Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BarsikLRU
Ullr
Level 46
God Stats
4W - 9L
1,374 SR
Queue Stats
136W - 162L
1,379 Elo+
Party 1
Athena
Athena
OHAY0 P0KK0
Athena
Level 15
God Stats
2W - 7L
1,520 SR
Queue Stats
86W - 102L
1,326 Elo+
Party 2
Bacchus
Bacchus
Phoeni1x
Bacchus
Level 42
God Stats
11W - 13L
1,493 SR
Queue Stats
71W - 91L
1,361 Elo+
Party 1
Izanami
Izanami
hades36
Izanami
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 189L
1,354 Elo+
Party 2
Team Averages
Level 77
1,477 SR
1,384 Elo+

VS

Team Averages
Level 87
1,435 SR
1,364 Elo+
Nemesis
Nemesis
Eraul_
Nemesis
Level 122
God Stats
4W - 6L
1,327 SR
Queue Stats
69W - 75L
1,396 Elo+
Party 3
Sol
Sol
Loonalicht
Sol
Level 138
God Stats
12W - 10L
1,322 SR
Queue Stats
227W - 240L
1,353 Elo+
Solo
Freya
Freya
Roymustang001
Freya
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,389 Elo+
Solo
Ullr
Ullr
keraul
Ullr
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 106L
1,313 Elo+
Party 3
Kumbhakarna
Kumbhakarna
marcus_alsloew
Kumbhakarna
Level 66
God Stats
9W - 5L
1,526 SR
Queue Stats
131W - 132L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 4 / 0
5,655
566
1,344
5,440
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
8
0 / 5 / 2
4,940
494
3,501
8,863
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
7
0 / 0 / 0
4,683
468
608
4,236
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Phoeni1x
Bacchus
10
3 / 1 / 0
5,735
574
3,412
4,747
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
hades36
Izanami
7
0 / 2 / 0
4,446
445
3,579
5,156
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eraul_
Nemesis
10
0 / 0 / 1
5,830
583
1,618
5,606
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 1 / 1
7,446
745
6,952
3,903
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 0
6,254
625
2,841
5,902
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
keraul
Ullr
9
2 / 0 / 0
5,772
577
4,381
3,177
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
marcus_alsloew
Kumbhakarna
9
1 / 0 / 3
5,797
580
2,029
5,117
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
12
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
0
0.25
L
Ullr
0
5
2
0.2
W
Nemesis
Eraul_
Nemesis
0
0
1
0.5
W
7
1
1
7.5
L
Athena
0
0
0
0
L
Bacchus
Phoeni1x
Bacchus
3
1
0
3
W
2
3
0
0.67
L
Izanami
hades36
Izanami
0
2
0
0
W
Ullr
keraul
Ullr
2
0
0
2
W
Kumbhakarna
marcus_alsloew
Kumbhakarna
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
17,821
28,442
Taken
23,705
11,180
Mitigated
8,064
8,086
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,344
233
0
832
5,440
3,281
0
2,314
3,126
0
22,367
L
Ullr
3,501
1,127
0
2,114
8,863
2,896
0
5,022
3,841
0
23,160
W
Nemesis
Eraul_
Nemesis
1,618
546
0
2,981
5,606
1,598
0
380
5,172
0
31,107
W
6,952
2,862
0
1,648
3,903
1,480
1,149
0
3,733
42,264
4,778
L
Athena
608
284
0
1,893
4,236
1,525
0
136
4,100
2,916
0
L
Bacchus
Phoeni1x
Bacchus
3,412
155
0
1,045
4,747
2,437
0
2,215
2,532
22,207
0
W
2,841
1,244
0
2,122
5,902
1,564
792
2,812
2,746
22,434
0
L
Izanami
hades36
Izanami
3,579
2,492
86
2,116
5,156
1,041
0
1,195
3,961
0
27,478
W
Ullr
keraul
Ullr
4,381
1,689
0
1,299
3,177
876
560
102
3,075
0
31,660
W
Kumbhakarna
marcus_alsloew
Kumbhakarna
2,029
268
0
1,982
5,117
2,546
592
328
4,789
11,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
31,099
208
Minions Killed
303
0
Camps Cleared
0
952,756
Distance Traveled
970,399
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,655
566
47
5
0
202,458
2
L
Ullr
4,940
494
45
5
0
193,318
1
W
Nemesis
5,830
583
72
7
0
236,547
0
W
Sol
7,446
745
97
10
0
187,704
2
L
Athena
4,683
468
8
1
0
180,495
1
L
Bacchus
5,735
574
52
5
0
206,255
2
W
Freya
6,254
625
57
6
0
172,946
1
L
Izanami
4,446
445
56
6
0
170,230
4
W
Ullr
5,772
577
60
6
0
166,241
3
W
Kumbhakarna
5,797
580
17
2
0
206,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role