Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Garcia_XMercy_OW
Scylla
Level 43
God Stats
2W - 3L
1,211 SR
Queue Stats
160W - 137L
1,531 Elo+
Party 1
Charybdis
Charybdis
NKNP_Frostekfire
Charybdis
Level 102
God Stats
3W - 2L
1,432 SR
Queue Stats
117W - 98L
1,492 Elo+
Solo
Sylvanus
Sylvanus
Rupture91
Sylvanus
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 196L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
mariomercy
Gilgamesh
Level 103
God Stats
3W - 2L
1,689 SR
Queue Stats
132W - 116L
1,540 Elo+
Party 1
Team Averages
Level 78
1,466 SR
1,463 Elo+

VS

Team Averages
Level 40
1,323 SR
1,266 Elo+
Baron Samedi
Baron Samedi
Der_Juri_0312
Baron Samedi
Level 42
God Stats
18W - 23L
1,616 SR
Queue Stats
278W - 280L
1,491 Elo+
Solo
Neith
Neith
DyDyy_-
Neith
Level 16
God Stats
12W - 39L
1,078 SR
Queue Stats
15W - 43L
1,160 Elo+
Party 2
Bastet
Bastet
MeloMan_NYK
Bastet
Level 45
God Stats
16W - 32L
1,339 SR
Queue Stats
49W - 111L
1,218 Elo+
Party 2
Bacchus
Bacchus
The-G-O-A-T08
Bacchus
Level 48
God Stats
2W - 7L
1,079 SR
Queue Stats
50W - 90L
1,068 Elo+
Party 2
Chaac
Chaac
huraone87
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
8 / 0 / 5
7,002
700
7,723
9,116
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 5
6,086
609
3,081
2,776
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
9
0 / 3 / 1
4,904
490
1,985
5,913
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
Rupture91
Sylvanus
8
0 / 0 / 2
5,459
546
828
4,810
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
mariomercy
Gilgamesh
11
7 / 0 / 1
6,851
685
8,397
7,139
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Der_Juri_0312
Baron Samedi
9
0 / 4 / 0
5,137
514
3,204
6,540
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DyDyy_-
Neith
9
1 / 2 / 2
5,015
502
3,020
4,768
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
7
0 / 5 / 0
4,530
453
1,788
7,265
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
8
2 / 1 / 1
4,823
482
3,992
4,333
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chaac
huraone87
Chaac
8
0 / 4 / 0
4,833
483
3,984
9,494
3,568

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
5
10.5
L
Baron Samedi
Der_Juri_0312
Baron Samedi
0
4
0
0
L
Neith
DyDyy_-
Neith
1
2
2
1
W
1
0
5
3.5
L
Bastet
0
5
0
0
W
Charybdis
0
3
1
0.17
W
Sylvanus
Rupture91
Sylvanus
0
0
2
1
L
Bacchus
2
1
1
2.5
L
Chaac
huraone87
Chaac
0
4
0
0
W
Gilgamesh
mariomercy
Gilgamesh
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
15,988
29,754
Taken
32,400
11,338
Mitigated
13,142
11,530
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,723
5,332
0
4,069
9,116
2,836
0
2,518
6,390
0
35,966
L
Baron Samedi
Der_Juri_0312
Baron Samedi
3,204
333
172
1,736
6,540
2,273
0
2,716
3,824
28,503
0
L
Neith
DyDyy_-
Neith
3,020
675
0
1,544
4,768
1,272
0
378
4,390
0
29,814
W
3,081
282
0
164
2,776
668
592
721
1,945
32,029
0
L
Bastet
1,788
565
0
746
7,265
1,945
0
365
6,900
0
22,425
W
Charybdis
1,985
1,318
0
1,851
5,913
1,396
764
1,580
4,051
0
27,160
W
Sylvanus
Rupture91
Sylvanus
828
381
281
1,518
4,810
2,183
0
1,088
3,622
11,574
0
L
Bacchus
3,992
465
0
500
4,333
4,084
130
450
3,883
13,440
0
L
Chaac
huraone87
Chaac
3,984
851
0
2,738
9,494
3,568
240
0
9,494
0
21,636
W
Gilgamesh
mariomercy
Gilgamesh
8,397
3,599
0
3,647
7,139
4,255
0
547
6,550
0
32,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
24,338
285
Minions Killed
225
0
Camps Cleared
0
953,012
Distance Traveled
946,493
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,002
700
78
8
0
224,593
3
L
Baron Samedi
5,137
514
54
5
0
175,703
2
L
Neith
5,015
502
52
5
0
171,074
2
W
Scylla
6,086
609
59
6
0
191,420
2
L
Bastet
4,530
453
42
4
0
202,029
2
W
Charybdis
4,904
490
54
5
0
156,734
0
W
Sylvanus
5,459
546
31
3
0
164,329
4
L
Bacchus
4,823
482
30
3
0
201,978
0
L
Chaac
4,833
483
47
5
0
195,709
4
W
Gilgamesh
6,851
685
63
6
0
215,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role