Player Matchup

Bacchus
Bacchus
ErkBelmont
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,483 Elo+
Party 3
Anubis
Anubis
Madrov
Anubis
Level 29
God Stats
15W - 16L
1,589 SR
Queue Stats
92W - 103L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
Level 12
God Stats
1W - 5L
1,323 SR
Queue Stats
3W - 11L
1,343 Elo+
Party 3
Bellona
Bellona
Nate98
Bellona
Level 24
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 6L
1,355 Elo+
Party 3
Serqet
Serqet
dantex961
Serqet
Level 36
God Stats
3W - 4L
1,310 SR
Queue Stats
96W - 106L
1,475 Elo+
Party 1
Team Averages
Level 34
1,395 SR
1,425 Elo+

VS

Team Averages
Level 81
1,447 SR
1,436 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
CaramelYabby
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Doomshepard
Sylvanus
Level 116
God Stats
502W - 433L
1,475 SR
Queue Stats
1,337W - 1,294L
1,418 Elo+
Solo
Tiamat
Tiamat
EtherealSnek
Tiamat
Level 46
God Stats
10W - 17L
1,262 SR
Queue Stats
23W - 30L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ErkBelmont
Bacchus
17
0 / 7 / 8
10,872
988
9,829
22,382
30,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Madrov
Anubis
18
5 / 8 / 5
13,696
1,245
19,137
19,837
9,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
17
4 / 11 / 5
12,438
1,131
20,319
21,917
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Nate98
Bellona
17
0 / 9 / 9
11,217
1,020
5,094
23,452
18,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
dantex961
Serqet
17
3 / 5 / 5
11,476
1,043
6,239
18,128
11,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

62

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
16 / 3 / 22
15,666
1,424
30,658
12,080
4,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
 
Scylla
19
6 / 3 / 24
12,895
1,172
20,040
10,431
2,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
8 / 1 / 23
13,059
1,187
14,864
12,761
4,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Doomshepard
Sylvanus
19
5 / 2 / 32
12,763
1,160
13,463
16,355
10,097
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
19
5 / 3 / 29
12,422
1,129
21,018
13,982
7,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
170
12
Kills
40
40
Deaths
12
32
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
16
3
22
9
W
Scylla
 
Scylla
6
3
24
6
W
Bastet
8
1
23
19.5
W
Sylvanus
Doomshepard
Sylvanus
5
2
32
10.5
L
Bacchus
ErkBelmont
Bacchus
0
7
8
0.57
W
Tiamat
5
3
29
6.5
L
Anubis
Madrov
Anubis
5
8
5
0.94
L
Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
4
11
5
0.59
L
Bellona
Nate98
Bellona
0
9
9
0.5
L
Serqet
dantex961
Serqet
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,618
Damage
100,043
105,716
Taken
65,609
78,491
Mitigated
28,569
12,928
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
30,658
20,088
0
2,582
12,080
4,373
0
6,055
5,689
0
64,085
W
Scylla
 
Scylla
20,040
2,005
52
1,222
10,431
2,826
0
3,976
6,455
41,151
0
W
Bastet
14,864
4,201
0
2,572
12,761
4,089
0
5,678
6,720
0
27,995
W
Sylvanus
Doomshepard
Sylvanus
13,463
1,187
4,994
4,273
16,355
10,097
0
6,588
9,150
24,374
0
L
Bacchus
ErkBelmont
Bacchus
9,829
686
0
250
22,382
30,529
0
12,495
9,887
17,694
0
W
Tiamat
21,018
987
690
2,452
13,982
7,184
0
7,034
6,673
32,517
0
L
Anubis
Madrov
Anubis
19,137
270
1,045
5,933
19,837
9,406
0
8,299
11,538
60,251
0
L
Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
20,319
6,814
0
3,334
21,917
8,504
0
11,259
10,658
0
61,450
L
Bellona
Nate98
Bellona
5,094
594
0
2,013
23,452
18,133
0
14,827
8,625
0
14,496
L
Serqet
dantex961
Serqet
6,239
775
0
353
18,128
11,919
0
7,641
10,487
443
9,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
66,805
248
Minions Killed
242
5
Camps Cleared
10
1,081,492
Distance Traveled
1,096,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,666
1,424
96
9
8
206,113
0
W
Scylla
12,895
1,172
59
5
0
195,354
2
W
Bastet
13,059
1,187
42
4
1
252,014
0
W
Sylvanus
12,763
1,160
18
2
1
235,398
0
L
Bacchus
10,872
988
19
2
0
219,555
0
W
Tiamat
12,422
1,129
27
2
0
207,534
0
L
Anubis
13,696
1,245
103
9
2
204,105
0
L
Ah Muzen Cab
12,438
1,131
83
8
2
209,926
0
L
Bellona
11,217
1,020
30
3
0
214,476
0
L
Serqet
11,476
1,043
13
1
1
233,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role