Player Matchup

Arachne
Arachne
Dc_dec90
Arachne
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,388 Elo+
Solo
Chaac
Chaac
Gandhithatruth
Chaac
Level 147
God Stats
9W - 7L
1,663 SR
Queue Stats
523W - 569L
1,412 Elo+
Solo
Terra
Terra
MalevolentSigma
Terra
Level 84
God Stats
4W - 3L
1,407 SR
Queue Stats
174W - 178L
1,466 Elo+
Solo
Izanami
Izanami
WeedleDeedle
Izanami
Level 120
God Stats
8W - 2L
1,787 SR
Queue Stats
313W - 349L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
nonGMO_Deadpool
Zhong Kui
Level 76
God Stats
4W - 1L
1,676 SR
Queue Stats
261W - 308L
1,484 Elo+
Party 2
Team Averages
Level 110
1,607 SR
1,446 Elo+

VS

Team Averages
Level 119
1,553 SR
1,482 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Big Smoke6073
Merlin
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 97L
1,551 Elo+
Party 1
Medusa
Medusa
Dmonicsquirrel5
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,509 Elo+
Party 1
Charybdis
Charybdis
Fruity Havoc
Charybdis
Level 107
God Stats
3W - 6L
1,527 SR
Queue Stats
61W - 101L
1,343 Elo+
Party 3
Hercules
Hercules
Tybo123183
Hercules
Level 126
God Stats
0W - 2L
1,737 SR
Queue Stats
56W - 59L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dc_dec90
Arachne
17
3 / 5 / 9
10,819
721
10,219
14,497
6,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 6 / 14
11,423
762
19,752
25,705
33,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 4 / 12
11,534
769
10,332
25,143
31,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
WeedleDeedle
Izanami
20
8 / 6 / 3
12,667
844
21,970
18,617
9,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
nonGMO_Deadpool
Zhong Kui
16
3 / 8 / 5
10,655
710
16,658
19,508
23,133
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 2 / 19
9,852
657
9,303
16,859
14,273
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 3 / 15
13,414
894
36,001
15,868
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 12
11,518
768
16,633
15,321
6,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Fruity Havoc
Charybdis
17
5 / 4 / 20
11,435
762
16,133
14,963
6,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Tybo123183
Hercules
17
3 / 5 / 19
10,414
694
12,718
28,889
19,687
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
16
Kills
29
29
Deaths
16
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
19
5.75
L
11
3
15
6.17
W
Arachne
Dc_dec90
Arachne
3
5
9
1.5
L
8
2
12
7
L
Charybdis
Fruity Havoc
Charybdis
5
4
20
3.75
W
0
6
14
1.17
W
2
4
12
2
L
Hercules
Tybo123183
Hercules
3
5
19
2.5
W
Izanami
WeedleDeedle
Izanami
8
6
3
1.58
W
Zhong Kui
nonGMO_Deadpool
Zhong Kui
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,931
Damage
90,788
103,470
Taken
91,900
104,255
Mitigated
54,239
43,129
Healing
50,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,303
1,966
15,755
8,637
16,859
14,273
733
5,329
11,530
11,972
0
L
36,001
964
1,837
4,009
15,868
7,561
376
4,362
11,506
71,874
0
W
Arachne
Dc_dec90
Arachne
10,219
7,297
472
1,735
14,497
6,651
410
6,740
7,757
0
15,667
L
16,633
5,965
2,659
3,544
15,321
6,631
814
4,550
10,771
0
30,008
L
Charybdis
Fruity Havoc
Charybdis
16,133
7,285
2,400
2,260
14,963
6,087
1,034
3,961
11,002
0
35,102
W
19,752
1,430
1,254
8,179
25,705
33,490
665
11,745
13,960
0
35,931
W
10,332
1,329
12,166
9,187
25,143
31,734
250
11,161
13,982
20,070
0
L
Hercules
Tybo123183
Hercules
12,718
3,432
1,011
8,240
28,889
19,687
738
8,788
20,101
0
20,692
W
Izanami
WeedleDeedle
Izanami
21,970
10,734
1,620
3,808
18,617
9,247
2,706
7,656
10,961
0
58,551
W
Zhong Kui
nonGMO_Deadpool
Zhong Kui
16,658
2,106
1,783
2,925
19,508
23,133
1,374
8,002
11,506
24,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
56,633
159
Minions Killed
180
0
Camps Cleared
0
1,389,512
Distance Traveled
1,389,131
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,852
657
2
0
0
241,122
0
L
Merlin
13,414
894
91
6
0
285,795
0
W
Arachne
10,819
721
12
1
0
295,339
0
L
Medusa
11,518
768
25
2
0
336,469
0
L
Charybdis
11,435
762
44
3
0
252,213
0
W
Chaac
11,423
762
35
2
0
303,872
0
W
Terra
11,534
769
15
1
0
294,502
2
L
Hercules
10,414
694
18
1
0
273,532
0
W
Izanami
12,667
844
76
5
0
255,470
0
W
Zhong Kui
10,655
710
21
1
0
240,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role