Player Matchup

Thor
Thor
AdEdxBoggs
Thor
Level 80
God Stats
1W - 4L
1,288 SR
Queue Stats
33W - 56L
1,326 Elo+
Party 2
Mercury
Mercury
Chris CT7567
Mercury
Level 82
God Stats
16W - 13L
1,513 SR
Queue Stats
90W - 125L
1,384 Elo+
Party 2
Persephone
Persephone
Gray2102
Persephone
Level 157
God Stats
4W - 11L
1,491 SR
Queue Stats
100W - 187L
1,388 Elo+
Party 3
Baron Samedi
Baron Samedi
Summonskull98
Baron Samedi
Level 64
God Stats
2W - 10L
1,380 SR
Queue Stats
77W - 126L
1,312 Elo+
Party 2
Hera
Hera
alayahmarie
Hera
Level 157
God Stats
10W - 10L
1,732 SR
Queue Stats
214W - 297L
1,445 Elo+
Party 3
Team Averages
Level 108
1,481 SR
1,371 Elo+

VS

Team Averages
Level 104
1,534 SR
1,513 Elo+
Erlang Shen
Erlang Shen
FranklErik
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,625 Elo+
Party 1
Susano
Susano
NinjaGiting
Susano
Level 156
God Stats
1W - 0L
1,433 SR
Queue Stats
4W - 1L
1,609 Elo+
Party 1
Anubis
Anubis
Tinman131995ctr
Anubis
Level 56
God Stats
1W - 0L
1,737 SR
Queue Stats
15W - 12L
1,484 Elo+
Solo
Artemis
Artemis
Wafter
Artemis
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 50L
1,556 Elo+
Solo
Bacchus
Bacchus
kurogane900
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
10,628
664
6,683
17,838
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Chris CT7567
Mercury
18
5 / 12 / 11
11,736
734
7,195
19,281
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Gray2102
Persephone
19
7 / 11 / 9
13,090
818
11,981
17,469
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Summonskull98
Baron Samedi
19
6 / 12 / 10
12,384
774
15,575
18,698
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 5 / 10
11,853
741
12,057
10,776
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FranklErik
Erlang Shen
20
4 / 6 / 20
12,999
812
6,808
15,772
7,539
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
20
25 / 6 / 11
15,234
952
28,149
16,006
6,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 11
12,749
797
5,779
10,142
4,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Wafter
Artemis
20
14 / 1 / 16
14,223
889
20,230
10,720
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
kurogane900
Bacchus
18
2 / 6 / 30
12,121
758
12,554
16,336
18,114
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
137
22
Kills
49
49
Deaths
23
48
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
L
Mercury
Chris CT7567
Mercury
5
12
11
0.88
W
Erlang Shen
FranklErik
Erlang Shen
4
6
20
2.33
L
Persephone
Gray2102
Persephone
7
11
9
1.05
W
Susano
25
6
11
5.08
L
Baron Samedi
Summonskull98
Baron Samedi
6
12
10
0.92
W
4
4
11
2.38
W
Artemis
Wafter
Artemis
14
1
16
22
L
3
5
10
1.6
W
Bacchus
kurogane900
Bacchus
2
6
30
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,491
Damage
73,520
84,062
Taken
68,976
29,876
Mitigated
41,538
8,095
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,683
636
55
1,847
17,838
6,747
109
3,977
13,861
0
18,870
L
Mercury
Chris CT7567
Mercury
7,195
2,910
205
938
19,281
7,390
612
3,519
15,762
0
21,714
W
Erlang Shen
FranklErik
Erlang Shen
6,808
2,277
0
3,023
15,772
7,539
1,665
8,466
7,121
0
46,143
L
Persephone
Gray2102
Persephone
11,981
1,205
306
1,789
17,469
5,707
286
3,346
14,112
22,711
0
W
Susano
28,149
7,507
0
950
16,006
6,754
0
8,875
6,903
0
57,935
L
Baron Samedi
Summonskull98
Baron Samedi
15,575
857
358
906
18,698
7,004
476
6,147
12,551
40,603
0
W
5,779
198
0
3,195
10,142
4,521
1,154
4,403
5,535
62,278
0
W
Artemis
Wafter
Artemis
20,230
10,288
0
1,239
10,720
4,610
4,768
5,625
4,924
0
49,238
L
12,057
3,334
78
1,613
10,776
3,028
0
1,342
9,434
57,659
0
W
Bacchus
kurogane900
Bacchus
12,554
770
0
500
16,336
18,114
120
11,759
4,365
24,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
67,326
213
Minions Killed
315
0
Camps Cleared
0
1,302,062
Distance Traveled
1,566,943
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,628
664
26
2
0
252,322
0
L
Mercury
11,736
734
23
1
0
276,499
0
W
Erlang Shen
12,999
812
79
5
0
334,694
1
L
Persephone
13,090
818
23
1
0
244,090
0
W
Susano
15,234
952
47
3
0
320,243
0
L
Baron Samedi
12,384
774
52
3
0
235,574
0
W
Anubis
12,749
797
88
6
0
272,548
3
W
Artemis
14,223
889
74
5
0
324,558
2
L
Hera
11,853
741
89
6
0
293,577
4
W
Bacchus
12,121
758
27
2
0
314,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role