Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Darknessir
Baba Yaga
Level 84
God Stats
3W - 0L
1,729 SR
Queue Stats
105W - 94L
1,479 Elo+
Solo
Chiron
Chiron
Drea7311
Chiron
Level 115
God Stats
12W - 6L
1,756 SR
Queue Stats
299W - 290L
1,496 Elo+
Solo
Chaac
Chaac
ShisuiOhara
Chaac
Level 100
God Stats
1W - 4L
1,185 SR
Queue Stats
394W - 421L
1,471 Elo+
Solo
Hou Yi
Hou Yi
crustyBawlz89
Hou Yi
Level 139
God Stats
11W - 10L
1,599 SR
Queue Stats
853W - 856L
1,546 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,498 Elo+

VS

Team Averages
Level 100
1,440 SR
1,483 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Gronkh1109
Horus
Level 102
God Stats
0W - 1L
1,370 SR
Queue Stats
11W - 21L
1,397 Elo+
Solo
Geb
Geb
Pisdohen
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,540 Elo+
Solo
Ullr
Ullr
Raptor_enduro
Ullr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 85L
1,440 Elo+
Solo
Sol
Sol
xAbsturzx
Sol
Level 148
God Stats
7W - 5L
1,330 SR
Queue Stats
876W - 798L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 2 / 15
8,443
844
7,332
12,329
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
Darknessir
Baba Yaga
16
4 / 1 / 17
9,278
928
13,782
11,235
4,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Drea7311
Chiron
16
8 / 1 / 9
9,447
945
12,019
6,027
2,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 14
9,272
927
11,723
12,313
15,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 1 / 17
9,241
924
10,179
8,775
4,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 7 / 1
7,651
765
7,531
9,303
2,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
13
1 / 4 / 5
7,677
768
4,460
12,258
12,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 2
7,555
756
4,461
19,592
9,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 5
7,016
702
9,741
9,109
2,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 5 / 4
6,681
668
6,954
10,181
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
24
Kills
8
8
Deaths
24
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
15
5.75
L
He Bo
 
He Bo
4
7
1
0.64
W
Baba Yaga
Darknessir
Baba Yaga
4
1
17
12.5
W
Chiron
Drea7311
Chiron
8
1
9
12.5
L
Horus
1
4
5
0.88
L
2
4
2
0.75
L
1
4
5
0.88
W
6
3
14
4.33
W
2
1
17
10.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
33,147
50,679
Taken
60,443
37,908
Mitigated
28,993
27,378
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,332
1,484
6,552
5,373
12,329
11,533
858
3,662
8,667
10,381
0
L
He Bo
 
He Bo
7,531
610
693
832
9,303
2,370
0
2,995
6,308
12,405
0
W
Baba Yaga
Darknessir
Baba Yaga
13,782
1,635
837
2,971
11,235
4,797
428
4,154
7,081
33,175
0
W
Chiron
Drea7311
Chiron
12,019
3,790
2,873
1,305
6,027
2,180
717
3,978
2,049
0
24,908
L
Horus
4,460
1,404
1,668
4,701
12,258
12,238
0
5,180
7,078
0
8,262
L
4,461
348
457
6,739
19,592
9,113
0
6,524
13,068
9,647
0
L
9,741
2,990
257
1,998
9,109
2,793
0
3,606
5,503
0
21,724
W
11,723
2,369
2,106
3,064
12,313
15,030
498
3,690
8,623
0
19,132
W
10,179
2,418
1,328
969
8,775
4,368
2,564
3,462
5,313
0
14,675
L
6,954
997
1,178
2,509
10,181
2,479
0
2,809
7,372
17,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
36,580
109
Minions Killed
82
0
Camps Cleared
0
978,545
Distance Traveled
944,977
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,443
844
6
1
0
172,803
2
L
He Bo
7,651
765
23
2
0
164,004
4
W
Baba Yaga
9,278
928
37
4
0
202,792
0
W
Chiron
9,447
945
34
3
0
195,003
0
L
Horus
7,677
768
10
1
0
204,900
0
L
Geb
7,555
756
6
1
0
205,531
1
L
Ullr
7,016
702
25
3
0
191,222
3
W
Chaac
9,272
927
15
2
0
216,851
0
W
Hou Yi
9,241
924
17
2
0
191,096
0
L
Sol
6,681
668
18
2
0
179,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role