Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Madfrag
Xing Tian
Level 107
God Stats
8W - 6L
1,674 SR
Queue Stats
281W - 325L
1,435 Elo+
Solo
Thanatos
Thanatos
Rezar04
Thanatos
Level 88
God Stats
21W - 13L
1,430 SR
Queue Stats
89W - 74L
1,577 Elo+
Solo
Team Averages
Level 112
1,535 SR
1,504 Elo+

VS

Team Averages
Level 96
1,416 SR
1,532 Elo+
Sobek
Sobek
Aurora丶
Sobek
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Kyasai
Baron Samedi
Level 106
God Stats
5W - 6L
1,554 SR
Queue Stats
236W - 250L
1,581 Elo+
Solo
Thanatos
Thanatos
marcHol
Thanatos
Level 124
God Stats
0W - 3L
1,193 SR
Queue Stats
101W - 110L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 0 / 6
12,280
682
13,611
5,801
1,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Madfrag
Xing Tian
16
1 / 2 / 9
12,203
678
6,267
13,544
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Rezar04
Thanatos
19
6 / 1 / 6
12,912
717
16,300
11,301
9,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aurora丶
Sobek
16
2 / 4 / 1
11,521
640
4,414
18,831
26,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Kyasai
Baron Samedi
17
1 / 4 / 2
11,097
617
7,952
10,733
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
marcHol
Thanatos
12
0 / 4 / 2
9,216
512
6,182
10,825
4,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
6
8
L
Sobek
Aurora丶
Sobek
2
4
1
0.63
L
Baron Samedi
Kyasai
Baron Samedi
1
4
2
0.5
W
Xing Tian
Madfrag
Xing Tian
1
2
9
2.75
W
Thanatos
Rezar04
Thanatos
6
1
6
9
L
Thanatos
marcHol
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
18,548
30,646
Taken
40,389
29,312
Mitigated
39,310
15,087
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,611
1,550
0
771
5,801
1,839
1,099
1,749
4,052
64,131
0
L
Sobek
Aurora丶
Sobek
4,414
509
65
3,266
18,831
26,640
0
9,682
9,149
13,597
0
L
Baron Samedi
Kyasai
Baron Samedi
7,952
880
773
1,934
10,733
7,939
0
5,286
5,447
57,724
0
W
Xing Tian
Madfrag
Xing Tian
6,267
453
0
2,435
13,544
17,501
341
5,287
8,257
13,029
0
W
Thanatos
Rezar04
Thanatos
16,300
4,884
0
11,881
11,301
9,972
822
5,821
5,480
0
54,339
L
Thanatos
marcHol
Thanatos
6,182
709
0
5,235
10,825
4,731
0
5,262
5,563
0
25,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
31,834
199
Minions Killed
172
7
Camps Cleared
7
980,819
Distance Traveled
814,083
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,280
682
115
6
2
308,382
12
L
Sobek
11,521
640
24
1
2
315,614
3
L
Baron Samedi
11,097
617
114
6
2
276,489
3
W
Xing Tian
12,203
678
8
0
1
315,517
3
W
Thanatos
12,912
717
76
4
4
356,920
2
L
Thanatos
9,216
512
34
2
3
221,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role