Player Matchup

Sol
Sol
ClaptinAmerica
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 247L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
Dan_Jilibins
Kukulkan
Level 69
God Stats
1W - 2L
1,569 SR
Queue Stats
194W - 184L
1,412 Elo+
Solo
Izanami
Izanami
Oh Maryy
Izanami
Level 127
God Stats
1W - 2L
1,709 SR
Queue Stats
247W - 237L
1,447 Elo+
Solo
Anhur
Anhur
Sleazeberg
Anhur
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
424W - 498L
1,475 Elo+
Solo
Horus
Horus
Tokipanda
Horus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 227L
1,385 Elo+
Party 2
Team Averages
Level 63
1,556 SR
1,430 Elo+

VS

Team Averages
Level 93
1,550 SR
1,373 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
An AngryBelgian
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,334 Elo+
Party 1
Baba Yaga
Baba Yaga
PmpnAintLeezy
Baba Yaga
Level 136
God Stats
5W - 3L
1,517 SR
Queue Stats
343W - 381L
1,347 Elo+
Solo
Eset
Eset
sirerics0n
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,351 Elo+
Party 1
King Arthur
King Arthur
xXRevelation7Xx
King Arthur
Level 152
God Stats
1W - 0L
1,733 SR
Queue Stats
8W - 17L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
10,675
712
23,962
17,483
7,101
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Dan_Jilibins
Kukulkan
19
2 / 4 / 13
10,643
710
20,831
12,084
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Oh Maryy
Izanami
13
2 / 11 / 4
8,770
585
10,566
17,216
6,760
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
15
0 / 6 / 7
9,218
615
5,725
13,448
11,304
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Tokipanda
Horus
18
6 / 5 / 9
10,970
731
13,016
19,726
16,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
12 / 4 / 12
12,827
855
25,058
23,751
19,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
3 / 2 / 23
11,879
792
6,087
22,522
35,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
PmpnAintLeezy
Baba Yaga
19
6 / 4 / 9
11,546
770
15,205
13,048
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 21
11,607
774
11,288
16,023
21,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xXRevelation7Xx
King Arthur
18
7 / 5 / 18
11,446
763
16,361
24,305
24,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
16
Kills
31
31
Deaths
17
39
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
4
12
4.5
W
3
2
23
7.25
L
6
5
6
1.8
L
Kukulkan
Dan_Jilibins
Kukulkan
2
4
13
2.13
L
Izanami
Oh Maryy
Izanami
2
11
4
0.36
W
Baba Yaga
PmpnAintLeezy
Baba Yaga
6
4
9
2.63
L
Anhur
0
6
7
0.58
L
Horus
Tokipanda
Horus
6
5
9
2.1
W
3
2
21
6.75
W
King Arthur
xXRevelation7Xx
King Arthur
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,100
Damage
73,999
79,957
Taken
99,649
47,291
Mitigated
108,305
29,056
Healing
42,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
25,058
4,141
2,236
5,573
23,751
19,731
1,162
8,904
14,847
803
41,922
W
6,087
1,065
10,952
10,310
22,522
35,498
1,170
8,978
13,544
14,343
0
L
23,962
8,237
1,953
5,593
17,483
7,101
0
8,120
8,999
37,438
0
L
Kukulkan
Dan_Jilibins
Kukulkan
20,831
444
621
1,381
12,084
5,844
0
3,905
7,977
47,868
0
L
Izanami
Oh Maryy
Izanami
10,566
4,320
616
2,242
17,216
6,760
0
5,840
10,810
0
23,562
W
Baba Yaga
PmpnAintLeezy
Baba Yaga
15,205
707
505
4,004
13,048
6,808
262
7,365
5,683
39,292
0
L
Anhur
5,725
2,351
1,613
1,803
13,448
11,304
0
6,640
6,159
269
14,153
L
Horus
Tokipanda
Horus
13,016
6,906
5,820
7,414
19,726
16,282
0
8,841
10,261
0
19,846
W
11,288
1,581
3,193
1,555
16,023
21,519
1,237
8,931
7,092
20,775
0
W
King Arthur
xXRevelation7Xx
King Arthur
16,361
1,763
1,294
2,779
24,305
24,749
1,074
10,760
13,545
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,276
Gold Earned
59,305
141
Minions Killed
143
0
Camps Cleared
0
1,244,424
Distance Traveled
1,425,051
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,827
855
51
3
0
307,152
1
W
Terra
11,879
792
17
1
0
307,124
0
L
Sol
10,675
712
30
2
0
242,167
0
L
Kukulkan
10,643
710
62
4
0
297,129
0
L
Izanami
8,770
585
24
2
0
195,863
0
W
Baba Yaga
11,546
770
34
2
0
268,089
0
L
Anhur
9,218
615
15
1
0
209,980
0
L
Horus
10,970
731
10
1
0
299,285
0
W
Eset
11,607
774
15
1
0
251,404
3
W
King Arthur
11,446
763
26
2
0
291,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role