Player Matchup

Merlin
Merlin
AlmightyAlisaie
Merlin
Level 28
God Stats
9W - 1L
2,036 SR
Queue Stats
75W - 14L
1,906 Elo+
Party 1
Thanatos
Thanatos
Doom_Fist_69
Thanatos
Level 87
God Stats
13W - 3L
1,854 SR
Queue Stats
265W - 240L
1,492 Elo+
Party 1
Neith
Neith
FSibs
Neith
Level 102
God Stats
7W - 5L
1,521 SR
Queue Stats
58W - 64L
1,277 Elo+
Party 2
Ymir
Ymir
LeGaCy X LyNx
Ymir
Level 18
God Stats
21W - 14L
1,557 SR
Queue Stats
45W - 54L
1,277 Elo+
Party 2
Tyr
Tyr
OBEYTHIS_SALTINE
Tyr
Level 151
God Stats
5W - 6L
1,603 SR
Queue Stats
134W - 136L
1,526 Elo+
Party 1
Team Averages
Level 77
1,714 SR
1,496 Elo+

VS

Team Averages
Level 67
1,572 SR
1,462 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DerProktologe
Thanatos
Level 127
God Stats
31W - 32L
1,468 SR
Queue Stats
899W - 913L
1,472 Elo+
Solo
Chaac
Chaac
TP_PatMil
Chaac
Level 49
God Stats
5W - 8L
1,663 SR
Queue Stats
90W - 110L
1,415 Elo+
Solo
Xing Tian
Xing Tian
huraone87
Xing Tian
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 17L
1,496 Elo+
Solo
Izanami
Izanami
ilyha1992
Izanami
Level 43
God Stats
2W - 1L
1,727 SR
Queue Stats
215W - 262L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,806
681
5,322
2,238
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Doom_Fist_69
Thanatos
11
6 / 0 / 0
6,452
645
6,393
6,743
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
FSibs
Neith
9
2 / 2 / 2
5,523
552
6,207
4,654
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 4
5,346
535
1,549
4,814
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,894
589
3,662
5,065
2,791

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 3 / 0
4,943
494
559
4,016
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DerProktologe
Thanatos
10
2 / 4 / 0
5,584
558
4,141
9,815
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
TP_PatMil
Chaac
9
0 / 2 / 0
5,076
508
3,082
7,709
3,048
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
huraone87
Xing Tian
8
0 / 2 / 1
5,040
504
2,424
7,242
3,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ilyha1992
Izanami
8
1 / 2 / 0
4,819
482
3,116
6,324
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
3
3
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
W
5
0
1
5.5
L
Thanatos
DerProktologe
Thanatos
2
4
0
0.5
W
Thanatos
Doom_Fist_69
Thanatos
6
0
0
6
W
Neith
FSibs
Neith
2
2
2
1.5
W
0
0
4
2
W
0
1
1
0.5
L
Chaac
TP_PatMil
Chaac
0
2
0
0
L
Xing Tian
huraone87
Xing Tian
0
2
1
0.25
L
Izanami
ilyha1992
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
13,322
23,514
Taken
35,106
10,248
Mitigated
12,061
12,073
Healing
15,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
559
82
0
462
4,016
1,152
0
2,777
971
22,676
0
W
5,322
428
0
512
2,238
605
0
427
1,811
41,000
0
L
Thanatos
DerProktologe
Thanatos
4,141
916
0
7,255
9,815
2,606
0
1,218
8,505
0
31,254
W
Thanatos
Doom_Fist_69
Thanatos
6,393
1,810
0
7,817
6,743
2,763
0
132
6,611
0
39,465
W
Neith
FSibs
Neith
6,207
3,244
0
1,239
4,654
1,651
623
1,013
3,641
0
31,812
W
1,549
572
0
1,085
4,814
2,438
0
1,411
3,403
10,950
0
W
3,662
400
0
1,420
5,065
2,791
392
0
5,065
0
27,629
L
Chaac
TP_PatMil
Chaac
3,082
508
0
2,718
7,709
3,048
0
0
7,709
0
23,161
L
Xing Tian
huraone87
Xing Tian
2,424
196
892
2,113
7,242
3,691
0
978
6,264
13,970
0
L
Izanami
ilyha1992
Izanami
3,116
2,006
0
1,680
6,324
1,564
0
1,492
4,786
0
21,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
25,462
300
Minions Killed
221
0
Camps Cleared
0
1,054,249
Distance Traveled
955,525
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,943
494
45
5
0
193,437
2
W
Merlin
6,806
681
83
8
0
198,195
4
L
Thanatos
5,584
558
68
7
0
208,803
0
W
Thanatos
6,452
645
73
7
0
243,825
4
W
Neith
5,523
552
60
6
0
191,428
2
W
Ymir
5,346
535
19
2
0
199,311
4
W
Tyr
5,894
589
65
7
0
221,490
1
L
Chaac
5,076
508
52
5
0
193,531
3
L
Xing Tian
5,040
504
17
2
0
196,407
3
L
Izanami
4,819
482
39
4
0
163,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role