Player Matchup

He Bo
He Bo
ArmagedonTyrant
He Bo
Level 146
God Stats
4W - 4L
1,713 SR
Queue Stats
87W - 104L
1,493 Elo+
Solo
Shiva
Shiva
Danulisadf
Shiva
Level 105
God Stats
3W - 2L
1,799 SR
Queue Stats
15W - 18L
1,368 Elo+
Solo
Bacchus
Bacchus
LasoNAR
Bacchus
Level 109
God Stats
5W - 9L
1,585 SR
Queue Stats
151W - 217L
1,262 Elo+
Solo
Team Averages
Level 120
1,699 SR
1,374 Elo+

VS

Team Averages
Level 71
1,500 SR
1,453 Elo+
Jing Wei
Jing Wei
Farjin99
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
LeFaucheur110
Baron Samedi
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 37L
1,653 Elo+
Solo
Hercules
Hercules
ShoKgolate
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 74L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 3
10,579
814
13,826
11,218
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
4 / 3 / 7
9,660
743
11,190
12,407
9,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
LasoNAR
Bacchus
14
2 / 1 / 10
9,278
714
5,918
10,156
13,884
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Farjin99
Jing Wei
14
0 / 5 / 7
8,583
660
5,802
11,571
4,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
LeFaucheur110
Baron Samedi
15
5 / 3 / 3
9,765
751
15,823
11,381
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ShoKgolate
Hercules
13
4 / 6 / 4
9,133
703
5,303
13,163
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
9
9
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
5
3
1.9
W
Shiva
4
3
7
2.5
L
Jing Wei
Farjin99
Jing Wei
0
5
7
0.7
W
Bacchus
LasoNAR
Bacchus
2
1
10
7
L
Baron Samedi
LeFaucheur110
Baron Samedi
5
3
3
2.17
L
Hercules
ShoKgolate
Hercules
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
26,928
33,781
Taken
36,115
25,752
Mitigated
18,895
4,847
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,826
386
0
3,155
11,218
2,490
72
5,732
5,390
45,503
0
W
Shiva
11,190
1,347
75
1,617
12,407
9,378
0
6,093
6,194
2,574
25,884
L
Jing Wei
Farjin99
Jing Wei
5,802
2,857
559
2,323
11,571
4,301
923
6,784
4,787
0
26,667
W
Bacchus
LasoNAR
Bacchus
5,918
593
0
0
10,156
13,884
0
4,499
5,381
16,036
0
L
Baron Samedi
LeFaucheur110
Baron Samedi
15,823
1,917
873
4,644
11,381
5,093
0
6,423
4,958
51,878
0
L
Hercules
ShoKgolate
Hercules
5,303
1,647
0
2,969
13,163
9,501
0
7,918
5,245
0
7,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
27,481
139
Minions Killed
143
6
Camps Cleared
6
708,834
Distance Traveled
708,190
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,579
814
82
6
2
225,455
1
W
Shiva
9,660
743
40
3
4
240,710
2
L
Jing Wei
8,583
660
41
3
0
227,649
4
W
Bacchus
9,278
714
17
1
0
242,669
0
L
Baron Samedi
9,765
751
90
7
5
230,301
2
L
Hercules
9,133
703
12
1
1
250,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role