Player Matchup

Fenrir
Fenrir
Dann1771
Fenrir
Level 42
God Stats
4W - 2L
1,554 SR
Queue Stats
71W - 55L
1,565 Elo+
Solo
Geb
Geb
MonsieurrLowe
Geb
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 111L
1,238 Elo+
Solo
Medusa
Medusa
TomSP94
Medusa
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 35L
1,378 Elo+
Solo
Ullr
Ullr
VarettaEU
Ullr
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 223L
1,492 Elo+
Party 2
Poseidon
Poseidon
qRowee-
Poseidon
Level 41
God Stats
8W - 17L
1,405 SR
Queue Stats
130W - 144L
1,451 Elo+
Party 2
Team Averages
Level 53
1,492 SR
1,425 Elo+

VS

Team Averages
Level 96
1,603 SR
1,572 Elo+
Chang'e
Chang'e
AlmightyAlisaie
Chang'e
Level 28
God Stats
6W - 0L
1,792 SR
Queue Stats
75W - 14L
1,884 Elo+
Party 1
Rama
Rama
Bot6171
Rama
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,441 Elo+
Party 3
Shiva
Shiva
Doom_Fist_69
Shiva
Level 87
God Stats
11W - 1L
1,787 SR
Queue Stats
265W - 240L
1,501 Elo+
Party 1
Tyr
Tyr
OBEYTHIS_SALTINE
Tyr
Level 151
God Stats
5W - 6L
1,627 SR
Queue Stats
134W - 136L
1,533 Elo+
Party 1
Ymir
Ymir
gg hunter101
Ymir
Level 125
God Stats
3W - 5L
1,310 SR
Queue Stats
271W - 274L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dann1771
Fenrir
10
0 / 3 / 1
5,615
562
2,971
6,587
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 0
4,986
499
1,883
4,126
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
TomSP94
Medusa
8
0 / 2 / 0
4,763
476
2,688
4,156
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
12
1 / 1 / 1
6,828
683
3,384
4,757
1,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
qRowee-
Poseidon
8
0 / 5 / 0
4,899
490
901
5,532
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,210
721
6,594
5,741
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Bot6171
Rama
9
0 / 0 / 3
5,092
509
2,125
3,174
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 1 / 2
6,308
631
3,878
7,294
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 1
5,506
551
1,308
6,108
3,700
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 1
4,852
485
1,770
5,695
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Rama
Bot6171
Rama
0
0
3
1.5
L
Fenrir
Dann1771
Fenrir
0
3
1
0.17
W
4
1
2
5
L
0
0
0
0
W
0
0
1
0.5
L
Medusa
TomSP94
Medusa
0
2
0
0
L
Ullr
1
1
1
1.5
W
0
0
1
0.5
L
Poseidon
qRowee-
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,827
Damage
15,675
25,158
Taken
28,012
7,235
Mitigated
12,083
5,741
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,594
264
399
2,171
5,741
1,724
114
624
5,117
41,158
0
W
Rama
Bot6171
Rama
2,125
1,715
0
2,217
3,174
774
82
527
2,647
0
21,659
L
Fenrir
Dann1771
Fenrir
2,971
840
0
2,730
6,587
2,063
0
2,625
3,962
0
32,764
W
3,878
985
157
1,252
7,294
3,224
0
543
6,751
0
33,255
L
1,883
233
0
857
4,126
1,456
0
711
3,415
8,735
0
W
1,308
0
0
2,377
6,108
3,700
0
0
6,108
0
25,560
L
Medusa
TomSP94
Medusa
2,688
742
0
1,306
4,156
964
0
1,239
2,917
0
29,217
L
Ullr
3,384
810
0
439
4,757
1,555
0
636
4,121
0
41,093
W
1,770
486
0
1,849
5,695
2,661
0
1,090
4,605
12,949
0
L
Poseidon
qRowee-
Poseidon
901
109
0
409
5,532
1,197
0
3,153
2,379
23,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
28,968
280
Minions Killed
309
0
Camps Cleared
0
933,165
Distance Traveled
991,862
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,210
721
82
8
0
195,857
2
W
Rama
5,092
509
55
6
0
191,093
1
L
Fenrir
5,615
562
69
7
0
205,529
0
W
Shiva
6,308
631
69
7
0
219,015
3
L
Geb
4,986
499
11
1
0
189,626
0
W
Tyr
5,506
551
79
8
0
196,136
2
L
Medusa
4,763
476
59
6
0
198,012
4
L
Ullr
6,828
683
90
9
0
175,629
3
W
Ymir
4,852
485
24
2
0
189,761
6
L
Poseidon
4,899
490
51
5
0
164,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role