+

VS

Team Averages
Level 84
1,552 SR
1,446 Elo+
Cthulhu
Cthulhu
Real_Nimcompoop
Cthulhu
Level 65
God Stats
0W - 2L
1,589 SR
Queue Stats
182W - 164L
1,509 Elo+
Solo
Izanami
Izanami
feelsbadnow_
Izanami
Level 50
God Stats
29W - 16L
1,546 SR
Queue Stats
101W - 109L
1,434 Elo+
Party 1
Merlin
Merlin
king0game0
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Solo
Fenrir
Fenrir
moustache1200
Fenrir
Level 103
God Stats
6W - 10L
1,627 SR
Queue Stats
28W - 34L
1,508 Elo+
Solo
Ares
Ares
oachkaztlschwoaf
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 222L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,791
679
3,698
7,224
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
ClaKoCu
Shiva
12
4 / 0 / 0
7,137
714
3,810
5,717
2,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Jinggo90
Medusa
11
8 / 1 / 1
6,805
681
9,848
8,020
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 4
5,728
573
3,681
4,055
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
3 / 1 / 2
6,332
633
2,932
6,283
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,764
476
3,098
5,965
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
feelsbadnow_
Izanami
9
1 / 5 / 0
5,606
561
5,195
7,202
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
king0game0
Merlin
9
3 / 3 / 0
6,022
602
3,084
5,626
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,095
610
2,387
6,801
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

6
0 / 4 / 1
4,585
459
3,805
11,078
5,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
5
5
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Shiva
ClaKoCu
Shiva
4
0
0
4
W
Medusa
Jinggo90
Medusa
8
1
1
8.5
W
0
2
4
1
L
0
3
0
0
W
Loki
3
1
2
4
L
Izanami
feelsbadnow_
Izanami
1
5
0
0.2
L
Merlin
king0game0
Merlin
3
3
0
1
L
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
17,569
31,299
Taken
36,672
13,177
Mitigated
15,833
11,453
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,698
1,062
209
3,585
7,224
5,226
0
2,127
5,097
13,818
0
W
Shiva
ClaKoCu
Shiva
3,810
665
0
2,685
5,717
2,965
0
2,738
2,619
0
36,376
W
Medusa
Jinggo90
Medusa
9,848
5,105
0
4,404
8,020
2,038
690
2,842
5,178
0
37,424
W
3,681
1,021
0
250
4,055
1,108
79
1,401
2,654
34,082
0
L
3,098
325
0
360
5,965
5,248
0
452
5,513
17,441
0
W
Loki
2,932
1,407
0
320
6,283
1,840
0
519
5,764
0
36,746
L
Izanami
feelsbadnow_
Izanami
5,195
3,157
0
1,306
7,202
1,707
0
1,129
6,073
0
30,097
L
Merlin
king0game0
Merlin
3,084
163
0
250
5,626
1,383
0
2,567
3,059
33,400
0
L
2,387
657
0
3,567
6,801
2,316
0
1,852
4,949
0
36,790
L
3,805
664
361
2,900
11,078
5,179
0
1,379
9,699
8,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
27,072
295
Minions Killed
256
0
Camps Cleared
0
1,006,718
Distance Traveled
940,522
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,791
679
11
1
0
185,586
2
W
Shiva
7,137
714
86
9
0
214,583
4
W
Medusa
6,805
681
65
7
0
187,728
2
W
Nu Wa
5,728
573
70
7
0
190,809
1
L
Cthulhu
4,764
476
34
3
0
184,994
1
W
Loki
6,332
633
63
6
0
228,012
2
L
Izanami
5,606
561
60
6
0
157,644
1
L
Merlin
6,022
602
74
7
0
180,839
1
L
Fenrir
6,095
610
77
8
0
225,841
3
L
Ares
4,585
459
11
1
0
191,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role