Player Matchup

Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Waplokiju
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,525 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Avlodic
Gilgamesh
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 39L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Cloudy3
Danzaburou
Level 44
God Stats
2W - 0L
1,814 SR
Queue Stats
12W - 14L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
betterside
Nu Wa
Level 96
God Stats
5W - 19L
1,262 SR
Queue Stats
78W - 114L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 7 / 2
8,064
733
8,115
12,833
3,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
10
1 / 3 / 3
7,490
681
3,698
7,263
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 11 / 4
6,952
632
1,851
14,527
11,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avlodic
Gilgamesh
12
8 / 3 / 9
8,925
811
7,903
7,539
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Cloudy3
Danzaburou
14
9 / 1 / 8
10,274
934
10,950
8,100
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
14
4 / 1 / 14
9,291
845
8,031
6,110
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
4
Kills
21
21
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
2
0.57
L
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Gilgamesh
Avlodic
Gilgamesh
8
3
9
4.17
W
Danzaburou
Cloudy3
Danzaburou
9
1
8
13
L
0
11
4
0.18
W
Nu Wa
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,664
Damage
26,884
34,623
Taken
21,749
17,001
Mitigated
7,533
1,917
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,115
585
0
1,065
12,833
3,936
0
2,395
10,141
0
20,198
L
Nu Wa
 
Nu Wa
3,698
1,067
0
284
7,263
1,827
0
1,235
5,865
12,738
0
W
Gilgamesh
Avlodic
Gilgamesh
7,903
1,359
0
773
7,539
3,033
349
2,113
5,150
0
22,922
W
Danzaburou
Cloudy3
Danzaburou
10,950
6,217
0
4,079
8,100
2,669
1,441
1,056
6,013
0
38,369
L
1,851
423
0
568
14,527
11,238
0
3,479
10,586
0
14,340
W
Nu Wa
8,031
1,946
464
1,018
6,110
1,831
696
769
5,248
35,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,506
Gold Earned
28,490
58
Minions Killed
149
0
Camps Cleared
8
428,880
Distance Traveled
567,652
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,064
733
17
2
0
154,468
2
L
Nu Wa
7,490
681
20
2
0
112,814
1
W
Gilgamesh
8,925
811
24
2
3
196,874
3
W
Danzaburou
10,274
934
67
6
3
187,179
4
L
Tyr
6,952
632
21
2
0
161,598
0
W
Nu Wa
9,291
845
58
5
2
183,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role