Player Matchup

Olorun
Olorun
NemesisIsQueen
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,639 Elo+
Party 2
Atlas
Atlas
xNot Even Close
Atlas
Level 159
God Stats
36W - 14L
1,738 SR
Queue Stats
145W - 77L
1,663 Elo+
Party 2
Chaac
Chaac
xlTaurus
Chaac
Level 144
God Stats
4W - 1L
1,624 SR
Queue Stats
157W - 69L
1,746 Elo+
Party 2
Team Averages
Level 109
1,621 SR
1,683 Elo+

VS

Team Averages
Level 51
1,590 SR
1,557 Elo+
Kuzenbo
Kuzenbo
Gmario03
Kuzenbo
Level 47
God Stats
5W - 5L
1,372 SR
Queue Stats
48W - 39L
1,513 Elo+
Party 1
Bastet
Bastet
janetsmoke
Bastet
Level 21
God Stats
0W - 1L
1,679 SR
Queue Stats
7W - 5L
1,636 Elo+
Party 1
Janus
Janus
lnting
Janus
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
35W - 26L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 7
13,230
696
14,128
17,543
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 3 / 11
12,149
639
13,051
20,212
22,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
xlTaurus
Chaac
19
7 / 3 / 5
13,357
703
19,990
24,840
28,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gmario03
Kuzenbo
17
2 / 2 / 10
12,815
674
11,871
23,144
36,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
janetsmoke
Bastet
16
2 / 5 / 8
11,473
604
10,021
16,065
6,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
lnting
Janus
17
9 / 6 / 4
13,306
700
26,500
17,223
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
13
Kills
13
13
Deaths
13
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Gmario03
Kuzenbo
2
2
10
3.5
W
5
7
7
1.21
L
Bastet
janetsmoke
Bastet
2
5
8
1.2
L
Janus
lnting
Janus
9
6
4
1.83
W
1
3
11
2.17
W
Chaac
xlTaurus
Chaac
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,169
Damage
48,392
62,595
Taken
56,432
57,866
Mitigated
49,913
17,347
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Gmario03
Kuzenbo
11,871
4,592
227
5,557
23,144
36,767
120
12,876
9,805
28,024
0
W
14,128
7,215
2,155
3,841
17,543
7,074
1,453
10,765
6,374
62,586
4,413
L
Bastet
janetsmoke
Bastet
10,021
2,469
0
2,782
16,065
6,140
0
6,289
9,592
0
26,972
L
Janus
lnting
Janus
26,500
878
0
1,677
17,223
7,006
35
6,438
10,314
81,355
0
W
13,051
3,813
818
3,054
20,212
22,411
360
13,384
6,174
37,917
0
W
Chaac
xlTaurus
Chaac
19,990
5,283
0
7,479
24,840
28,381
305
12,919
11,414
0
56,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
37,594
246
Minions Killed
160
10
Camps Cleared
5
1,006,572
Distance Traveled
1,062,704
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,815
674
21
1
0
357,882
5
W
Olorun
13,230
696
115
6
5
275,373
6
L
Bastet
11,473
604
30
2
1
361,062
3
L
Janus
13,306
700
109
6
4
343,760
3
W
Atlas
12,149
639
53
3
2
330,821
2
W
Chaac
13,357
703
78
4
3
400,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role