Player Matchup

Cthulhu
Cthulhu
A1-JATT
Cthulhu
Level 123
God Stats
20W - 21L
1,314 SR
Queue Stats
394W - 384L
1,487 Elo+
Party 1
Nemesis
Nemesis
AllGirlsRTheSame
Nemesis
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 39L
1,597 Elo+
Solo
Eset
Eset
Countess18
Eset
Level 100
God Stats
50W - 20L
1,794 SR
Queue Stats
140W - 124L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
YoungMaqb
Cernunnos
Level 69
God Stats
12W - 7L
1,617 SR
Queue Stats
98W - 90L
1,551 Elo+
Party 1
Poseidon
Poseidon
幸运伴哥行
Poseidon
Level 160
God Stats
5W - 4L
1,697 SR
Queue Stats
481W - 413L
1,669 Elo+
Solo
Team Averages
Level 116
1,585 SR
1,576 Elo+

VS

Team Averages
Level 124
1,484 SR
1,564 Elo+
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
LastxPlace
Janus
Level 124
God Stats
3W - 1L
1,714 SR
Queue Stats
57W - 38L
1,578 Elo+
Party 2
Ra
Ra
MedusaMain16
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 42L
1,751 Elo+
Party 2
Cupid
Cupid
OBSCURE-WARRIOR-
Cupid
Level 106
God Stats
1W - 3L
1,205 SR
Queue Stats
18W - 19L
1,465 Elo+
Party 3
Athena
Athena
dropdeadrx
Athena
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1-JATT
Cthulhu
15
1 / 0 / 8
10,054
529
6,057
18,512
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 4 / 8
12,253
645
9,930
11,696
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 1 / 5
11,658
614
10,969
11,474
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
YoungMaqb
Cernunnos
18
0 / 0 / 5
11,020
580
8,565
10,319
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
20
13 / 4 / 3
14,080
741
23,332
11,493
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 6 / 3
9,550
503
7,770
14,714
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
2 / 7 / 2
9,836
518
10,674
11,207
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
2 / 7 / 5
10,049
529
3,122
14,417
10,659
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 1
8,302
437
3,416
12,420
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Athena
dropdeadrx
Athena
11
1 / 7 / 2
7,635
402
5,765
23,559
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
30
Kills
9
9
Deaths
30
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
6
3
0.92
W
Cthulhu
A1-JATT
Cthulhu
1
0
8
5
W
9
4
8
3.25
W
7
1
5
9.5
L
Janus
2
7
2
0.43
L
2
7
5
0.64
L
0
3
1
0.17
W
Cernunnos
YoungMaqb
Cernunnos
0
0
5
2.5
L
Athena
dropdeadrx
Athena
1
7
2
0.29
W
Poseidon
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,853
Damage
30,747
63,494
Taken
76,317
28,577
Mitigated
43,410
17,910
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,770
2,411
0
272
14,714
5,971
0
9,028
5,644
0
53,110
W
Cthulhu
A1-JATT
Cthulhu
6,057
209
248
7,373
18,512
11,797
434
4,948
12,436
38,742
0
W
9,930
4,510
0
2,424
11,696
5,789
2,117
2,203
8,856
0
77,432
W
10,969
842
395
1,444
11,474
3,584
463
5,141
6,103
83,358
0
L
Janus
10,674
323
0
250
11,207
2,958
0
4,388
6,613
70,039
0
L
3,122
252
354
2,953
14,417
10,659
0
10,072
4,249
56,174
0
L
3,416
1,675
114
3,934
12,420
3,773
0
4,358
8,020
0
53,881
W
Cernunnos
YoungMaqb
Cernunnos
8,565
3,625
0
3,227
10,319
3,582
2,206
3,000
7,319
0
97,821
L
Athena
dropdeadrx
Athena
5,765
1,025
0
3,186
23,559
20,049
0
11,956
11,433
26,777
4,034
W
Poseidon
23,332
3,680
0
2,799
11,493
3,825
882
3,636
7,113
116,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,065
Gold Earned
45,372
648
Minions Killed
483
0
Camps Cleared
0
1,920,699
Distance Traveled
1,797,849
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,550
503
91
5
0
395,593
4
W
Cthulhu
10,054
529
56
3
0
362,558
6
W
Nemesis
12,253
645
119
6
0
411,507
6
W
Eset
11,658
614
140
7
0
390,786
7
L
Janus
9,836
518
114
6
0
330,304
3
L
Ra
10,049
529
124
7
0
340,775
8
L
Cupid
8,302
437
102
5
0
358,569
6
W
Cernunnos
11,020
580
153
8
0
385,688
5
L
Athena
7,635
402
52
3
0
372,608
3
W
Poseidon
14,080
741
180
9
0
370,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role