Player Matchup

Arachne
Arachne
GyroAtMauntak
Arachne
Level 42
God Stats
11W - 10L
1,541 SR
Queue Stats
75W - 81L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
MoondogGaming
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,494 Elo+
Solo
Izanami
Izanami
RiddIeDied
Izanami
Level 68
God Stats
50W - 31L
1,684 SR
Queue Stats
212W - 191L
1,518 Elo+
Party 1
Ymir
Ymir
TooManyCrits
Ymir
Level 68
God Stats
26W - 9L
1,745 SR
Queue Stats
324W - 300L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
iTryNotiSucceed
Ah Puch
Level 89
God Stats
11W - 5L
1,634 SR
Queue Stats
460W - 421L
1,523 Elo+
Party 1
Team Averages
Level 66
1,621 SR
1,504 Elo+

VS

Team Averages
Level 107
1,481 SR
1,527 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
JaJaOnTheLoose
Hachiman
Level 47
God Stats
3W - 1L
1,574 SR
Queue Stats
48W - 19L
1,743 Elo+
Party 2
Osiris
Osiris
SourLovesYou
Osiris
Level 141
God Stats
3W - 3L
1,328 SR
Queue Stats
131W - 103L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
SwazyWK
Kuzenbo
Level 61
God Stats
8W - 8L
1,502 SR
Queue Stats
23W - 49L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 3 / 0
6,018
463
2,599
8,886
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
MoondogGaming
Amaterasu
11
2 / 4 / 0
6,847
527
5,682
11,126
10,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RiddIeDied
Izanami
11
1 / 3 / 3
6,374
490
7,330
10,169
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 3
6,932
533
3,640
8,526
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 3 / 0
7,008
539
6,590
6,226
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 0 / 1
7,649
588
5,943
11,195
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
 
Chang'e
14
1 / 1 / 4
7,517
578
2,629
7,663
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
11
2 / 1 / 1
6,632
510
11,048
8,517
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
15
5 / 2 / 2
8,280
637
9,526
11,782
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
SwazyWK
Kuzenbo
10
0 / 2 / 1
6,028
464
2,787
8,239
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
13
13
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
1
5.5
W
Chang'e
 
Chang'e
1
1
4
3
L
Arachne
1
3
0
0.33
W
Hachiman
2
1
1
2.5
L
Amaterasu
MoondogGaming
Amaterasu
2
4
0
0.5
L
Izanami
RiddIeDied
Izanami
1
3
3
0.83
W
Osiris
5
2
2
3
W
Kuzenbo
SwazyWK
Kuzenbo
0
2
1
0.25
L
1
0
3
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
31,933
44,933
Taken
47,396
24,309
Mitigated
24,408
14,450
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,943
3,758
332
4,208
11,195
3,968
0
1,765
9,430
0
47,084
W
Chang'e
 
Chang'e
2,629
82
0
2,677
7,663
2,610
29
2,640
5,023
45,015
0
L
Arachne
2,599
2,052
0
1,392
8,886
2,961
0
707
8,167
0
30,875
W
Hachiman
11,048
7,070
0
4,950
8,517
1,950
56
1,738
6,779
0
51,564
L
Amaterasu
MoondogGaming
Amaterasu
5,682
2,599
0
4,003
11,126
10,846
1,110
0
11,126
0
32,765
L
Izanami
RiddIeDied
Izanami
7,330
4,741
160
3,795
10,169
2,606
0
1,055
9,084
0
50,110
W
Osiris
9,526
5,762
0
4,671
11,782
10,197
0
1,739
10,043
0
54,721
W
Kuzenbo
SwazyWK
Kuzenbo
2,787
1,160
0
1,879
8,239
5,683
0
2,348
5,891
18,321
0
L
3,640
849
0
3,342
8,526
5,573
0
2,304
6,186
16,161
0
L
6,590
334
0
1,758
6,226
2,323
64
1,194
4,954
48,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
36,106
360
Minions Killed
394
0
Camps Cleared
0
1,301,044
Distance Traveled
1,333,619
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,649
588
91
7
0
317,124
0
W
Chang'e
7,517
578
100
8
0
264,958
2
L
Arachne
6,018
463
62
5
0
296,128
2
W
Hachiman
6,632
510
81
6
0
245,487
4
L
Amaterasu
6,847
527
70
5
0
243,493
0
L
Izanami
6,374
490
101
8
0
254,174
2
W
Osiris
8,280
637
94
7
0
281,746
2
W
Kuzenbo
6,028
464
28
2
0
224,304
0
L
Ymir
6,932
533
22
2
0
274,172
8
L
Ah Puch
7,008
539
105
8
0
233,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role