Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Klayka
Loki
Level 52
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
VenomoussViper
Bellona
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,467 Elo+
Party 1
Serqet
Serqet
XxDaxter959xX
Serqet
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 38L
1,353 Elo+
Party 1
Team Averages
Level 115
1,540 SR
1,464 Elo+

VS

Team Averages
Level 73
1,538 SR
1,374 Elo+
Ymir
Ymir
BakaShusui
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
CountSm0kula710
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
FilthyS0AP
Olorun
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,271 Elo+
Party 2
Chaac
Chaac
Hi Im Mask
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,291 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hi Im Rafiki
Ah Muzen Cab
Level 124
God Stats
0W - 2L
1,690 SR
Queue Stats
2W - 11L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
13 / 0 / 15
10,314
938
19,936
11,666
9,042
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
 
Artio
16
5 / 0 / 20
9,120
829
10,250
13,151
12,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Klayka
Loki
19
16 / 3 / 7
11,202
1,018
19,856
11,976
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 23
9,371
852
15,656
12,927
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 10
8,532
776
3,845
3,310
1,453
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
7,706
701
4,517
18,477
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 9 / 1
8,048
732
5,934
15,804
10,919
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
FilthyS0AP
Olorun
14
1 / 8 / 0
7,818
711
7,581
11,893
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
14
0 / 8 / 3
8,079
734
6,956
21,947
13,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Hi Im Rafiki
Ah Muzen Cab
15
2 / 8 / 0
8,649
786
10,798
14,564
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
11
42
Kills
5
5
Deaths
42
75
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
13
0
15
20.5
W
Artio
 
Artio
5
0
20
15
L
0
9
2
0.11
L
2
9
1
0.28
L
Olorun
FilthyS0AP
Olorun
1
8
0
0.13
L
Chaac
0
8
3
0.19
L
Ah Muzen Cab
Hi Im Rafiki
Ah Muzen Cab
2
8
0
0.25
W
Loki
Klayka
Loki
16
3
7
6.5
W
5
1
23
16.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,543
Damage
35,786
53,030
Taken
82,685
41,452
Mitigated
51,300
23,239
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,936
3,047
0
7,076
11,666
9,042
2,786
4,684
6,982
41,108
0
W
Artio
 
Artio
10,250
515
3,134
6,320
13,151
12,403
342
4,790
8,361
17,326
0
L
4,517
1,672
52
630
18,477
16,970
80
7,139
10,665
10,742
0
L
5,934
1,176
651
1,679
15,804
10,919
32
5,424
10,274
9,085
0
L
Olorun
FilthyS0AP
Olorun
7,581
3,383
543
1,620
11,893
5,161
0
4,066
7,827
20,382
1,833
L
Chaac
6,956
2,431
95
4,595
21,947
13,069
19
7,248
14,531
0
20,359
L
Ah Muzen Cab
Hi Im Rafiki
Ah Muzen Cab
10,798
2,860
164
2,288
14,564
5,181
496
6,309
8,197
0
36,865
W
Loki
Klayka
Loki
19,856
9,959
0
2,914
11,976
5,672
0
2,333
9,643
0
53,985
W
15,656
7,230
0
3,592
12,927
12,882
602
4,229
8,698
0
32,046
W
3,845
411
0
203
3,310
1,453
711
1,093
2,217
0
15,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,539
Gold Earned
40,300
225
Minions Killed
138
0
Camps Cleared
0
1,223,815
Distance Traveled
944,165
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,314
938
74
7
0
210,911
2
W
Artio
9,120
829
15
1
0
262,447
3
L
Ymir
7,706
701
16
1
0
172,145
0
L
Bacchus
8,048
732
8
1
0
172,701
1
L
Olorun
7,818
711
29
3
0
192,710
0
L
Chaac
8,079
734
39
4
0
208,837
0
L
Ah Muzen Cab
8,649
786
46
4
0
197,772
1
W
Loki
11,202
1,018
76
7
0
255,779
1
W
Bellona
9,371
852
27
2
0
239,668
0
W
Serqet
8,532
776
33
3
0
255,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role