Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
AndwaeO
Ganesha
Level 69
God Stats
2W - 1L
1,471 SR
Queue Stats
92W - 115L
1,377 Elo+
Party 4
Hachiman
Hachiman
ClaptinAmerica
Hachiman
Level 27
God Stats
8W - 9L
1,500 SR
Queue Stats
243W - 247L
1,413 Elo+
Party 2
Hera
Hera
Tokipanda
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 227L
1,371 Elo+
Party 2
Pele
Pele
dblair23
Pele
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 129L
1,267 Elo+
Solo
Team Averages
Level 56
1,494 SR
1,386 Elo+

VS

Team Averages
Level 105
1,503 SR
1,515 Elo+
Ymir
Ymir
BCP98
Ymir
Level 123
God Stats
4W - 4L
1,653 SR
Queue Stats
382W - 414L
1,389 Elo+
Party 1
Charybdis
Charybdis
Demonicl1991
Charybdis
Level 129
God Stats
7W - 8L
1,375 SR
Queue Stats
450W - 459L
1,505 Elo+
Solo
Izanami
Izanami
JAI RAMPAGE
Izanami
Level 104
God Stats
15W - 11L
1,484 SR
Queue Stats
466W - 497L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
THEsickness_98
Ne Zha
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,622 Elo+
Party 3
Ullr
Ullr
lovelydumpling09
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
8 / 1 / 14
10,729
825
7,679
7,265
3,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
AndwaeO
Ganesha
16
0 / 6 / 21
9,435
726
11,335
20,753
33,354
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
19
11 / 3 / 12
11,180
860
13,703
14,742
7,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
19
9 / 2 / 14
11,729
902
18,089
8,449
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
15
2 / 5 / 12
9,789
753
4,557
10,992
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BCP98
Ymir
18
3 / 5 / 11
11,176
860
12,586
13,989
13,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Demonicl1991
Charybdis
15
1 / 8 / 7
8,546
657
10,754
13,842
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
JAI RAMPAGE
Izanami
13
1 / 5 / 7
8,365
643
6,639
8,922
2,358
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 6 / 9
9,877
760
11,433
12,550
4,011
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 6 / 7
10,915
840
8,520
11,500
3,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
30
Kills
17
17
Deaths
30
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
14
15
W
Ganesha
AndwaeO
Ganesha
0
6
21
1.75
L
Ymir
BCP98
Ymir
3
5
11
1.7
W
Hachiman
11
3
12
5.67
L
Charybdis
Demonicl1991
Charybdis
1
8
7
0.56
L
Izanami
JAI RAMPAGE
Izanami
1
5
7
0.9
L
5
6
9
1.58
W
Hera
9
2
14
8
W
Pele
2
5
12
1.6
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,363
Damage
49,932
62,201
Taken
60,803
52,896
Mitigated
27,016
18,812
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,679
4,298
2,118
1,491
7,265
3,222
1,490
1,220
6,045
0
21,270
W
Ganesha
AndwaeO
Ganesha
11,335
587
743
3,654
20,753
33,354
115
3,715
17,038
25,493
0
L
Ymir
BCP98
Ymir
12,586
1,315
633
1,157
13,989
13,846
236
6,018
7,835
20,580
0
W
Hachiman
13,703
6,979
2,812
3,857
14,742
7,096
2,567
2,580
12,162
0
28,531
L
Charybdis
Demonicl1991
Charybdis
10,754
4,008
309
2,307
13,842
3,726
969
6,543
7,299
0
27,543
L
Izanami
JAI RAMPAGE
Izanami
6,639
3,072
537
1,624
8,922
2,358
0
4,895
4,027
0
17,881
L
11,433
2,570
811
2,063
12,550
4,011
0
5,093
7,252
0
24,492
W
Hera
18,089
4,989
1,699
885
8,449
3,700
933
1,759
6,690
39,542
0
W
Pele
4,557
527
0
1,553
10,992
5,524
382
3,312
7,680
0
9,170
L
8,520
4,371
889
1,858
11,500
3,075
1,203
6,875
4,590
0
30,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
48,879
133
Minions Killed
122
0
Camps Cleared
0
1,132,107
Distance Traveled
1,104,218
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,729
825
27
2
0
214,691
0
W
Ganesha
9,435
726
0
0
0
204,033
0
L
Ymir
11,176
860
22
2
0
217,735
1
W
Hachiman
11,180
860
30
2
0
223,949
1
L
Charybdis
8,546
657
24
2
0
211,865
3
L
Izanami
8,365
643
20
2
0
221,684
3
L
Ne Zha
9,877
760
23
2
0
230,666
0
W
Hera
11,729
902
55
4
0
261,043
1
W
Pele
9,789
753
21
2
0
228,391
0
L
Ullr
10,915
840
33
3
0
222,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role