Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum I
KATANIIl
Artio
Platinum I
Level 86
God Stats
24W - 14L
1,740 SR
Queue Stats
332W - 233L
2,161 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
StingyWalrus
Baron Samedi
Platinum II
Level 160
God Stats
19W - 14L
1,861 SR
Queue Stats
80W - 78L
2,074 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,700 SR
1,912 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,525 SR
1,548 MMR
Bellona
Bellona
Bronze III
Scruba
Bellona
Bronze III
Level 108
God Stats
0W - 1L
1,550 SR
Queue Stats
3W - 5L
1,492 MMR
Party 1
Agni
Agni
Bronze III
Tryan Gosling
Agni
Bronze III
Level 127
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 1L
1,615 MMR
Party 1
Horus
Horus
Silver I
WhyYouAids
Horus
Silver I
Level 66
God Stats
0W - 3L
1,279 SR
Queue Stats
19W - 24L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 0 / 5
8,712
871
9,899
6,630
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
KATANIIl
Artio
12
0 / 1 / 10
7,375
738
8,129
12,902
10,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
StingyWalrus
Baron Samedi
14
6 / 0 / 4
8,641
864
7,120
7,493
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SobekAchillesAtlasAphroditeAh Muzen Cab

VS

Bans
BastetShivaCabrakanGilgameshCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Scruba
Bellona
9
0 / 4 / 1
6,032
603
3,780
11,334
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 0
6,633
663
9,136
6,387
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
9
0 / 4 / 1
6,011
601
2,459
12,227
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
5
6.5
W
Artio
KATANIIl
Artio
0
1
10
5
L
Bellona
Scruba
Bellona
0
4
1
0.13
W
Baron Samedi
StingyWalrus
Baron Samedi
6
0
4
8
L
1
2
0
0.5
L
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,148
Damage
15,375
27,025
Taken
29,948
16,079
Mitigated
19,272
18,362
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,899
4,121
0
3,272
6,630
2,504
1,842
2,326
3,870
0
36,261
W
Artio
KATANIIl
Artio
8,129
179
1,839
6,845
12,902
10,746
726
3,083
8,964
26,747
0
L
Bellona
Scruba
Bellona
3,780
22
0
1,291
11,334
5,742
0
4,995
6,216
0
9,826
W
Baron Samedi
StingyWalrus
Baron Samedi
7,120
528
2,036
4,370
7,493
2,829
218
3,163
3,870
32,088
0
L
9,136
436
0
1,700
6,387
1,919
0
3,563
2,513
28,805
0
L
Horus
2,459
1,001
428
1,422
12,227
11,611
0
5,960
5,970
0
9,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
18,676
146
Minions Killed
93
8
Camps Cleared
0
614,314
Distance Traveled
636,436
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,712
871
41
4
2
197,675
3
W
Artio
7,375
738
36
4
3
212,589
3
L
Bellona
6,032
603
20
2
0
252,503
0
W
Baron Samedi
8,641
864
69
7
3
204,050
3
L
Agni
6,633
663
62
6
0
172,315
5
L
Horus
6,011
601
11
1
0
211,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role