Player Matchup

Bacchus
Bacchus
Silver I
Big_La_Broski
Bacchus
Silver I
Level 154
God Stats
5W - 5L
1,661 SR
Queue Stats
75W - 97L
1,138 MMR
Solo
Persephone
Persephone
Silver IV
Pking01
Persephone
Silver IV
Level 109
God Stats
2W - 6L
1,638 SR
Queue Stats
240W - 358L
850 MMR
Solo
Bastet
Bastet
Silver III
erikonerikone
Bastet
Silver III
Level 105
God Stats
69W - 77L
1,410 SR
Queue Stats
512W - 601L
1,157 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,570 SR
1,048 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,495 SR
1,433 MMR
Geb
Geb
Bronze III
Scruba
Geb
Bronze III
Level 108
God Stats
1W - 0L
1,339 SR
Queue Stats
3W - 5L
1,377 MMR
Party 1
Ullr
Ullr
Bronze III
Tryan Gosling
Ullr
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Zeus
Zeus
Silver I
WhyYouAids
Zeus
Silver I
Level 66
God Stats
12W - 5L
1,647 SR
Queue Stats
19W - 24L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 7 / 3
7,999
727
5,052
15,242
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Pking01
Persephone
12
2 / 5 / 4
8,100
736
5,172
8,580
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 4
8,056
732
7,829
11,590
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasAphroditeGilgameshAchillesAthena

VS

Bans
Chang'eChaacHelKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Scruba
Geb
13
0 / 2 / 18
9,073
825
4,605
11,958
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
10 / 3 / 8
10,037
912
13,612
11,892
4,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 5 / 8
9,822
893
11,233
8,384
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
19
18
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
7
3
0.64
L
Persephone
Pking01
Persephone
2
5
4
0.8
W
Geb
Scruba
Geb
0
2
18
4.5
W
10
3
8
4.67
W
9
5
8
2.6
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
29,450
35,412
Taken
32,234
23,475
Mitigated
19,129
5,901
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,052
432
230
2,911
15,242
14,293
0
6,070
9,172
15,539
0
L
Persephone
Pking01
Persephone
5,172
275
0
1,664
8,580
2,978
0
4,668
3,907
30,202
0
W
Geb
Scruba
Geb
4,605
711
195
2,467
11,958
10,970
104
2,702
8,967
13,447
0
W
13,612
6,830
0
2,347
11,892
4,765
1,695
3,336
8,115
0
38,774
W
11,233
1,095
0
582
8,384
3,394
577
3,753
4,377
37,554
0
L
7,829
1,653
0
1,096
11,590
6,204
0
5,425
6,165
0
18,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
28,932
95
Minions Killed
127
4
Camps Cleared
5
560,002
Distance Traveled
594,968
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,999
727
19
2
0
186,233
3
L
Persephone
8,100
736
48
4
2
167,049
2
W
Geb
9,073
825
18
2
0
207,355
0
W
Ullr
10,037
912
58
5
2
205,614
4
W
Zeus
9,822
893
51
5
3
181,999
1
L
Bastet
8,056
732
28
3
2
206,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role