Player Matchup

Susano
Susano
Aurawind
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 28L
1,483 Elo+
Party 1
Bastet
Bastet
IRUCKUSI
Bastet
Level 160
God Stats
3W - 0L
1,935 SR
Queue Stats
39W - 20L
1,418 Elo+
Party 1
Sol
Sol
greatholyskies
Sol
Level 7
God Stats
4W - 0L
1,594 SR
Queue Stats
14W - 6L
1,462 Elo+
Party 1
Chronos
Chronos
paparapatapa
Chronos
Level 15
God Stats
14W - 8L
1,666 SR
Queue Stats
54W - 33L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
xTFxBraats
Guan Yu
Level 157
God Stats
8W - 5L
1,403 SR
Queue Stats
71W - 56L
1,426 Elo+
Solo
Team Averages
Level 100
1,620 SR
1,464 Elo+

VS

Team Averages
Level 50
1,587 SR
1,603 Elo+
Fenrir
Fenrir
DisownedBean
Fenrir
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 101L
1,662 Elo+
Party 2
Ares
Ares
OmniHypocrite
Ares
Level 67
God Stats
5W - 10L
1,532 SR
Queue Stats
32W - 38L
1,481 Elo+
Party 3
King Arthur
King Arthur
enotsrill
King Arthur
Level 48
God Stats
4W - 2L
1,303 SR
Queue Stats
25W - 33L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ossythelord
Morgan Le Fay
Level 62
God Stats
5W - 6L
1,880 SR
Queue Stats
206W - 159L
1,630 Elo+
Party 2
Sol
Sol
resito
Sol
Level 27
God Stats
5W - 2L
1,722 SR
Queue Stats
27W - 11L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aurawind
Susano
20
18 / 8 / 11
18,089
1,292
33,874
23,062
13,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
IRUCKUSI
Bastet
20
16 / 2 / 15
17,658
1,261
36,320
21,812
7,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 6 / 26
15,543
1,110
23,418
21,290
6,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
paparapatapa
Chronos
20
4 / 6 / 22
15,374
1,098
16,990
20,311
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
xTFxBraats
Guan Yu
20
4 / 5 / 21
15,743
1,125
14,255
28,191
24,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 8 / 10
16,970
1,212
31,894
21,845
14,097
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 18
16,026
1,145
11,812
22,789
25,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
enotsrill
King Arthur
20
2 / 7 / 13
14,835
1,060
8,750
30,149
33,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ossythelord
Morgan Le Fay
20
6 / 13 / 18
15,956
1,140
31,916
29,511
13,113
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sol
resito
Sol
20
4 / 15 / 14
15,625
1,116
24,424
29,521
12,395
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
100
46
Kills
27
27
Deaths
46
95
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Susano
Aurawind
Susano
18
8
11
2.94
L
Fenrir
12
8
10
2.13
W
Bastet
IRUCKUSI
Bastet
16
2
15
11.75
L
3
3
18
4
L
King Arthur
enotsrill
King Arthur
2
7
13
1.21
W
4
6
26
2.83
L
Morgan Le Fay
ossythelord
Morgan Le Fay
6
13
18
1.15
W
Chronos
paparapatapa
Chronos
4
6
22
2.5
L
Sol
resito
Sol
4
15
14
0.73
W
Guan Yu
xTFxBraats
Guan Yu
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,857
Damage
108,796
114,666
Taken
133,815
58,547
Mitigated
99,246
25,506
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Aurawind
Susano
33,874
9,433
0
310
23,062
13,687
0
15,517
6,900
0
47,700
L
Fenrir
31,894
4,942
452
2,352
21,845
14,097
0
8,099
13,746
0
41,571
W
Bastet
IRUCKUSI
Bastet
36,320
10,018
0
3,460
21,812
7,916
0
13,104
8,318
0
53,857
L
11,812
423
0
1,919
22,789
25,684
0
5,610
16,555
22,252
0
L
King Arthur
enotsrill
King Arthur
8,750
608
0
1,558
30,149
33,957
0
13,349
16,800
10,134
28,051
W
23,418
10,150
0
5,717
21,290
6,722
0
13,219
7,822
49,170
0
L
Morgan Le Fay
ossythelord
Morgan Le Fay
31,916
2,763
305
4,378
29,511
13,113
0
5,796
23,715
62,058
0
W
Chronos
paparapatapa
Chronos
16,990
4,479
0
1,221
20,311
6,123
0
6,914
12,747
47,167
0
L
Sol
resito
Sol
24,424
9,187
0
2,888
29,521
12,395
0
7,554
21,967
64,469
0
W
Guan Yu
xTFxBraats
Guan Yu
14,255
779
5,421
9,377
28,191
24,099
0
20,640
7,019
0
39,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,407
Gold Earned
79,412
256
Minions Killed
262
8
Camps Cleared
7
1,464,992
Distance Traveled
1,438,089
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
18,089
1,292
22
2
3
293,798
1
L
Fenrir
16,970
1,212
42
3
1
319,921
3
W
Bastet
17,658
1,261
48
3
1
345,431
0
L
Ares
16,026
1,145
24
2
1
302,894
0
L
King Arthur
14,835
1,060
54
4
0
296,346
0
W
Sol
15,543
1,110
55
4
0
258,223
0
L
Morgan Le Fay
15,956
1,140
58
4
2
267,529
0
W
Chronos
15,374
1,098
71
5
4
271,286
0
L
Sol
15,625
1,116
84
6
3
251,399
0
W
Guan Yu
15,743
1,125
60
4
0
296,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role