Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LovePandaLove3
Bacchus
Level 97
God Stats
19W - 10L
1,538 SR
Queue Stats
119W - 130L
1,498 Elo+
Party 3
Amaterasu
Amaterasu
ThornaPendejo
Amaterasu
Level 65
God Stats
1W - 0L
1,740 SR
Queue Stats
27W - 6L
1,737 Elo+
Party 3
Team Averages
Level 114
1,556 SR
1,547 Elo+

VS

Team Averages
Level 77
1,336 SR
1,395 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Kakazaorf
Aphrodite
Level 125
God Stats
21W - 14L
1,523 SR
Queue Stats
328W - 342L
1,460 Elo+
Solo
Atlas
Atlas
RussinGR
Atlas
Level 12
God Stats
6W - 5L
1,130 SR
Queue Stats
9W - 15L
1,266 Elo+
Party 1
Mercury
Mercury
Susano20estrella
Mercury
Level 15
God Stats
6W - 8L
1,280 SR
Queue Stats
250W - 299L
1,347 Elo+
Party 2
Shiva
Shiva
Xx_J4SS13L-_-xX
Shiva
Level 109
God Stats
1W - 5L
1,247 SR
Queue Stats
74W - 97L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 1 / 1
8,102
623
2,482
4,801
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
 
Izanami
13
8 / 2 / 3
8,016
617
9,617
6,744
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
 
Bastet
12
2 / 0 / 1
7,070
544
3,768
7,792
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 7
7,849
604
8,009
11,520
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
ThornaPendejo
Amaterasu
14
1 / 1 / 2
8,019
617
4,793
9,783
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 6 / 2
5,527
425
6,825
9,035
2,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Kakazaorf
Aphrodite
14
2 / 0 / 0
7,774
598
3,000
7,224
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
RussinGR
Atlas
8
1 / 5 / 2
5,740
442
2,542
10,960
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 0
6,854
527
5,421
7,757
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,160
474
4,121
8,441
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
W
Izanami
 
Izanami
8
2
3
4.75
W
Bastet
 
Bastet
2
0
1
2.5
L
Cernunnos
 
Cernunnos
1
6
2
0.33
L
Aphrodite
Kakazaorf
Aphrodite
2
0
0
2
W
4
2
7
3.75
L
Atlas
RussinGR
Atlas
1
5
2
0.4
L
1
1
0
1
W
Amaterasu
ThornaPendejo
Amaterasu
1
1
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,669
Damage
21,909
40,640
Taken
43,417
27,681
Mitigated
16,639
12,631
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,482
314
114
1,189
4,801
1,662
0
2,512
2,289
61,004
0
W
Izanami
 
Izanami
9,617
6,609
0
2,209
6,744
1,924
2,278
1,348
5,396
0
58,188
W
Bastet
 
Bastet
3,768
1,175
0
1,572
7,792
2,404
235
183
7,609
0
39,958
L
Cernunnos
 
Cernunnos
6,825
3,848
0
2,356
9,035
2,030
0
3,728
5,307
0
30,529
L
Aphrodite
Kakazaorf
Aphrodite
3,000
40
155
4,600
7,224
2,176
0
2,281
4,943
62,547
0
W
8,009
1,253
0
2,928
11,520
12,053
229
1,499
9,724
19,497
4,319
L
Atlas
RussinGR
Atlas
2,542
1,644
0
1,148
10,960
6,309
0
2,902
8,058
9,123
0
L
5,421
2,120
0
3,046
7,757
3,096
0
0
7,757
0
40,054
W
Amaterasu
ThornaPendejo
Amaterasu
4,793
1,585
0
4,619
9,783
9,638
0
0
9,783
0
50,261
L
4,121
1,291
0
2,161
8,441
3,028
0
922
7,519
0
36,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
32,055
442
Minions Killed
348
0
Camps Cleared
0
1,333,575
Distance Traveled
1,277,402
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,102
623
131
10
0
263,782
5
W
Izanami
8,016
617
115
9
0
251,415
4
W
Bastet
7,070
544
68
5
0
284,161
4
L
Cernunnos
5,527
425
49
4
0
216,840
0
L
Aphrodite
7,774
598
132
10
0
246,194
5
W
Bacchus
7,849
604
25
2
0
272,124
5
L
Atlas
5,740
442
4
0
0
223,917
3
L
Mercury
6,854
527
91
7
0
306,392
3
W
Amaterasu
8,019
617
103
8
0
262,093
4
L
Shiva
6,160
474
72
6
0
284,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role