Player Matchup

Cthulhu
Cthulhu
BerserKING
Cthulhu
Level 47
God Stats
0W - 2L
1,724 SR
Queue Stats
5W - 8L
1,733 Elo+
Party 1
Tiamat
Tiamat
Dessix
Tiamat
Level 58
God Stats
3W - 10L
1,492 SR
Queue Stats
4W - 11L
1,447 Elo+
Party 2
Mercury
Mercury
Keres14
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,733 Elo+
Party 1
Neith
Neith
anisoptera42
Neith
Level 16
God Stats
2W - 4L
1,665 SR
Queue Stats
2W - 5L
1,523 Elo+
Party 2
Anubis
Anubis
l2obot
Anubis
Level 10
God Stats
0W - 1L
1,634 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 1
Team Averages
Level 30
1,603 SR
1,586 Elo+

VS

Team Averages
Level 90
1,592 SR
1,526 Elo+
Kukulkan
Kukulkan
CristianRed
Kukulkan
Level 123
God Stats
8W - 8L
1,619 SR
Queue Stats
14W - 12L
1,548 Elo+
Solo
Nox
Nox
DabigA94
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,526 Elo+
Solo
Atlas
Atlas
Gotaur
Atlas
Level 121
God Stats
29W - 17L
1,660 SR
Queue Stats
147W - 175L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
ThatGuyJavvie
Danzaburou
Level 29
God Stats
22W - 31L
1,633 SR
Queue Stats
89W - 109L
1,528 Elo+
Party 3
Arachne
Arachne
leftpinkytoe
Arachne
Level 50
God Stats
11W - 6L
1,548 SR
Queue Stats
391W - 419L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerserKING
Cthulhu
18
5 / 9 / 7
11,595
725
21,248
25,834
29,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
Dessix
Tiamat
17
0 / 6 / 9
10,300
644
12,032
23,630
10,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Keres14
Mercury
19
6 / 9 / 8
12,107
757
9,700
17,530
6,275
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 10 / 6
11,373
711
10,122
17,299
5,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
l2obot
Anubis
18
4 / 10 / 8
11,200
700
13,273
18,441
9,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CristianRed
Kukulkan
20
18 / 2 / 12
14,274
892
25,394
14,367
5,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 18
11,899
744
17,007
12,192
4,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Gotaur
Atlas
20
7 / 3 / 26
13,224
827
21,342
23,113
28,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ThatGuyJavvie
Danzaburou
20
6 / 4 / 11
13,421
839
12,752
15,131
6,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
leftpinkytoe
Arachne
20
9 / 8 / 14
12,700
794
14,268
21,337
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
124
21
Kills
43
44
Deaths
21
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BerserKING
Cthulhu
5
9
7
0.94
W
Kukulkan
CristianRed
Kukulkan
18
2
12
12
W
3
4
18
3
L
Tiamat
Dessix
Tiamat
0
6
9
0.75
W
Atlas
Gotaur
Atlas
7
3
26
6.67
L
Mercury
Keres14
Mercury
6
9
8
1.11
W
Danzaburou
ThatGuyJavvie
Danzaburou
6
4
11
2.88
L
6
10
6
0.9
L
Anubis
l2obot
Anubis
4
10
8
0.8
W
Arachne
leftpinkytoe
Arachne
9
8
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,375
Damage
90,763
102,734
Taken
86,140
62,010
Mitigated
53,265
10,717
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BerserKING
Cthulhu
21,248
992
492
293
25,834
29,959
0
12,156
13,678
46,046
0
W
Kukulkan
CristianRed
Kukulkan
25,394
2,579
138
2,514
14,367
5,749
1,436
8,278
6,089
60,397
0
W
17,007
1,283
1,049
3,369
12,192
4,798
4,160
8,291
3,901
39,330
0
L
Tiamat
Dessix
Tiamat
12,032
1,447
240
3,586
23,630
10,858
0
17,303
6,327
39,027
0
W
Atlas
Gotaur
Atlas
21,342
5,464
0
523
23,113
28,449
120
12,703
10,410
49,285
0
L
Mercury
Keres14
Mercury
9,700
3,777
0
1,032
17,530
6,275
0
11,086
6,444
0
24,636
W
Danzaburou
ThatGuyJavvie
Danzaburou
12,752
3,522
0
4,052
15,131
6,119
3,423
7,622
7,509
0
56,903
L
10,122
4,233
0
882
17,299
5,706
0
10,673
6,626
0
20,125
L
Anubis
l2obot
Anubis
13,273
851
0
4,192
18,441
9,212
232
12,525
5,916
48,495
0
W
Arachne
leftpinkytoe
Arachne
14,268
11,513
0
5,416
21,337
8,150
335
9,659
11,678
0
29,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,575
Gold Earned
65,518
249
Minions Killed
307
0
Camps Cleared
0
1,377,644
Distance Traveled
1,625,209
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,595
725
69
4
0
280,284
2
W
Kukulkan
14,274
892
71
4
0
348,124
0
W
Nox
11,899
744
50
3
0
315,949
4
L
Tiamat
10,300
644
57
4
0
302,733
2
W
Atlas
13,224
827
52
3
0
321,961
1
L
Mercury
12,107
757
31
2
0
329,566
0
W
Danzaburou
13,421
839
101
6
0
334,464
0
L
Neith
11,373
711
28
2
0
227,702
0
L
Anubis
11,200
700
64
4
0
237,359
1
W
Arachne
12,700
794
33
2
0
304,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role