Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ImmaBC
Neith
Level 11
God Stats
7W - 9L
1,464 SR
Queue Stats
9W - 15L
1,273 Elo+
Party 1
Set
Set
TR AcidMikezz
Set
Level 109
God Stats
2W - 2L
1,765 SR
Queue Stats
264W - 275L
1,561 Elo+
Solo
Nu Wa
Nu Wa
clonzeh
Nu Wa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
digitalpacman
Guan Yu
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,531 Elo+
Party 1
Team Averages
Level 55
1,546 SR
1,443 Elo+

VS

Team Averages
Level 72
1,424 SR
1,566 Elo+
Merlin
Merlin
AyDios
Merlin
Level 159
God Stats
1W - 7L
1,334 SR
Queue Stats
258W - 266L
1,511 Elo+
Solo
Jing Wei
Jing Wei
HawtSawce123
Jing Wei
Level 17
God Stats
3W - 2L
1,555 SR
Queue Stats
54W - 49L
1,570 Elo+
Party 2
Da Ji
Da Ji
Tuffone3511
Da Ji
Level 75
God Stats
1W - 4L
1,180 SR
Queue Stats
83W - 90L
1,534 Elo+
Party 2
Chaac
Chaac
slcoolj
Chaac
Level 65
God Stats
43W - 40L
1,628 SR
Queue Stats
244W - 217L
1,599 Elo+
Party 2
Ymir
Ymir
zDreadMauXz
Ymir
Level 46
God Stats
5W - 4L
1,423 SR
Queue Stats
208W - 187L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 6 / 7
7,564
420
7,557
20,628
21,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ImmaBC
Neith
14
4 / 2 / 5
9,424
524
9,255
7,871
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 5 / 1
10,157
564
10,223
14,927
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
clonzeh
Nu Wa
10
0 / 11 / 3
6,623
368
7,970
11,183
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
11
1 / 4 / 0
6,947
386
5,629
14,162
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AyDios
Merlin
16
9 / 2 / 7
11,160
620
10,103
12,021
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
HawtSawce123
Jing Wei
14
1 / 3 / 8
9,148
508
5,666
9,574
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 4 / 2
9,822
546
4,350
13,784
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
slcoolj
Chaac
18
12 / 0 / 4
12,209
678
20,462
16,527
13,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 12
9,991
555
8,724
16,717
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
28
28
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
7
0.75
W
Merlin
AyDios
Merlin
9
2
7
6.25
W
Jing Wei
HawtSawce123
Jing Wei
1
3
8
1.67
L
Neith
ImmaBC
Neith
4
2
5
3.25
L
6
5
1
1.3
W
2
4
2
0.75
L
Nu Wa
clonzeh
Nu Wa
0
11
3
0.14
L
Guan Yu
1
4
0
0.25
W
Chaac
slcoolj
Chaac
12
0
4
14
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,634
Damage
49,305
68,771
Taken
68,623
44,911
Mitigated
41,022
10,093
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,557
2,501
0
2,889
20,628
21,926
281
4,768
15,860
28,202
0
W
Merlin
AyDios
Merlin
10,103
415
0
3,238
12,021
4,169
936
2,003
9,983
66,007
0
W
Jing Wei
HawtSawce123
Jing Wei
5,666
3,613
0
1,018
9,574
2,820
3,094
3,300
6,242
0
51,552
L
Neith
ImmaBC
Neith
9,255
4,892
0
1,690
7,871
3,638
2,304
2,102
5,769
0
61,039
L
10,223
3,647
0
3,046
14,927
5,788
0
4,312
10,615
0
65,611
W
4,350
908
0
4,894
13,784
5,427
315
2,478
11,274
0
60,169
L
Nu Wa
clonzeh
Nu Wa
7,970
1,529
0
56
11,183
3,372
18
3,470
7,713
23,881
0
L
Guan Yu
5,629
634
402
2,010
14,162
10,187
319
3,027
11,135
4,889
26,461
W
Chaac
slcoolj
Chaac
20,462
5,138
0
6,794
16,527
13,832
3,702
4,780
11,404
0
102,306
W
8,724
2,613
0
1,509
16,717
14,774
0
4,378
12,240
28,849
3,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
52,330
350
Minions Killed
501
0
Camps Cleared
0
1,621,372
Distance Traveled
1,753,887
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,564
420
28
2
0
327,488
3
W
Merlin
11,160
620
95
5
0
304,763
4
W
Jing Wei
9,148
508
91
5
0
358,015
0
L
Neith
9,424
524
115
6
0
294,323
1
L
Set
10,157
564
121
7
0
339,918
1
W
Da Ji
9,822
546
92
5
0
348,521
0
L
Nu Wa
6,623
368
36
2
0
286,722
2
L
Guan Yu
6,947
386
50
3
0
372,921
1
W
Chaac
12,209
678
186
10
0
400,360
3
W
Ymir
9,991
555
37
2
0
342,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role