Player Matchup

Ganesha
Ganesha
DrKojo
Ganesha
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
Esmers
Izanami
Level 79
God Stats
4W - 4L
1,306 SR
Queue Stats
18W - 17L
1,576 Elo+
Party 2
Tiamat
Tiamat
Makoi
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,612 Elo+
Party 2
Cliodhna
Cliodhna
TheKaosophile
Cliodhna
Level 127
God Stats
2W - 3L
1,637 SR
Queue Stats
32W - 31L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
TobyPotato
Gilgamesh
Level 87
God Stats
1W - 1L
1,693 SR
Queue Stats
14W - 19L
1,576 Elo+
Party 2
Team Averages
Level 75
1,527 SR
1,574 Elo+

VS

Team Averages
Level 102
1,560 SR
1,568 Elo+
Horus
Horus
AgentMcMeerkat
Horus
Level 148
God Stats
18W - 9L
1,598 SR
Queue Stats
87W - 35L
1,719 Elo+
Party 1
Jormungandr
Jormungandr
HeSheMeWumboo
Jormungandr
Level 160
God Stats
4W - 6L
1,619 SR
Queue Stats
271W - 195L
1,676 Elo+
Party 1
Jing Wei
Jing Wei
IXzD4RKzXI
Jing Wei
Level 38
God Stats
2W - 1L
1,426 SR
Queue Stats
88W - 138L
1,472 Elo+
Solo
Nemesis
Nemesis
MoltenLeopardV2
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
RadioActvCereal
Baron Samedi
Level 141
God Stats
13W - 6L
1,658 SR
Queue Stats
157W - 111L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrKojo
Ganesha
18
0 / 6 / 7
12,365
687
7,129
23,009
30,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Esmers
Izanami
19
1 / 6 / 1
12,033
669
8,778
15,193
5,715
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Makoi
Tiamat
19
2 / 6 / 6
12,641
702
16,686
16,666
10,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TheKaosophile
Cliodhna
18
2 / 9 / 4
12,102
672
15,486
22,047
10,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TobyPotato
Gilgamesh
19
4 / 7 / 3
13,408
745
19,149
23,690
15,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 28
13,710
762
11,846
28,369
39,230
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
HeSheMeWumboo
Jormungandr
20
12 / 2 / 18
15,016
834
28,569
31,660
46,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
IXzD4RKzXI
Jing Wei
20
9 / 2 / 17
13,489
749
17,290
12,958
5,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 2 / 16
12,478
693
8,622
14,301
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
RadioActvCereal
Baron Samedi
20
7 / 2 / 21
14,296
794
21,388
17,624
20,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
134
9
Kills
34
34
Deaths
9
21
Assists
100
Player
Kills
Deaths
Assists
KDA
W
2
1
28
16
L
Ganesha
DrKojo
Ganesha
0
6
7
0.58
L
Izanami
Esmers
Izanami
1
6
1
0.25
W
Jormungandr
HeSheMeWumboo
Jormungandr
12
2
18
10.5
W
Jing Wei
IXzD4RKzXI
Jing Wei
9
2
17
8.75
L
Tiamat
Makoi
Tiamat
2
6
6
0.83
W
4
2
16
6
W
Baron Samedi
RadioActvCereal
Baron Samedi
7
2
21
8.75
L
Cliodhna
TheKaosophile
Cliodhna
2
9
4
0.44
L
Gilgamesh
TobyPotato
Gilgamesh
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,228
Damage
87,715
100,605
Taken
104,912
73,413
Mitigated
118,316
10,928
Healing
48,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,846
4,407
11,138
12,472
28,369
39,230
443
6,489
21,551
0
23,993
L
Ganesha
DrKojo
Ganesha
7,129
833
316
1,805
23,009
30,843
33
12,608
10,401
21,255
0
L
Izanami
Esmers
Izanami
8,778
4,952
0
11
15,193
5,715
2,036
6,034
9,159
0
46,280
W
Jormungandr
HeSheMeWumboo
Jormungandr
28,569
7,088
1,112
5,825
31,660
46,041
1,599
9,914
21,472
69,723
0
W
Jing Wei
IXzD4RKzXI
Jing Wei
17,290
11,094
1,476
3,729
12,958
5,392
4,335
2,071
8,682
0
51,781
L
Tiamat
Makoi
Tiamat
16,686
339
669
2,866
16,666
10,346
83
8,970
7,696
38,420
0
W
8,622
3,500
259
754
14,301
7,532
1,201
2,463
11,719
0
24,579
W
Baron Samedi
RadioActvCereal
Baron Samedi
21,388
1,692
6,252
5,850
17,624
20,121
1,964
2,878
14,638
76,921
0
L
Cliodhna
TheKaosophile
Cliodhna
15,486
244
0
4,261
22,047
10,932
0
10,767
11,280
0
35,346
L
Gilgamesh
TobyPotato
Gilgamesh
19,149
3,644
0
1,000
23,690
15,577
1,106
11,578
12,112
0
41,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,549
Gold Earned
68,989
221
Minions Killed
314
0
Camps Cleared
0
1,636,198
Distance Traveled
1,742,851
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,710
762
18
1
0
386,466
4
L
Ganesha
12,365
687
0
0
0
316,244
1
L
Izanami
12,033
669
80
4
0
294,805
2
W
Jormungandr
15,016
834
89
5
0
332,266
1
W
Jing Wei
13,489
749
77
4
0
370,734
5
L
Tiamat
12,641
702
51
3
0
343,898
0
W
Nemesis
12,478
693
22
1
0
313,041
1
W
Baron Samedi
14,296
794
108
6
0
340,344
0
L
Cliodhna
12,102
672
43
2
0
339,017
0
L
Gilgamesh
13,408
745
47
3
0
342,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role