Player Matchup

Mulan
Mulan
Bleby
Mulan
Level 158
God Stats
9W - 15L
1,449 SR
Queue Stats
402W - 443L
1,501 Elo+
Party 2
Apollo
Apollo
KangarooKid99
Apollo
Level 29
God Stats
4W - 3L
1,228 SR
Queue Stats
95W - 96L
1,486 Elo+
Party 3
Baron Samedi
Baron Samedi
PREDAT0R2311
Baron Samedi
Level 118
God Stats
4W - 4L
1,705 SR
Queue Stats
231W - 255L
1,410 Elo+
Party 3
Bellona
Bellona
SurferG7
Bellona
Level 25
God Stats
2W - 2L
1,394 SR
Queue Stats
8W - 7L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
goldenhedgehog9
Cthulhu
Level 84
God Stats
8W - 8L
1,523 SR
Queue Stats
111W - 117L
1,425 Elo+
Party 2
Team Averages
Level 83
1,460 SR
1,430 Elo+

VS

Team Averages
Level 66
1,593 SR
1,401 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ElectrcBurrito
Artemis
Level 35
God Stats
1W - 1L
1,791 SR
Queue Stats
111W - 124L
1,379 Elo+
Solo
Khepri
Khepri
Sara Lynn 42
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,150 Elo+
Solo
Vamana
Vamana
TheMahinimal
Vamana
Level 127
God Stats
2W - 3L
1,516 SR
Queue Stats
64W - 57L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
xDante243x
Cliodhna
Level 48
God Stats
4W - 5L
1,659 SR
Queue Stats
105W - 95L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bleby
Mulan
14
5 / 2 / 2
8,327
641
9,771
13,563
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 0 / 2
7,763
597
4,807
7,698
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PREDAT0R2311
Baron Samedi
12
4 / 3 / 3
7,359
566
8,209
7,713
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
SurferG7
Bellona
12
1 / 2 / 0
7,002
539
3,599
10,260
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 8
7,490
576
6,159
9,588
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 2
6,482
499
6,157
6,766
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 1
6,014
463
4,643
8,570
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
10
1 / 4 / 3
6,485
499
2,762
9,203
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
15
6 / 1 / 0
8,808
678
9,561
12,239
15,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
xDante243x
Cliodhna
10
0 / 5 / 1
6,092
469
7,389
11,514
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
8
8
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Mulan
Bleby
Mulan
5
2
2
3
L
1
4
1
0.38
W
5
0
2
6
W
Baron Samedi
PREDAT0R2311
Baron Samedi
4
3
3
1.83
L
Khepri
1
4
3
0.63
W
Bellona
SurferG7
Bellona
1
2
0
0.5
L
Vamana
6
1
0
6
W
1
1
8
5
L
Cliodhna
xDante243x
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
30,512
48,822
Taken
48,292
26,922
Mitigated
32,119
19,297
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,157
1,158
0
2,050
6,766
1,823
0
3,916
2,850
38,251
0
W
Mulan
Bleby
Mulan
9,771
2,198
0
6,816
13,563
5,889
634
1,781
11,416
0
56,136
L
4,643
1,957
0
2,606
8,570
2,610
0
3,211
5,359
0
30,743
W
4,807
3,255
0
3,967
7,698
2,592
750
1,526
6,072
0
47,686
W
Baron Samedi
PREDAT0R2311
Baron Samedi
8,209
717
207
1,286
7,713
3,367
0
1,863
5,692
41,435
0
L
Khepri
2,762
335
331
1,138
9,203
8,759
0
2,901
6,302
14,839
0
W
Bellona
SurferG7
Bellona
3,599
1,138
0
3,907
10,260
7,850
1,605
658
9,502
0
31,645
L
Vamana
9,561
3,579
0
4,124
12,239
15,267
690
1,117
11,122
0
54,562
W
6,159
397
144
2,970
9,588
7,224
142
2,487
7,023
24,341
0
L
Cliodhna
xDante243x
Cliodhna
7,389
1,507
404
1,784
11,514
3,660
0
3,223
8,291
0
38,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
33,881
366
Minions Killed
311
0
Camps Cleared
0
1,282,054
Distance Traveled
1,258,862
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,482
499
60
5
0
225,826
4
W
Mulan
8,327
641
110
8
0
265,020
2
L
Artemis
6,014
463
54
4
0
221,107
1
W
Apollo
7,763
597
92
7
0
259,432
3
W
Baron Samedi
7,359
566
57
4
0
235,180
8
L
Khepri
6,485
499
25
2
0
258,177
2
W
Bellona
7,002
539
66
5
0
269,184
2
L
Vamana
8,808
678
111
9
0
277,896
2
W
Cthulhu
7,490
576
41
3
0
253,238
2
L
Cliodhna
6,092
469
61
5
0
275,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role