Player Matchup

Fenrir
Fenrir
Gjaap21
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Party 2
Sylvanus
Sylvanus
ImIvanM
Sylvanus
Level 159
God Stats
6W - 0L
2,065 SR
Queue Stats
166W - 54L
1,851 Elo+
Party 2
Ymir
Ymir
RisseSF
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Party 2
Team Averages
Level 74
1,688 SR
1,751 Elo+

VS

Team Averages
Level 92
1,428 SR
1,354 Elo+
Apollo
Apollo
CustomZion24
Apollo
Level 107
God Stats
2W - 7L
1,543 SR
Queue Stats
456W - 506L
1,509 Elo+
Party 1
Geb
Geb
Minds Atrophy
Geb
Level 60
God Stats
0W - 1L
1,240 SR
Queue Stats
262W - 320L
1,301 Elo+
Party 1
Chiron
Chiron
TheLastBlackBird
Chiron
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 55L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gjaap21
Fenrir
13
5 / 1 / 2
8,775
731
6,379
7,885
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ImIvanM
Sylvanus
13
1 / 0 / 6
8,853
738
7,772
10,325
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
RisseSF
Ymir
13
1 / 0 / 6
8,775
731
5,468
9,335
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 4 / 1
6,787
566
4,105
7,459
2,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
7,472
623
5,402
9,945
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
7,172
598
7,260
6,967
2,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
4
1
0.13
W
Fenrir
Gjaap21
Fenrir
5
1
2
6
W
Sylvanus
ImIvanM
Sylvanus
1
0
6
4
L
0
1
1
0.5
W
Ymir
RisseSF
Ymir
1
0
6
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
16,767
27,545
Taken
24,371
26,698
Mitigated
13,763
9,482
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,105
1,409
0
333
7,459
2,446
0
4,499
2,822
0
20,390
W
Fenrir
Gjaap21
Fenrir
6,379
1,727
0
1,081
7,885
9,406
1,345
1,956
5,929
0
19,734
W
Sylvanus
ImIvanM
Sylvanus
7,772
1,979
2,253
5,440
10,325
9,811
300
2,468
7,857
29,129
0
L
5,402
244
0
873
9,945
8,638
0
5,634
4,210
15,984
0
W
Ymir
RisseSF
Ymir
5,468
1,129
0
708
9,335
7,481
629
1,890
7,445
25,315
0
L
7,260
1,296
587
1,300
6,967
2,679
0
3,279
3,564
0
20,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
21,431
113
Minions Killed
82
7
Camps Cleared
2
613,629
Distance Traveled
588,143
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,787
566
27
2
1
197,350
2
W
Fenrir
8,775
731
25
2
4
224,168
0
W
Sylvanus
8,853
738
46
4
1
192,484
4
L
Geb
7,472
623
14
1
0
211,318
2
W
Ymir
8,775
731
42
4
2
196,977
5
L
Chiron
7,172
598
41
3
1
179,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role