Player Matchup

Nox
Nox
Ggraff4706
Nox
Level 116
God Stats
20W - 31L
1,353 SR
Queue Stats
270W - 388L
1,342 Elo+
Party 2
Khepri
Khepri
Remi4799
Khepri
Level 119
God Stats
1W - 2L
1,686 SR
Queue Stats
184W - 275L
1,358 Elo+
Party 2
Anhur
Anhur
WAR_CRAP234
Anhur
Level 41
God Stats
6W - 11L
1,305 SR
Queue Stats
45W - 74L
1,298 Elo+
Solo
Team Averages
Level 92
1,448 SR
1,333 Elo+

VS

Team Averages
Level 76
1,663 SR
1,408 Elo+
Rama
Rama
GOSHKHAN
Rama
Level 89
God Stats
2W - 0L
1,618 SR
Queue Stats
28W - 49L
1,298 Elo+
Solo
Athena
Athena
StayPosiBro__
Athena
Level 25
God Stats
3W - 0L
1,814 SR
Queue Stats
40W - 23L
1,489 Elo+
Party 1
Poseidon
Poseidon
Xx_GUMBALL215_xX
Poseidon
Level 115
God Stats
10W - 9L
1,558 SR
Queue Stats
182W - 188L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,304
665
10,745
4,829
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Remi4799
Khepri
14
0 / 3 / 6
9,656
568
6,268
17,905
23,291
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 5 / 3
11,043
650
12,964
15,129
5,967
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 3 / 2
11,882
699
13,131
8,895
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 8
12,198
718
6,383
22,916
31,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 4
11,412
671
13,261
11,316
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
8
Kills
9
9
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
4
3
2
1.67
L
3
1
4
5
L
Khepri
Remi4799
Khepri
0
3
6
1
W
1
1
8
5
L
5
5
3
1.3
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
32,775
37,863
Taken
43,127
31,519
Mitigated
40,165
6,274
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,131
7,943
0
2,240
8,895
4,568
1,003
4,383
4,512
0
59,767
L
10,745
430
657
351
4,829
2,261
0
2,247
2,582
42,124
0
L
Khepri
Remi4799
Khepri
6,268
386
0
2,908
17,905
23,291
22
7,814
10,091
23,503
0
W
6,383
1,927
375
4,196
22,916
31,148
264
8,807
14,109
23,344
0
L
12,964
6,466
325
2,033
15,129
5,967
304
9,974
5,155
0
41,562
W
13,261
1,953
414
2,268
11,316
4,449
1,035
5,386
5,930
53,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
35,492
155
Minions Killed
186
4
Camps Cleared
11
860,389
Distance Traveled
916,951
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,882
699
96
6
5
287,105
4
L
Nox
11,304
665
71
4
1
319,996
0
L
Khepri
9,656
568
30
2
2
285,820
1
W
Athena
12,198
718
18
1
2
316,632
1
L
Anhur
11,043
650
54
3
1
254,573
4
W
Poseidon
11,412
671
72
4
4
313,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role