Player Matchup

Merlin
Merlin
BecauseNO143
Merlin
Level 135
God Stats
2W - 1L
1,329 SR
Queue Stats
69W - 58L
1,480 Elo+
Party 1
Horus
Horus
Beαu
Horus
Level 101
God Stats
4W - 0L
1,671 SR
Queue Stats
348W - 183L
1,776 Elo+
Party 1
He Bo
He Bo
DepMoofin
He Bo
Level 25
God Stats
6W - 2L
1,993 SR
Queue Stats
78W - 27L
1,855 Elo+
Party 1
Loki
Loki
Eg0Hunter
Loki
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 28L
1,704 Elo+
Party 1
Shiva
Shiva
KillcamKenny
Shiva
Level 86
God Stats
2W - 2L
1,602 SR
Queue Stats
160W - 59L
1,851 Elo+
Party 1
Team Averages
Level 90
1,619 SR
1,733 Elo+

VS

Team Averages
Level 81
1,620 SR
1,686 Elo+
Charybdis
Charybdis
DuelTooMuch
Charybdis
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 13L
1,733 Elo+
Party 2
Sol
Sol
Mellymelgreen10
Sol
Level 144
God Stats
0W - 4L
1,663 SR
Queue Stats
130W - 108L
1,590 Elo+
Solo
Guan Yu
Guan Yu
OxxRoninxxO
Guan Yu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,424 Elo+
Solo
Bastet
Bastet
TacoElite32
Bastet
Level 143
God Stats
87W - 33L
1,934 SR
Queue Stats
246W - 81L
1,885 Elo+
Party 2
Atlas
Atlas
Tire
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 2 / 9
7,649
765
5,377
5,930
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Beαu
Horus
14
3 / 2 / 9
7,954
795
9,865
12,719
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
DepMoofin
He Bo
16
7 / 2 / 7
8,840
884
13,339
6,133
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
3 / 2 / 12
7,868
787
5,655
7,752
2,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 10
8,895
890
14,217
13,708
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DuelTooMuch
Charybdis
13
1 / 6 / 1
7,088
709
3,475
8,264
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 3
7,201
720
7,855
8,238
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OxxRoninxxO
Guan Yu
13
1 / 4 / 4
7,153
715
3,276
13,026
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
13
3 / 4 / 3
7,494
749
7,538
10,077
2,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Tire
Atlas
14
3 / 3 / 2
7,827
783
11,765
13,223
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
23
Kills
9
9
Deaths
23
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
9
2.75
W
Horus
Beαu
Horus
3
2
9
3.75
W
He Bo
DepMoofin
He Bo
7
2
7
5.25
L
Charybdis
DuelTooMuch
Charybdis
1
6
1
0.25
W
Loki
3
2
12
4.5
W
9
1
10
14
L
1
6
3
0.42
L
Guan Yu
OxxRoninxxO
Guan Yu
1
4
4
0.75
L
Bastet
3
4
3
1.13
L
Atlas
Tire
Atlas
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,453
Damage
33,909
46,242
Taken
52,828
27,582
Mitigated
20,963
10,993
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,377
306
0
875
5,930
2,127
252
2,160
3,656
36,250
0
W
Horus
Beαu
Horus
9,865
4,088
1,000
3,396
12,719
7,265
23
4,273
8,278
0
18,543
W
He Bo
DepMoofin
He Bo
13,339
749
0
856
6,133
1,995
0
2,741
3,232
41,865
0
L
Charybdis
DuelTooMuch
Charybdis
3,475
1,806
0
648
8,264
2,646
0
2,332
5,932
0
17,805
W
Loki
5,655
1,209
0
450
7,752
2,590
662
3,754
3,740
0
18,672
W
14,217
1,808
37
4,379
13,708
13,605
0
5,017
8,440
0
24,223
L
7,855
2,329
0
1,269
8,238
2,907
248
3,468
4,770
21,258
1,623
L
Guan Yu
OxxRoninxxO
Guan Yu
3,276
230
657
3,707
13,026
7,113
0
6,191
6,835
0
9,222
L
Bastet
7,538
1,396
0
2,580
10,077
2,955
0
3,420
6,657
0
11,920
L
Atlas
Tire
Atlas
11,765
2,540
76
1,083
13,223
5,342
0
3,305
9,918
23,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
36,763
203
Minions Killed
127
0
Camps Cleared
0
1,067,598
Distance Traveled
912,730
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,649
765
71
7
0
206,838
1
W
Horus
7,954
795
18
2
0
203,814
0
W
He Bo
8,840
884
62
6
0
224,333
1
L
Charybdis
7,088
709
36
4
0
130,832
0
W
Loki
7,868
787
26
3
0
216,189
3
W
Shiva
8,895
890
26
3
0
216,424
1
L
Sol
7,201
720
40
4
0
182,148
3
L
Guan Yu
7,153
715
11
1
0
171,118
0
L
Bastet
7,494
749
6
1
0
228,959
2
L
Atlas
7,827
783
34
3
0
199,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role