Player Matchup

Thor
Thor
BakaShusui
Thor
Level 3
God Stats
0W - 3L
1,307 SR
Queue Stats
0W - 6L
1,174 Elo+
Party 3
Kuzenbo
Kuzenbo
BuyWardsFfs
Kuzenbo
Level 124
God Stats
80W - 92L
1,528 SR
Queue Stats
1,050W - 1,142L
1,500 Elo+
Solo
Mercury
Mercury
CountSm0kula710
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 3
Medusa
Medusa
Hi Im Mask
Medusa
Level 66
God Stats
0W - 3L
1,492 SR
Queue Stats
13W - 22L
1,270 Elo+
Party 3
Sol
Sol
Hi Im Rafiki
Sol
Level 124
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 11L
1,214 Elo+
Party 3
Team Averages
Level 68
1,489 SR
1,266 Elo+

VS

Team Averages
Level 90
1,529 SR
1,476 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Chamber0Doom
Ares
Level 45
God Stats
7W - 6L
1,452 SR
Queue Stats
46W - 54L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrArtistJsrf
Ah Muzen Cab
Level 119
God Stats
5W - 0L
1,500 SR
Queue Stats
109W - 113L
1,491 Elo+
Party 1
Scylla
Scylla
Pckle
Scylla
Level 87
God Stats
27W - 22L
1,805 SR
Queue Stats
199W - 200L
1,599 Elo+
Party 1
Nox
Nox
Winged-Lover
Nox
Level 44
God Stats
25W - 36L
1,391 SR
Queue Stats
363W - 471L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 4
10,182
636
4,877
19,932
11,282
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
BuyWardsFfs
Kuzenbo
16
2 / 2 / 2
10,448
653
7,529
16,282
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 9 / 1
9,803
613
1,608
18,060
8,363
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
Hi Im Mask
Medusa
16
1 / 10 / 1
9,987
624
10,653
16,503
5,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 8 / 1
13,641
853
22,946
19,349
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 1 / 15
13,581
849
20,295
15,883
12,422
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 3 / 22
12,997
812
7,672
19,292
25,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MrArtistJsrf
Ah Muzen Cab
20
7 / 1 / 11
12,992
812
12,839
8,777
4,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Pckle
Scylla
20
14 / 6 / 15
13,849
866
28,200
14,948
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 2 / 12
11,778
736
5,242
9,799
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
116
13
Kills
41
41
Deaths
13
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
1
15
20.5
L
1
12
4
0.25
L
Kuzenbo
BuyWardsFfs
Kuzenbo
2
2
2
1.5
W
5
3
22
5.33
L
1
9
1
0.17
L
Medusa
Hi Im Mask
Medusa
1
10
1
0.15
L
8
8
1
1.06
W
Ah Muzen Cab
MrArtistJsrf
Ah Muzen Cab
7
1
11
12.5
W
Scylla
Pckle
Scylla
14
6
15
3.58
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,613
Damage
74,248
90,126
Taken
68,699
50,164
Mitigated
53,651
8,365
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,295
3,854
0
3,648
15,883
12,422
2,309
5,070
10,813
0
47,188
L
4,877
1,186
320
570
19,932
11,282
224
10,738
9,110
0
11,494
L
Kuzenbo
BuyWardsFfs
Kuzenbo
7,529
2,418
0
881
16,282
17,939
500
6,567
9,564
28,370
0
W
7,672
842
0
646
19,292
25,631
306
8,093
11,114
20,454
0
L
1,608
602
505
759
18,060
8,363
1,063
9,440
8,608
0
19,650
L
Medusa
Hi Im Mask
Medusa
10,653
3,531
309
1,222
16,503
5,465
246
8,664
7,803
0
27,593
L
22,946
5,250
0
3,799
19,349
7,115
1,222
5,396
13,927
82,074
0
W
Ah Muzen Cab
MrArtistJsrf
Ah Muzen Cab
12,839
4,795
0
3,572
8,777
4,351
2,624
3,845
4,888
0
46,320
W
Scylla
Pckle
Scylla
28,200
3,319
251
3,498
14,948
7,565
1,615
6,032
8,842
62,208
0
W
5,242
930
0
0
9,799
3,682
2,495
7,435
2,364
33,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,061
Gold Earned
65,197
273
Minions Killed
280
0
Camps Cleared
0
1,402,964
Distance Traveled
1,696,658
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,581
849
63
4
0
381,262
2
L
Thor
10,182
636
19
1
0
255,648
2
L
Kuzenbo
10,448
653
39
2
0
282,186
3
W
Ares
12,997
812
19
1
0
326,494
0
L
Mercury
9,803
613
40
3
0
320,944
0
L
Medusa
9,987
624
49
3
0
282,664
0
L
Sol
13,641
853
126
8
0
261,522
1
W
Ah Muzen Cab
12,992
812
72
5
0
332,802
0
W
Scylla
13,849
866
67
4
0
313,670
1
W
Nox
11,778
736
59
4
0
342,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role